Last day of #CAGGTUS2026 We received a lot of great feedback!
If you are around come over. We have some tiny stickers left.
Posts by Polynormal Games | Wishlist Frame of Mind - A game of thoughts!
We are at #CAGGTUS2026 in #Leipzig showcasing our current Demo! You can find us at the #Indieground
Come over and talk to us. We have some small stickers left and candy.
Hey you! 👋
I'm making "CUBO", a narrative adventure-puzzle #indiegames set on a Rubik's cube world, and it's now on #Kickstarter! ✨
www.kickstarter.com/projects/pas...
Maybe you like what you see. I appreciate everyone who wants to support the project! ❤️
#wishlistwednesday #indiedev #gamedev
Our CEO had the chance to share her journey that led to starting Polynormal Games, how those experiences shaped her understanding of leadership and work culture. She also shared advice to for others who might be hestitating to take the leap.
Full interview here:
www.womenize.net/2026/04/01/d...
really good tip for indie devs:
the "Event and Festival" calendar from How to Market a Game got an overhaul, now includes:
- event prices
- tags for whether they'll likely get Steam featuring
- tags for physical vs online events
- can super recommend!!
howtomarketagame.com/festivals/
Oak with DLSS 5 On / DLSS 5 Off
#DLSS5 #nvidia #cubogame #indiegame
3 weeks until our Kickstarter starts for our game CUBO ✨
www.kickstarter.com/projects/pas...
CUBO is a narrative puzzle-adventure indie game with a Rubik's cube world.
#indiegame #kickstarter #kickstartergames #cubogame #cozygames #cozygamer #cozygaming #wholesomegames #indiegamedev #ghibli
DLSS 5 ON / DLSS 5 OFF *I spent way to much time on recreating our in-game screenshot
DLSS 5 ON / DLSS 5 OFF *I spent way to much time on recreating our in-game screenshot
Heute am #15MRZ ist internationaler Tag gegen #Polizeigewalt.
Ich gedenke heute an Alexander LaMorie. Am 1. März wurde er von der Polizei erschossen, nachdem er wegen einer akuten suizidalen Episode um Hilfe bat. Aufgrund seines Autismus konnte er den verbalen Anweisungen der Beamten nicht folgen.
Hi Kath!!!!
@som21o6.bsky.social Hi!!!!
Hahaha yes! We started last year! Say hi from me back to Carol!
Hello! We are founders of Polynormal Games and will self publish our first project Frame of Mind - A game of toughts soon. Currently not at #GDC but the picture is from last years #Gamescom. Combined we have +20 years exp in gamedev. Its nice to connect with everybody through
#WhatAGameDevLooksLike
Celebrate stories and voices by women in games!
Frame of Mind: A Game of Thoughts is also part of the Women’s Day Sale! And you can play the demo right now.
Dive into a narrative experience about thoughts, identity, and self-reflection.
#WomensDay #IndieGames #SteamSale #WomenInGames
We are part of Wholesome Underdogs Steam event which starts today!
Go check out the event here:
store.steampowered.com/curator/4579...
#wholesomeunderdogs #indiedev #gamdedev #demooutnow
Hello! How has everybody been?
I know its been very quite here... 😅 We have been busy with a lot of admin stuff but still working hard on our closed Beta! The company itself is also growing. We had new people join! So our socials will also be more active from now on!
#indiedev #socialmediaishard
It has been incredibly difficult to find games in Steam Next Fest that have accessibility tags. Devs PLEASE if you have a demo, and you might have some accessibility options, ADD ACCESSIBILITY TAGS!
For now though AbleToPlay has a great curated list below of accessible demos to try.
Happy Black History Month to:
• queer and trans Black people
• Black people who don’t play respectability politics
• disabled Black people
• Black people who are sex workers
• Black people who aren’t Christian
• Black people who don’t believe in the two party system
• Black people who are erased
Thank you!
Hey #teaseyagame!
In Frame of Mind - A game of thoughts you can explore a neurodivergent character through memories and emotions. What difficulties did they face as a teenager and how did that effect their adulthood?
#indiedev #godot #gamedev #narrativegame #indiegame
Blue background. You can three clusters with two round images each. One cluster is a picture of a bald white man in his thirties with glasses one. Next to him the Logo og Aonic. He is called David Jenkins and Release Manager at Aonic. The second cluster shows a woman with short dark hair smiling into the camera and a laptop infront of her. The company Logo next to her shows a white V on black. Her name is Criselda Mora, she is QA Lead at Voodoo. Last Cluster shows an asian woman with long black hair smiling. She is doing heart signs with her hand. The company logo shows a colorfull infinity sign on a dark blue background. Her name is Linh, she is CEO of Polynormal Games.
Our CEO Linh had the privilige to talk with David and Criselda about Inclusion & Diversity in Gaming. It was amazing exchanging thoughts and experiences with them.
You can listen to the episode here:
open.spotify.com/episode/4uNq...
#podcast #gaming #gamedev #dei #inclusion #diversity #indiedev
We had an Overwhelmingly Positive score on Steam, then these two reviews rolled in
Why does Valve allow this?
More coverage of our 10,000 Game Assets Pack, this time on Dexerto. We really do appreciate all the support everyone is giving this - basically it makes the last year of working on it full time worthwhile & spurs us on to create more assets!! www.dexerto.com/gaming/indie... #gamedev #indiedev
We are live on the stream!
steamcommunity.com/broadcast/wa...
#gamedevsession #gamedevelopersession #prague #livestream
We will be on the #GDS #indiestage today at 2:35pm CET showing off Frame of Mind - A game of thoughts. @betalars.bsky.social will give a short 10min demonstration and tell you some #behindthescenes facts!
You can check it out here:
steamcommunity.com/broadcast/wa...
Two person posing for a selfie on a foggy day. The background shows the prag congress center. A big building with lots of windows. Infront are Lars, a big caucasion person with blond long hair and Linh, asian women. Both are smiling.
A chaotic table showing a screen that shows Frame of Mind - A game of thoughts. Table also has keyboard, mouse, stickers and candy.
We have arrived #gamedevelopersesssion in Prague! Its a bit rainy and foggy but we are excited to be here.
Our game station is set up and ready for new players.
#gds #gamedev #indiedev #indiegame #convention #demo
An old dark two seater couch is visibile. Some poster are hanging on the walls. Through the door you can see another distant room.
You can see a subway station with geometric floor tiles. A green subway is already waiting at the station with closed doors.
A view of a small kitchen through a door opening. Some dirty dishes are in the sink. A stovetop with oven and a white fridge are also visible. Some knives are hanging on a magnet rack on the wall.
Happy #wishlistwednesday!
We are still working on the closed beta but I can already give you a peak into the new room you can explore.
If you are into games like Vanishing of Ethan Carter or Gone Home our game Frame of Mind - A game of thoughts might be also for you!
#indiegame #indiedev #gamedev
screenshot of a tumblr post from user “wildmansters” The thing that really boils my potatoes about Al in general is that I have been a creative professional for over a decade now and the devil has ALWAYS been in the details. Big and small, I've had single-person businesses rip me to shreds over how their colors turned out on newsprint, and have worked with huge companies with THICK brand guidelines with every detail of their brand identity laid out and enforced with an iron fist. But I guess all of that stuff doesn't matter anymore? Who gives a fuck if this Al generated baby has six fingers, that mom-and-pop shop is still going to use it. That rug from Temu says Happy Thanksgivirg? Oh well haha it's just a silly funny thing now (nevermind that you never would have given a B-grade item from a craft show the same consideration). I don't actually care that the Al Coca-cola ad has a truck that changes size every scene, but I can't help but think about how, if it had been some poor underpaid artist, they would have been laughed out of the building. I don't really know how to put it in a succint way but it just feels all the more obvious how much more grace and flexibility has always been possible but never offered.
i know WHY this is but that just makes it even more of a kick in the pants lmao