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Posts by nubosoft

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After a long time of finding a suitable prototype I can proudly announce our new Project CityPunk, a vertical city-building puzzle game! We aim for a smooth blend of relaxing gameplay and strategic depth all set in a vibrant neon cyberpunk universe.

Stay tuned! #unity #indiedev #gamedev #cozygame

4 days ago 5 1 0 0
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WIP of the Cyberpunk Vertical City Building Game.
We made some early blockouts and are unsure where we should go, fill out as much space as possible or leave some room?
Of course various infrastructure elements will be generated inbetween blocks. #gamedev #indiedev #unity #gameart #3dart

2 weeks ago 7 4 0 0
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Steam Page for Controversial Game Ukrainian Warfare: Gostomel Heroes Sparks Community Backlash | EGW.News A Steam page has recently appeared for a game titled Ukrainian Warfare: Gostomel Heroes, which has already sparked controversy within the gaming community.

Russian propaganda on Steam! 💙💛 You can help with reporting. They frame this as true information but praise the russian army as heroes and soldiers of piece, using phrases like "brilliant Russian airborne assault" of an ongoing warcrime. #StandWithUkraine #steam #gamedev
egw.news/gaming/news/...

1 month ago 9 4 0 0
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Do you remember the "Make MMO" button that we joked about in game engine communities? I wonder how long it will take to be a reality with agentic AI. I don't mind how good or bad it might be, but the fact that it will finally exist produces mixed feelings. #gamedev #AI #indiedev #unity #unreal

2 months ago 10 3 0 0
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Some devs still use simple text editors and no propper IDEs and I think that is a mistake. Even the basic autofill suggestions can safe you 30mins per day just by completing lines like these. Testing and debugging becomes so much more productive. #visualstudio #vscode #programming #gamedev #ide

2 months ago 6 2 2 0
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🔗 steamcalculator.nubosoft.de
I made a Steam Revenue Calculator and wrote an Article since most calculators are worthless and intransparent. E.g. you can calculate your break even sales numbers and see if they are realistic to achieve. #gamedev #indiedev #gamebusiness #steam #taxes

4 months ago 8 6 1 0
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EuGH: Umsatzsteuerliche Behandlung der Dienstleistungen durch mobile Apps / Steuern & Recht - Der Blog zu aktuellen Entwicklungen und relevanten Neuerungen / PwC Deutschland Aufgrund eines Vorabentscheidungsersuchens des Bundesfinanzhofs hat der Europäische Gerichtshof zur umsatzsteuerlichen Behandlung von In-App-Käufen Stellung genommen. Der Streitfall betrifft die Recht...

EuGH hat zu AppStores entschieden! Entwickler und auch Steuerberater sind sich uneins, wie man Store Einnahmen korrekt verbucht, obwohl es klare Anzeichen gibt. Ich bitte den @gameverband.bsky.social hier Klarheiten zu schaffen, für bundesweit einheitliche Leitfäden.
blogs.pwc.de/de/steuern-u...

4 months ago 1 1 4 0
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Are outlines even nice? I mean, everyone wants these Outline shaders but it's very hard to find actual games using outline shaders. And if they do, they are rather subtle. Just experimenting with styles and techniques. #unity #gamedev #indiedev #3d #artstyle #screenshot

4 months ago 12 3 1 0
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Nothing spikes user frustration faster than a UI that won’t let them click. Even a barely visible shadow can ruin everything.

Fix: Put the shadow or background graphic on a separate layer that doesn’t block pointer events.
#design #ui #qualityassurance #indiedev #gamedev #2D #unity

4 months ago 9 4 0 0
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Interesting article and topic. I also wonder why VSync isn't always a standard. Often I hear my GPU screaming in main menues of some games where it probably reaches 500FPS 😐 Basic graphics knowledge (or the motivation to adjust it properly) is often limited nowadays.

4 months ago 1 0 1 0

Unique ideas and processes is what #indiegames need! How do you scan and digitalize your crafts?

4 months ago 3 0 1 0
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Guess which products you ship in this logistics simulator! I recently added 3000 Cities of the world and they influence various aspects. Reddish tinted areas are suitable for production with fertile lands and within your control. #screenshotsaturday #wip #gamedev #indiedev

4 months ago 7 4 0 0
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#rant What's going on in #gamedevbusiness? Are there any actual people who believe that Day-1 DLCs combined with a season pass for the price of another full game is a decent idea? There are quality #simracing games with more content than PMR at a lower price. Some devs need a reality check.

4 months ago 3 0 0 0
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Nearly a year ago I prototyped a grass shader. Now the grass reacts to mowing, footsteps, and object pressure. Basically there’s just a simple brush system behind it and a lot of shader nodes. Maybe it becomes a cozy garden-sim someday…

#indiedev #GameDev #Shaders #SoloDev #Unity

4 months ago 10 4 0 0