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Posts by Stephen Stone

Taiwanese soy paste is what you want! Though maybe closer to a thick syrup than ketchup. It is way more concentrated though so you only need a little bit.
www.amazon.com/Kimlan-Paste...

1 month ago 0 0 0 0
3D render of a 3-headed horse demon named "Nith" from videogame "The Killing Stone."

3D render of a 3-headed horse demon named "Nith" from videogame "The Killing Stone."

So I want to share a story about my favorite concept in our latest game, The Killing Stone, and how strong art direction recognizes the potential of an idea and can empower artists working to capture it.

1 month ago 52 13 3 4
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A screenshot of three 3D armored arms showing object space normals. 

On the far left, labeled Base, is an arm with smooth color gradients. 

In the middle, labeled Posterize, is the same arm with fewer colors in big bands.

 On the right, labeled Smudge, is the posterized normal map with smudges to turn it into something that looks painted.

A screenshot of three 3D armored arms showing object space normals. On the far left, labeled Base, is an arm with smooth color gradients. In the middle, labeled Posterize, is the same arm with fewer colors in big bands. On the right, labeled Smudge, is the posterized normal map with smudges to turn it into something that looks painted.

In case anyone's interested, this is the process I'm using to generate normals for the painterly portfolio project I'm working on. This is in Substance Painter, but you could also do it in Photoshop or 3D Coat

I convert them to tangent space after the fact, but you could also do that in a shader

10 months ago 577 112 16 0
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These are some of my favorite materials I made for Mind Over Magic.
I was responsible for creating all of the tillable texture/trim textures shown, as well the shaders that handled their mapping/FX.
Check out a lot more here:

www.artstation.com/artwork/DL4znR

#gameart #indie #MindOverMagic #Unity

2 months ago 24 6 1 0
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These are some of my favorite materials I made for Mind Over Magic.
I was responsible for creating all of the tillable texture/trim textures shown, as well the shaders that handled their mapping/FX.
Check out a lot more here:

www.artstation.com/artwork/DL4znR

#gameart #indie #MindOverMagic #Unity

2 months ago 24 6 1 0
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As promised: Faces! ๐Ÿ˜ Here's a thread about some technical details for how stylized faces get made in Spirit Crossing. ๐Ÿงต

The game is inspired by media like Ghibli and BotW, but our faces are unique. There was lots of early discussion about face style & we landed on dot-eyes early...

2 months ago 105 32 2 0
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a man in a military uniform is standing in front of a room with people sitting at tables . ALT: a man in a military uniform is standing in front of a room with people sitting at tables .
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It's my birthdayyy today so I'm going to ask for a cheeky lil artshare if you like my work since I'm still pretty new to the bluesky art community c:

Hii I'm Marby, I'm from the UK and living in the US. I like world building and fantasy art, I'm also working on a personal game project for fun ๐Ÿ–ค

2 months ago 648 224 29 0
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Karlach WIP

2 months ago 266 54 2 0
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A huge part of Spirit Crossing's visual style is the cel-shading and outlines! Everything is modeled for the appearance of these shaders and how it renders in Unreal. That means using soft edges where you don't want an outline and hard edges where you do.๐Ÿงต

2 months ago 81 24 3 0

No studio will ever generate 4 options and be like one of these is perfect. They will generate hundreds/thousands driving up executive indecision and take just as long. The actual problem is not how long artist take, its leadership not knowing exactly what they want. AI will not solve that.

2 months ago 2911 811 55 8
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Hi!๐Ÿ‘‹I've been leading character art on Spirit Crossing with @spryfox.bsky.social for the last few years and, as I'm new to BlueSky, I thought I'd try sharing some of the work that's gone into making characters for an MMO over the next few months! Follow if you like characters and lil tech details ๐Ÿ˜Š

3 months ago 107 31 1 0

I just hit 8k followers, so let's do an art share for artists under 1000 followers!

Drop some pieces below, and don't forget to share your portfolio website and contact info!

3 months ago 113 59 31 0
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Happy #PotfolioDay everyone!

I'm Stephen, and I'm looking for fulltime/contract opportunities. I'm a 3D Generalist with over 15 years of experience in the games industry working on characters, environments, animation, shaders, and vfx.

๐Ÿ–ผ๏ธ: stevston89.artstation.com

3 months ago 14 5 0 0
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It's #PortfolioDay and I'm available for new projects!

Hi! Iโ€™m a senior freelance 3D Character artist in the UK with over 10 years experience creating stylised characters, specialising in both bespoke heroes and highly adaptable customisable characters

See more here!
artstation.com/shayleenhulbert

3 months ago 66 31 0 0
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Hi #Portfolioday! I just love making characters and ice skating!!

9 months ago 171 58 2 0
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Happy Newyear!
Heres my 2025 work

3 months ago 149 15 3 0
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Happy #PotfolioDay everyone!

I'm Stephen, and I'm looking for fulltime/contract opportunities. I'm a 3D Generalist with over 15 years of experience in the games industry working on characters, environments, animation, shaders, and vfx.

๐Ÿ–ผ๏ธ: stevston89.artstation.com

3 months ago 14 5 0 0
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I've been helping out with VFX on Marvel Snap this year, and wanted to share some of my favorite VFX I've made.

You can check out more here!

www.artstation.com/artwork/lGkQYo

#rtvfx #vfx #gameart #MarvelSnap #Unity

4 months ago 14 5 3 0
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I've been helping out with VFX on Marvel Snap this year, and wanted to share some of my favorite VFX I've made.

You can check out more here!

www.artstation.com/artwork/lGkQYo

#rtvfx #vfx #gameart #MarvelSnap #Unity

4 months ago 14 5 3 0
A concept page of my character Brioche, a baker dough-mancer girl who controls dough and summons (bakes) bread creatures to fight for her

A concept page of my character Brioche, a baker dough-mancer girl who controls dough and summons (bakes) bread creatures to fight for her

Brioche the Doughmancer ๐Ÿซ“

4 months ago 10088 2657 128 24
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Crafting Convincing Hair with Grooms in Marmoset Toolbag | Marmoset Toolbag Article by Magdalena Dadela Introduction & Project Ideation Hello everyone! My name is Magdalena Dadela, and I am a character artist living in Montreal. In this walkthrough, I wanted to share my pro...

marmoset.co/posts/crafti... - wrote a little walkthrough of the making of the Mouse in Marmoset.

4 months ago 18 4 0 0
Hornet from hollow knight silksong

Hornet from hollow knight silksong

SHAW!!

6 months ago 8133 1577 64 4
A highly detailed corduroy jacket in Unreal 5 on the Quinn model

A highly detailed corduroy jacket in Unreal 5 on the Quinn model

A stylized knight in red armor with his helmet off, showing rough textural and painterly detail

A stylized knight in red armor with his helmet off, showing rough textural and painterly detail

The Spider-Punk suit from Marvel's Spider-Man (2018)

The Spider-Punk suit from Marvel's Spider-Man (2018)

Over 30 individual avatars I created for Creature Crew

Over 30 individual avatars I created for Creature Crew

Hey!

Need 3D character art for your project? I'm opening up for freelance and commissions in October!

With almost 15 years of experience across over a dozen games, I'm comfortable in both stylized and realistic work, as well as mobile and VR

Drop me a line!

๐ŸŽจ xavierck.com
๐Ÿ’Œ XavierCK.3D@gmail.com

6 months ago 151 76 2 0
Sketchbook pages depicting a few fantasy inspired ennemies. from top left to bottom right : a tiny wizard, a great harpy covered in gold jewelry, a fly-guy thief, a bullfroag in armor with an axe, a regular harpy, a barbarian toad, a frog assassin with a scar on his face and a classic goblin bandit.

Sketchbook pages depicting a few fantasy inspired ennemies. from top left to bottom right : a tiny wizard, a great harpy covered in gold jewelry, a fly-guy thief, a bullfroag in armor with an axe, a regular harpy, a barbarian toad, a frog assassin with a scar on his face and a classic goblin bandit.

A bunch of nasty foes you might encounter along your way :

7 months ago 4569 896 54 7