Posts by Gom
well... that was fun to make ^^
One of the best interactive resources for understanding light and shadows. Unique visual explanations you won’t find anywhere else.
ciechanow.ski/lights-and-s...
#gamedev #indiedev #unity3d #godot #unrealengine
le placement of the white texts makes a weird wavy effect on the word "mandalorian"
Haha :)
An in-game render of Ozzy Osbourne, with the logo for Brutal Legend and text that reads, "Free for the next 666 minutes" and the itch.io logo in the bottom right corner
To honor Ozzy's larger-than-life rock and roll legacy, we're making Brütal Legend *FREE* on itch.io: doublefine.itch.io/brutal-legend
But this incredible deal will only last for 666 minutes, as the prophecy foretold. So get yourself clicking, before it disappears like a demon in the night...
🤘 🖤
Visual development art by Lou Romano for The Incredibles (2004), dir. Brad Bird, Pixar
The Drifter comes out in less than a week :O
I loved it ! very fun game :)
Haha :)
Jack Sparrow (character from Pirates of the Caraibes) hand drawn 18th century style.
not dead yet !
gonna tell my kids it's Miami vice
Wtf is this Masterpiece
Andor is the best gift he could dream of !
Watch @scottlava.bsky.social respond to Psychonauts fan art! I'd watch it to the end because even though Scott is usually very nice, you never know when he might snap! www.youtube.com/watch?v=4d8n...
Folks this is incredibly fucking cool. Ubisoft have made their Colorblind Simulator available publicly so other developers can help make their games accessible to those with colorblindness! 💪
news.ubisoft.com/en-gb/articl...
hey @alt236.bsky.social ! Je suis en train de lire un livre (j'ai failli arrêter ma phrase ici mais il y a plus !) qui pourrait te plaire : en.wikipedia.org/wiki/The_Moo...
C'est phénoménale. (il semble qu'une version en FR soit prévue mais c'est pas pour tout de suite).
Style-guide pages by Alex Kirwan for Mickey Mouse (2013–2019), developed by Paul Rudish, Disney Television Animation
"débouchers" je ne sais pas, mais "déboulangers" certainement !
helllo point and clicks !
any annoucement for a new Monkey Island yet ?
woaw !
Meta used at least 16 of my books, and numerous articles, to help train the AI it will use to make billions.
Authors, search your name here:
www.theatlantic.com/technology/a...
c'est presque physiquement douloureux !
portrait lechuck by Steve Purcell
Sam and Max by Steve Purcell
Sam and Max against vampires
et ceux là !
If you are looking for a short, surreal point & click game Tourist Trap is 30% off on steam right now 👀
store.steampowered.com/app/2206660/...
i wonder if anybody ever made a "alternate MI2 remaster" with the orginal scanns ?
awesome !