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Posts by inker2

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We won the Deep Sea Student Exchange as the team RUN THEM DOWN!!
Me: "ok can I win Low Ink now"
@salmonswim.bsky.social: "Have you ever played vheavy with your life on the line"
@ninjamagic.bsky.social: "I was here too"
@mario-runner.bsky.social: Didn't realize there was a prize until after winning

1 week ago 6 2 1 0

One year ago today…

2 weeks ago 3 0 0 0
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got to be part of usf smash history today as i was on comms for them qualifing for LAN in texas for the first time ever! our best player won in an even 3 stock match vs a global top 150 player 😵‍💫

3 weeks ago 1 0 0 0
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Really big fan of First Caster and Second Caster when they work together :)

1 month ago 3 0 1 0

*all our opponents except neverlucky btw

1 month ago 3 0 0 0
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USF Gold (Bull Sharks) won Climb The Spire!

@fizzle54.bsky.social: Skipped class today
@yesidospl.bsky.social: Bottom bracket of World 9 two months ago
@tytv-trademark.bsky.social: Can't work the recon camera
@inker2.bsky.social: Zap jail for best vheavy NA

ggs to all our opponents!

#compsplatoon

1 month ago 10 2 1 0
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Ever watched a Splatoon 3 tournament stream?
Then there's a 99% chance you're familiar with their work!

You don't see them very often, but you should definitely know them!

Tune in to the 20XX livestream show this weekend to witness their seasoned Streamer abilities at work! #compsplatoon

1 month ago 34 13 2 1

Radio Splatoon coverage would go so hard

1 month ago 2 0 0 0
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@tytv-trademark.bsky.social

1 month ago 0 0 0 0
Riptide 2026 Trailer
Riptide 2026 Trailer YouTube video by JDMH

🌊Crashing into 2026, Riptide is back! Join us September 11-13, 2026 for the waterpark event of the summer!

🌊Ultimate
🌊Melee
🦑Splatoon 3
🌊Rivals 2
🏎️Mario Kart World
🧑‍🎓Collegiate Crews
🦍

💙Like
🔃Retweet
🤗Tag a friend for your chance to win a free pass

youtu.be/QJbSzHKhedU

1 month ago 313 193 142 38
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Hey LCS attendees!
Make sure to pick up a commemorative 4x6 postcard at your qualifier event to celebrate the LAN Championship Showdown!

Next stop: Booyah Bay CableCar Coast!

Artist: @andromedia.bsky.social

2 months ago 171 73 8 5

W gillies

2 months ago 1 0 1 0
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rest in peace my granny she got hit by a bazooka

2 months ago 49 12 4 0
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🎉 THE CCA LEAGUE IS BACK! 🎉

Season 7 Registration is now open and CLOSES on Friday, February 13th @ 11:59 PM ET!

Don't forget to READ the ruleset first; there have been small changes made.

If you have any questions, join our Discord!

Registration link:
docs.google.com/forms/d/e/1F...

2 months ago 9 6 1 0
Flow Aura State requires you to reach 100 points to activate. In this, I will be referring to these points as flow points for ease of reading. Here is a list of things that can give you points.

 - Painting 10p grants you 0.8 flow points (0.6 flow points in Ranked modes)

 - Kills grant 23 flow points, up until 75 points in which it will grant 15. 
  - Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 75 flow points or higher.). This can repeat (eg. getting 3 kills in a row will apply this on your 2nd and 3rd kill).
  - Killing someone with Flow Aura grants an extra 10 flow points. 
  - Getting the first kill of the lobby grants an extra 10 flow points. 

 - You or your team causing a Wipeout grants 10 flow points (stacks with kill).

 - Getting an assist grants 4 flow points. 
  - If the assist is through a damaging method specifically, this increases to 14 flow points instead. 

 - Dying causes you to lose 5 flow points.
  - If your death is by a stage hazard, this increases to 10 flow points lost.

Flow Aura State requires you to reach 100 points to activate. In this, I will be referring to these points as flow points for ease of reading. Here is a list of things that can give you points. - Painting 10p grants you 0.8 flow points (0.6 flow points in Ranked modes) - Kills grant 23 flow points, up until 75 points in which it will grant 15. - Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 75 flow points or higher.). This can repeat (eg. getting 3 kills in a row will apply this on your 2nd and 3rd kill). - Killing someone with Flow Aura grants an extra 10 flow points. - Getting the first kill of the lobby grants an extra 10 flow points. - You or your team causing a Wipeout grants 10 flow points (stacks with kill). - Getting an assist grants 4 flow points. - If the assist is through a damaging method specifically, this increases to 14 flow points instead. - Dying causes you to lose 5 flow points. - If your death is by a stage hazard, this increases to 10 flow points lost.

While you can reach 100 points without getting kills, Flow Aura State will not activate until you get a kill. 

Your flow points decrease by 0.2 every second. If you have gone 5 seconds without gaining any flow points, this increases to 3.3 flow points lost per second. 
Once you have Flow Aura State, it lasts for 30 seconds. Any further kill or assist adds 10 seconds to this timer, but it caps out at 30 seconds total. 

Flow Aura State grants 30 AP (aka 3 mains) of Intensify Action, Run Speed Up, Swim Speed Up, and Ink Resistance Up. This cannot go beyond the usual cap of 57 AP.

While you can reach 100 points without getting kills, Flow Aura State will not activate until you get a kill. Your flow points decrease by 0.2 every second. If you have gone 5 seconds without gaining any flow points, this increases to 3.3 flow points lost per second. Once you have Flow Aura State, it lasts for 30 seconds. Any further kill or assist adds 10 seconds to this timer, but it caps out at 30 seconds total. Flow Aura State grants 30 AP (aka 3 mains) of Intensify Action, Run Speed Up, Swim Speed Up, and Ink Resistance Up. This cannot go beyond the usual cap of 57 AP.

Notably, some parameters differ in Tricolor Turf War. Below, I've bolded any values that have changed compared to normal. (I am not sure how to denote this in alt text, my apologies.)

Attackers require 90 flow points to activate Flow Aura State. Kills grant 23 points, up until 65 points in which it will grant 15. 
Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 65 flow points or higher.)

Defenders require 110 flow points to activate Flow Aura State. Kills grant 23 points, up until 85 points in which it will grant 15. Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 85 flow points or higher.)

Notably, some parameters differ in Tricolor Turf War. Below, I've bolded any values that have changed compared to normal. (I am not sure how to denote this in alt text, my apologies.) Attackers require 90 flow points to activate Flow Aura State. Kills grant 23 points, up until 65 points in which it will grant 15. Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 65 flow points or higher.) Defenders require 110 flow points to activate Flow Aura State. Kills grant 23 points, up until 85 points in which it will grant 15. Getting another kill within 5 seconds of your last kill increases this to 43 (this changes to 35 when at 85 flow points or higher.)

Another thing to note, there are parameters for many ranked objectives that are set to 0, essentially making them go unused. I will note them below, as they could be considered in a future patch.

Painting a Splat Zone.
Breaking the enemy Clam Basket Barrier.
Depositing Clams into the enemy Basket.
Gaining points with the Rainmaker.
Breaking a checkpoint in Rainmaker.
Gaining points on the Tower.
Breaking a checkpoint on the Tower.
Trying for the Ultra Signal in Tricolor Turf War.
Obtaining the Ultra Signal in Tricolor Turf War.

Another thing to note, there are parameters for many ranked objectives that are set to 0, essentially making them go unused. I will note them below, as they could be considered in a future patch. Painting a Splat Zone. Breaking the enemy Clam Basket Barrier. Depositing Clams into the enemy Basket. Gaining points with the Rainmaker. Breaking a checkpoint in Rainmaker. Gaining points on the Tower. Breaking a checkpoint on the Tower. Trying for the Ultra Signal in Tricolor Turf War. Obtaining the Ultra Signal in Tricolor Turf War.

Flow Aura State write-up (alt text in images) #Splatoon3

2 months ago 406 145 11 10
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I know some YouTubers have done the concept but watching some friends of mine play guess the rank for Rocket League and R6 makes me want it to be set up for Splatoon… I think guess the xp would go crazy if it was accessible to anyone (could be done by xp, div, or sendou rank)

2 months ago 1 1 1 0
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Here are the dates, locations, and stream information for the all of the qualifiers for the LAN Championship Showdown 2026! Attend and win one of these qualifiers and you will get invited to participate in the LCS on April 26th!
Be sure to follow all of the LANs in the post below to stay up-to-date!

3 months ago 110 63 2 3

How the VC went

3 months ago 91 11 0 1
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After a year of grinding and playing in 11 different major Pokémon Showdown random battles tournaments, I qualified for Circuit playoffs! This puts me in the top 32 randbats players in the world... having this graphic made feels so good after missing out last year :)

3 months ago 1 0 0 0

As a fellow guy with long hair who has had the same dilemma, I’d say just cut it. It’s a fun change and it’ll grow back soon enough :P

3 months ago 2 0 0 0

Looking to help make a card for one of these LANs this year? The form is now OPEN!

#CompSplatoon #SplatoonArt

docs.google.com/forms/d/e/1F...

3 months ago 34 28 0 3

Absolutely we will make this happen

4 months ago 3 0 0 0

GatorLAN sweeeeep lets go baby

4 months ago 0 0 0 0
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Is all of destiny troops unbanned? Asking for a friend

4 months ago 0 0 0 0

Can confirm

4 months ago 0 0 0 0

I am biased of course, but I think if you're involved at all in competitive splatoon and you still haven't checked out cca yet you're doing yourself an actual disservice. this org is truly one of a kind and i feel like so many people look past it just bc they themselves aren't college students

4 months ago 18 3 1 0

this omazen guy knows ball

4 months ago 3 1 1 0

I couldn’t be any prouder of this USF Green group. This result was not due to initial underseeding, it was all hard work. They averaged twice a week scrims all semester (vs some d2 teams too) and worked like mad to improve. They couldn’t deserve USFs first division title any more 🥹

4 months ago 3 0 0 0

USF Gold finished 3rd in the nation!!!

Two years ago my jr was part of the first ever USF team in CCA Div 5. In my wildest dreams I couldn’t imagine reaching these heights. I’m so happy and thankful for my goated teammates LETS GO BULLS!!

4 months ago 4 0 0 0

this omazen guy knows ball

4 months ago 3 1 1 0