My favorite 90's sitcom.
Posts by Zero-Q
Digital illustration of Madoka Kaname and Sayaka Miki from Puella Magi Madoka Magica sitting on the floor, propped up against a bed. Sayaka is playing a video game. Madoka is sitting in front of Sayaka, nearly in her lap, leaning against her and pointing at the screen excitedly.
3-panel silent comic: Panel 1: Madoka leans back and kisses a surprised Sayaka on the cheek. Panel 2: Madoka and Sayaka both blush and laugh. Panel 3: They both pause, ”…” reads above their heads. Madoka smiles at Sayaka with half-lidded eyes, as if expecting something. Sayaka is sweating, her expression now very serious.
Madoka turns around and cups Sayaka’s face with her hands. Sayaka embraces Madoka and they kiss enthusiastically. Probably not with tongue, though. Probably.
Hahaha, just kidding! … Unless…?
#pmmm #madokamagica #madosaya
More of these!
Only one of them is a favourite character!
rika redraw
It is happening again.
It's hard for me to not read that headline in the South Park "Rob Schneider is <blank>" movie trailer voice.
painting of columbo, peter falk
oh just one more thing
Preschool Teacher: Okay kids, today we're going to learn the alphabet.
*launches Gremlin Party 64*
bunlith lounging on the ground with the speech bubble 'i want shorter games with worse graphics made by people who are paid more to work less and im NOT KIDDING' scribbled out in red with a giant "DESTROY CAPITALISM" written over it in bold yellow letters
updating the meme for current times
i am fucking losing my mind
someone at nintendo-difference
MADE UMINEKO CHARACTERS IN THEIR PREVIEW LMAOOOO www.nintendo-difference.com/news/tomodac...
Pion doesn't like forming bonds, that's why she wasn't in "Higurashi Kizuna". See, this joke is very funny because "kizuna" means "bond", hence her lack of inclusion in that game, y'understand.
BlewMeNeko
Sluggoto
The Bullied Girl
Cover page for TetraCG, a retro computer graphics package for Blender 5.0. It is made up of several negative greyscale 3D renders in the style of 90s CG, laid out like comic panels.
TetraPHONG A simple, but versatile nodegroup combining diffuse and specular shading with full support for Cycles and EEVEE. The Cycles version of TetraPhong supports anisotropic highlights for surfaces such as metal, hair or satin, and it also supports full, proper raytracing. While the EEVEE version lacks these features, it does include an optional coat for screenspace raytracing. Its diffuse and specular components will also render perfectly fine in Cycles.
TetraGEN A noisy volume nodegroup that aims to replicate PowerAnimator's flashy particles. Particularly useful for fire, smoke or dust FX. Adjust scale, distortion, frequency and emission accordingly. Renders in EEVEE and Cycles.
TetraSKY A world background nodegroup with the express purpose of filling up the void. Use with an environment texture, or generate a sky with various gradient, cloud and star settings at your disposal. Disable diffuse and glossy rays in world properties to prevent unintentional ambient lighting (Cycles only).
Relaunching my retro CG setup as TetraCG: an assortment of nifty nodegroups and render settings to provide an easier entryway into a style that I adore ^^
mega.nz/file/ZidCmLw...
Battler-kun, your services will no longer be needed. Detective Pion will take it from here.
very very early access trailer!!
head on over to our site for more info or to join in on the playtests: www.gremlinparty.com
expect more updates soon...
#indiedev #indiegame #gamedev #platformfighter #godot
Inspired by Parasite Eve, Cold and Afraid is a cinematic RPG the aims to capture the feel and style of the original classic. It features 3D models over pre-rendered backgrounds, a spectacular villain, and a funky PSX soundtrack.
"I'll take two spaghetti meals..... AND EAT THEM"
Could have also called it "Twokover" but insist that everybody pronounce it "Took Over".
THIS IS WHAT SAM ALTMAN WANTS TO TAKE FROM YOU
"2026 is the year of the horse"
The horse:
www.youtube.com/watch?v=iOWH...
Artists! Show how you draw eyes! 👁️👁️
My eyes are heavily inspired by @imozuka.bsky.social , primarily their works from the 90's and early 2000's in anime such as Excel Saga and Tokyo Mew Mew.
Nice to see modern engines for retro consoles, complete with tooling: "Pyrite 64 : N64 Game-Engine and Editor". It appears like the N64 is graphically quite more capable than what I expected: www.youtube.com/watch?v=4BCm...