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Posts by StephanRewind

Nice!

6 days ago 1 0 0 0
Video

New Atlantic ‘41 devlog about visual and sound detection, and the struggle of balancing gameplay.
stephanrewind.itch.io/atlantic-41/...

2 months ago 18 3 0 0
Preview
Cranko! Magazine Interview This is the first part of a conversation I had with Patricio Land for his Playdate magazine Cranko! The magazine can be purchased directly from his website. Unfortunately it's not shipped to the Unite...

Happy New Year everybody. Now live the complete conversation I had with @spaceindie.bsky.social about Atlantic ‘41 in the Playdate magazine Cranko!
stephanrewind.itch.io/atlantic-41/...

3 months ago 11 2 0 0
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Privileged to be interviewed for the cool real paper Playdate magazine Cranko! You can buy it online if you live in Europe. If not, I’ll publish the feature on itch on Dec. 19. Here’s a peak at the Atlantic ‘41 cover!
cranknockout.com

4 months ago 7 0 0 0

lol thank you

5 months ago 0 0 0 0
Video

New Atlantic ‘41 devlog, going over the final visual improvements of the periscope view. Plus some bad weather tweaks.
stephanrewind.itch.io/atlantic-41/...

5 months ago 77 10 1 0

Damn. Spotify is a gift that keeps on giving…

5 months ago 0 0 0 0
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As usual, peak quality in both form and content from that gentleman.

5 months ago 0 0 0 0
Video

Just posted the latest Atlantic ‘41 devlog, about enemy’s AI and the structure of convoys
stephanrewind.itch.io/atlantic-41/...

7 months ago 12 2 0 0

Finished it today. Loved it, especially the ending. I wish there were more games like this.

8 months ago 3 0 1 0
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Look at what I just found. I’ll take it as a good omen for your game. (I swear I didn’t kill it. I suspect my cat is the murderer.)

8 months ago 4 0 1 0

Can’t wait. I hope I don’t die before tomorrow. That would be the irony.

8 months ago 2 0 0 0
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Lands July 31st on PS5, Switch, PC/Mac.

8 months ago 82 6 2 0

More excited by this than GTA6.

8 months ago 0 0 0 0

Sorry I forgot to name it in the devlog. Thankfully someone fixed my mistake here. It’s DITHERTONE PRO.

9 months ago 1 0 1 0

Thank you! You’re right, I apologize. Updated the text. :)

9 months ago 1 0 0 0
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Thank you!

9 months ago 0 0 0 0
Video

Exploring battle of the Atlantic convoys and enemy tactics in the latest Atlantic ‘41 devlog.
stephanrewind.itch.io/atlantic-41/...
@play.date

9 months ago 49 6 3 0

Even the title is brilliant. Wish you “Untitled Goose Game” level of success.

9 months ago 4 0 0 0

Yes.

9 months ago 1 0 0 0

This one looks special. Long time I haven’t looked forward to a game this much.

10 months ago 1 0 0 0
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Firing torpedoes and a reflection on probabilities in the latest Atlantic ‘41 devlog.
stephanrewind.itch.io/atlantic-41/...
@play.date

10 months ago 49 3 2 0
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It wasn’t planned but I found my last egg in Billy Basso’s Animal Well on Easter. This game is a monumental achievement. Will stay with me forever.

11 months ago 3 0 0 0
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I hope there’s a new game behind this. Or any new game from you :)

1 year ago 3 0 0 0
Atlantic ‘41 game screenshots

Atlantic ‘41 game screenshots

Experience the passage of seasons and a wide variety of weather patterns and daytime cycles, plus other things, in the latest Atlantic ‘41 devlog.
stephanrewind.itch.io/atlantic-41/...
@play.date

1 year ago 28 3 0 3
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After much thinking, I’ve decided to scrap Atlantic ’41. I can’t in good conscience make a war simulation on @playdate
A light hearted action mini game is a better fit. However it’s still about submarines, and it's coming soon! Here’s a sneak peek. @panic.com @play.date

1 year ago 10 1 3 0
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Added rain in the game. This is for Atlantic’41, a U-boat simulator for the Playdate console. More about the game here:
stephanrewind.itch.io/atlantic-41
@play.date @panic.com

1 year ago 24 2 0 0
Video

Lastest devlog about the introduction sequence for the game
stephanrewind.itch.io/atlantic-41/...
@play.date @panic.com

1 year ago 9 1 2 0