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Posts by Hollow Heart

Almost done designing this intro sequence before the horror really starts. Once I'm happy with it, I'll probably get back to working on the enemies again.

2 months ago 0 0 0 0
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Would you go in there? #indiegame #gamedev

2 months ago 12 2 1 0
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I can't be the only one that dreads going into the bathroom in a horror game right? #indiegame #horrorgame

2 months ago 5 1 0 0
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Some new things to show! I've redesigned the classrooms to be a lot larger, I've added interactions to certain objects, and I've got a basic dialogue system working with vocal sounds. #indiegame #gamedev

2 months ago 8 3 0 0
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I was inspired by @bokehdev.bsky.social to try and implement dynamically fading walls, as in walls that only become transparent when the player is close to them. Spent some time this week messing around with shaders and managed to pull it off. #gamedev #GodotEngine

9 months ago 17 3 0 0
Hollow Heart - Early Promo Trailer
Hollow Heart - Early Promo Trailer YouTube video by LowPolyJack

I made a promo trailer for Hollow Heart, although I'm not 100% happy with it. I've left it unlisted on YouTube for now, but I might as well share it here ~ youtu.be/7Ft-Ipk6R3A?... #gamedev #indiegame

9 months ago 15 3 0 0

Thank you, that's the idea!

9 months ago 1 0 0 0
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I'm working on some basic patrolling enemies today. They follow set patrol routes, but will chase the player character if they see her, similar to Metal Gear Solid. #gamedev #GodotEngine

9 months ago 21 5 4 0
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What is that? #gamedev #indiegame

10 months ago 14 4 0 0
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Rotating the camera isn't meant to be fun, and yet... #gamedev #GodotEngine

10 months ago 22 2 1 0
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How did I get here? #gamedev #GodotEngine

10 months ago 11 2 0 0
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I'm working on a new map today. You might be wondering how you end up in a place like this, but I won't be spoiling anything πŸ˜‰ #gamedev #pixelart

10 months ago 10 1 0 0
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Working a bit on the player lantern today. Besides illuminating the player, It now shines only in the direction that the player is facing, making anything behind the player or outside of the cone totally invisible. Works in first and third person. #gamedev #GodotEngine

11 months ago 12 5 0 0
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I've created a discord server for Hollow Heart if you'd like to join and keep up to date with the game's development - discord.gg/aZmU7KAu Other developers and creatives are welcome to join and share their work as well

11 months ago 1 0 0 0
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I took a break from level design to finally add a simple hiding mechanic to the game. Now you can hide under desks! Although now I actually need to add a bottom face to the desk models haha. #gamedev #Godot

11 months ago 8 1 0 0

"Show me the four GAMES that influenced YOUR current game project."

1 year ago 3 0 0 0
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Classroom - 3D model by LowPolyJack (@JackQuentinForde) A low poly classroom scene with pixel art textures. This will be used in a game I am currently working on. - Classroom - 3D model by LowPolyJack (@JackQuentinForde)

I uploaded this classroom scene to Sketchfab if anyone is interested - skfb.ly/puwOB #pixelart #lowpoly

1 year ago 9 1 0 0

Thanks man! I'm not really far enough in development yet to be able to commit to a release date, but it's progressing well so far

1 year ago 1 0 1 0

Thank you! πŸ™

1 year ago 1 0 0 0
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Thank you! 😁 You get it haha πŸ˜‚

1 year ago 0 0 0 0
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I'm slowly but surely building the interior of the school. This hallway is looking a little more fleshed out now, just needs a little more detail and props. It's still just a hallway to nowhere, but that's only temporary! #gamedev #indiegame

1 year ago 27 6 3 0

The music is from Quake πŸ˜„

1 year ago 2 0 0 0
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Here's what it looks like with all the lights turned off. The school seems a lot scarier in the dark πŸ˜„ #indiegame #gamedev #GodotEngine

1 year ago 17 4 2 0
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I added transitions between rooms. I also improved the lighting effects a bit, and added a lantern the player can turn on when needed. #indiegame #gamedev #GodotEngine

1 year ago 18 3 0 0

Ah yeah, I remember someone saying that before πŸ˜„ It does look similar

1 year ago 1 0 0 0

Yeah I also love that style, lots of retro-style FPS games do it well. I also really like the combination of low-poly models and pixel art textures. I do use the DS PokΓ©mon games as a visual reference, but it's a little different to what I'm going for

1 year ago 1 0 0 0

That said, since I implemented the camera system I have learned of a few older games that have a very similar camera setup, namely Persona 2 and Breath of Fire IV.

1 year ago 2 0 0 0

Thank you, glad you like it! I came up with it initially as a way to let the player see more of the environment and so that I wouldn't have to worry about them going behind objects. Later I realised it could actually contribute to gameplay mechanics.

1 year ago 1 0 1 0
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Same scene, but with CRT shader turned on. I think it has more of a horror feel. #indiegame #gamedev #GodotEngine

1 year ago 15 1 2 0
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No more changing my mind, this is my solo project for 2025: A Survival Horror turn-based RPG with light stealth mechanics. Here's an early glimpse of what I've got planned. #indiegame #gamedev #GodotEngine

1 year ago 29 1 3 0