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Posts by Swarmforge

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Continuing the series of bots from last week, we have this quite-sharp Cyberninja.

TBH with the armor I'm not sure if he's made of meat, and I'm afraid to ask.

Art by @wurmfud.itch.io

#roguelike #autobattle #pixelart #ninja #gamedev #screenshotsaturday

2 days ago 12 3 0 1
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Everyone stop what you are doing, I have a fresh shipment of vicious robots to peruse.

This is the Tank! He chases and pushed you around the map painfully. Maybe too painfully actually, I just died, nerfs inc.

Art by @wurmfud.itch.io

#roguelike #autobattle #pixelart #gamedev #screenshotsaturday

1 week ago 7 3 0 1
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As a player, I'm never happy to receive incomplete information. But if a game tells you everything in advance, it feels front-loaded and hollow.

So, now I'm telling you less about future locations. You're welcome!

#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday

2 weeks ago 11 3 0 1
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🔊Help I can't stop dragging the slider back and forth to change the layered track from high-intensity to low-.🔊

www.instagram.com/mkgameaudio/ knocked this out of the park, you should hire him too.

#vgm #roguelike #autobattle #gamedev #indiedev #screenshotsaturday

4 weeks ago 9 3 0 1
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Here's a new retro-Final-Fantasy-style death animation, for your viewing enjoyment.

Now that I see it in context, I see I'll need to speed the rotation up just a smidge, OH WELL, SENDING IT.

#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday

1 month ago 10 2 0 1
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I've been annoyed that, while trying to balance SOLARFLARE, it was always either too hard for newbies or too easy for veterans. I'm embarrassed that it took me this long to remember the obvious solution: a Difficulty setting.

#roguelike #pixelart #gamedev #indiedev #screenshotsaturday #autobattle

1 month ago 16 2 2 1
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Another new biome: the Tower. I like the blue lines in the background but I'll be honest, I don't actually know what they are. Other towers? An elevator shaft? Extremely slow laser beams?

Art by @fervirgames.bsky.social.

#roguelike #pixelart #gamedev #indiedev #screenshotsaturday #autobattle

4 months ago 11 3 0 1
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Implemented a new biome this week: The Station™™™. The transparent panes of glass, and the scrolling background, were both last-minute additions; do they work for you?

Art assets courtesy of @fervirgames.bsky.social.

#roguelike #pixelart #gamedev #indiedev #screenshotsaturday #autobattle

4 months ago 26 6 4 1
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This week, I made a combat log! See it in the lower-right of the screen. It was surprisingly tricky to get the right scrolling behavior out of #Unity.

#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday

4 months ago 14 3 0 1
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HMM what's that empty space in the middle there?

(also, great work; let's call this today's #screenshotsaturday post)

#autobattle #roguelike #pixelart #gamedev #indiedev

4 months ago 14 3 1 0
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This week, playing around with limiting the number of distinct Upgrades you can buy in a run. As Matt declared, "limitations are the something something of creativity."

#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday

5 months ago 12 3 0 1
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OK no more graphs/spreadsheets, time for more #pixelart. I need a simple icon that can appear inline text, to represent Barrier, a status effect that reduces damage taken. It should probably look a like a shield, right? Two candidates:

#roguelike #gamedev #indiedev #screenshotsaturday #autobattle

5 months ago 10 3 1 1
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More #gamedesign this week! I think I want a LOT of these because scrolling through long lists looking for synergy is joy.

#roguelike #gamedev #indiedev #screenshotsaturday #autobattle

5 months ago 2 2 0 1
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Y'all like pairwise matching #graphs? Here's a pairwise matching graph.

I'm standardizing status effects so they can easily interact in interesting ways, and trying to match each Discipline to a few status effects to strengthen theming.

#roguelike #autobattle #gamedev #gamedesign

5 months ago 7 2 0 1

haha maybe mentioning "no one won last time" was a bad idea for to maximize engagement, oh well!

5 months ago 0 0 0 0
Mysterious icon

Mysterious icon

Happy #ScreenshotSaturday! You guys liked the last round of "Guess what this icon means", even though no one won, so let's do it again. The hypothetical winner gets a very cool sticker (next time you go to an event I print stickers for that is).

#roguelike #autobattle #pixelart #gamedev

6 months ago 10 1 1 1

No winners so far; this is a very hard game. (I'll probably give you a sticker anyways though)

6 months ago 0 0 0 0
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If you like poring through a bunch of different abilities to find explosive synergies, you probably like ✨filters✨. Me too!

#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday

6 months ago 16 3 0 1

oops here's the less distorted version

6 months ago 1 0 3 1
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Happy #ScreenshotSaturday! Let's play a round of "Guess what this icon means"! The winner gets a very cool sticker (next time you go to an event I print stickers for).

#roguelike #autobattle #pixelart #gamedev

6 months ago 15 2 4 1
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Greetings, #PitchYaRogue. Would you like to defend your planet from megacorp bots?

⚙️Combine 20+ (or 80+?) varied upgrades to make a busted build
⚔️Fight through 25 #roguelike levels
🤖Be a #robot or a 🦊 #foxperson or a 🪨 #lithoid

Wishlist SOLARFLARE now! store.steampowered.com/app/3941030/...

6 months ago 10 2 0 0
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I'm playing around with an #autobattle version of SOLARFLARE, and I guess this is why Backpack Battles has Fatigue.

#roguelike #pixelart #gamedev #indiedev #screenshotsaturday

7 months ago 21 2 0 1
Two people at a table, playing SOLARFLARE. A sign between them says "CO-OP | TURN-BASED | ROGUELIKE".

Two people at a table, playing SOLARFLARE. A sign between them says "CO-OP | TURN-BASED | ROGUELIKE".

Showing SOLARFLARE off at #CIGS2025 was validating and all, but the collective effort of 100 playtesters have generated, let's see, about 10000 Trello cards.

Thanks anyways! See you guys at #CIGS2026, and maybe also #CIGS2027 and #CIGS2028, probably.

7 months ago 5 1 0 1
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Bubblegum generously volunteered to be featured on a sticker. Drop by our booth at #CIGS2025 tomorrow, play one run, and take them home with you!

Oh, but Bubblegum says not buy more than 2 ranks of Sniper, that's a rookie mistake.

#axolotl #roguelike #turnbased #coop #pixelart #gamedev

7 months ago 15 3 0 1
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One more week until #CIGS2025! Look, we have a beautiful sign now.

#roguelike #turnbased #coop #pixelart #gamedev #indiedev #screenshotsaturday

7 months ago 11 3 0 0

Sure, happy to be added!

7 months ago 1 0 0 0
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Escape from Slumberland on Steam Escape from Slumberland is an online co-op horror game with up to 4 players. Explore deadly dream worlds, collect valuable moonbeams and escape before the nightmares claim you. Meanwhile the monster i...

Mm, yep, voice over by teammates is a solid idea; the trailer for store.steampowered.com/app/3011520/... is a great example of this.

I think it'll also help to put player names above the characters' heads.

7 months ago 0 0 0 0
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It was a long, long checklist, but we're on Steam now!

store.steampowered.com/app/3941030/...

If, like me, you enjoy most #coop #turnbased #roguelikes, I suspect you'll enjoy this too. Wishlist today, and find out!

#pixelart #gamedev #indiedev #screenshotsaturday

7 months ago 18 3 1 0
Flyer for Chicago Indie Game Showcase, listing all the games and sponsors.

Flyer for Chicago Indie Game Showcase, listing all the games and sponsors.

Bubblegum the axolotl is only murderous when they need to be, which is frequently.

Bubblegum the axolotl is only murderous when they need to be, which is frequently.

If you're wondering why I'm editing a trailer, it's because SOLARFLARE will have a booth at Chicago Indie Game Showcase (CIGS), hosted by @indiecitygames.org, on 9/6!

Stop by, fight robots with a friend, and tell me which character is your favorite (it's Bubblegum) and why (they're an #axolotl).

8 months ago 4 0 0 1
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It's tricky to convey "this game is #co-op" visually, especially when it's #turnbased. I have a white outline that moves to the current player, but think we also need to display the player name above their character's head.

Any other suggestions?

#roguelike #pixelart #gamedev #screenshotsaturday

8 months ago 19 3 3 0