Did somebody say ray casts? π
Wishlist: store.steampowered.com/app/2995380/...
#vanlife #gamedev #indiedev #unoptimized
Posts by
Got God Rays to work in my #vanlife game. Imagine waking up in the van with this kind of view shining through the windows!
Wishlist here: store.steampowered.com/app/2995380/...
#indiegame #vanlifedownbytheriver #godot #gamedev
You can rest here travelers before moving onto the next post!
(Just a peaceful morning at the campsite in my game π) #indiedev #gamedev #indiegame #indiegames #vanlifegame #vanlife
L A P T O P
(in godot)
#godot #gamedev #sologamedev #indiedev
Hello, fellow adventurer!
#indiegame #willowfalls #godot
How do we feel about the pixel art characters? I think they'd be easier than modeling and rigging π
Using #GodotEngine I was able to get 225 navigation agents active at one time using my new queue system for dispatching physics_updates. While not recording frames would stay around 30ish. Nowhere near perfect but its cool #solodev #indiegames
When your doing the nut-slide and you hit friction π
The most curious play-tester π±
When people ask how to give a game more juice, we just need to show them this
When mom disliked it ππ
World building is so much fun π #indiegames #indiedev #PROJECT=HOLOTERION
βAfter the screams subside, bake once more until they are back. This allows for the flavor to really set in.β πππ
Iβve felt this without explicitly having words for it. Great quote!
I agree, Itβs easy to push it away but why do that when you can simply incorporate it into your toolbox and optimize your workflows!
Ooooo i like the little connecting bits on the edges when they reach their max split!!
Heck yeah it is!! Congrats!! π
Man, love it when a game starts to come together
www.youtube.com/watch?v=yD_a...
this place is starting to feel pretty lively #godot #npcvillage
I was able to implement a system where the npc will stare at you. For my 2nd 3d game, I am really... uh.. enjoying... working with 3d space π
Optimized the dirt particles in the game. 80+ fps stress testing with over 25k+ nodes that have interactions. Looked really cool for this virtual level.
#gamedev #robotvacuum #vaporwave #neon #godot #indiedeveloper #indiegames
That's super fun. I'm already imagining this in VR and editing games on the fly like this. Well done!
added a dash ability and UI elements to reflect cool down times (still placeholders). If you have any ideas for a vacuum themed dash and super suction ability icon, lets hear it!
Hes a natural!!! Look at him go π¦
I use Ctrl+K to comment my code all the time. The only other one I wish it had, was to move a highlighted code block left or right
So I started blasting...