A close-up of a person wearing the Max Payne Low Resolution button up shirt over a white T-shirt and under a black leather jacket.
A a person wearing the Max Payne Low Resolution button up shirt.
A close-up of a person wearing the Max Payne Low Resolution button up shirt over a white T-shirt and under a black leather jacket.
Cop the official Max Payne Low Resolution shirt! If you are so sartorially inclined.
Made from the original game models from Max Payne 1. In the lowest resolution possible. #RMD30
Pre-orders are open until 22 September via @iam8bit.com 🔥 https://bit.ly/8bit-remedy-30th
7 months ago
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Omg beyond excited about this🌫️🌫️🌫️
10 months ago
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History Hewn in Stone
Discover how NVIDIA Senior Material Artist Stan Brown created History Hewn in Stone, a Signature Collection for #Substance3D Assets inspired by European architecture: www.behance.net/gallery/2234...
#3dart #3d #MadeWithSubstance
10 months ago
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Substance Designer trick of the day: if you take a Triangle Grid node and lower the X amount to 1, you can generate infinite variation of mouldings! (or use it as a directional noise) ☝️💡
11 months ago
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Art recap for 2024. Quite happy with the content I managed to produce releasing 2 awesome tutorials and photogrammetry materials. Wish everyone great holidays and a successful new year 🎨
#artstationrecap2024 #gamedev @artstationhq #textureartist #photogrammetry #madewithsubstance
1 year ago
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youtube.com/watch?v=YCjN...
I remember when HL2 came out i didn't play it because my PC was not powerful enough to run it. 🤦If it gets remade I'm definitely jumping in
1 year ago
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Really nice, especially the foggy atmospheric shot
1 year ago
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ArtStation - Hiding seams with tilable textures
I wrote this a while back.. actually it was quite a while back now.
www.artstation.com/blogs/chrisr...
It's a little guide on how to hide seams on Trees + Branches etc, providing 3 different solutions. Some more optimized than others :P
#GameArt
1 year ago
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Explore Remedy’s Game Developer Conference 2024 Talks on Creating Alan Wake 2
Dive into the knowledge behind our most ambitious game and explore our technical innovations in Northlight.
Dive into the knowledge behind Alan Wake 2, and explore technical innovations in our Northlight Engine.
Now available on our website: All our talks from GDC on programming, visual arts, audio design, narrative, and Northlight! www.remedygames.com/article/expl...
#AlanWake2 #gamedev
1 year ago
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Hello people ❤️ gonna try Blue Sky, i heard its much more positive place to interact
1 year ago
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