Continuing the series of bots from last week, we have this quite-sharp Cyberninja.
TBH with the armor I'm not sure if he's made of meat, and I'm afraid to ask.
Art by @wurmfud.itch.io
#roguelike #autobattle #pixelart #ninja #gamedev #screenshotsaturday
Posts by Swarmforge
Everyone stop what you are doing, I have a fresh shipment of vicious robots to peruse.
This is the Tank! He chases and pushed you around the map painfully. Maybe too painfully actually, I just died, nerfs inc.
Art by @wurmfud.itch.io
#roguelike #autobattle #pixelart #gamedev #screenshotsaturday
As a player, I'm never happy to receive incomplete information. But if a game tells you everything in advance, it feels front-loaded and hollow.
So, now I'm telling you less about future locations. You're welcome!
#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday
🔊Help I can't stop dragging the slider back and forth to change the layered track from high-intensity to low-.🔊
www.instagram.com/mkgameaudio/ knocked this out of the park, you should hire him too.
#vgm #roguelike #autobattle #gamedev #indiedev #screenshotsaturday
Here's a new retro-Final-Fantasy-style death animation, for your viewing enjoyment.
Now that I see it in context, I see I'll need to speed the rotation up just a smidge, OH WELL, SENDING IT.
#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday
I've been annoyed that, while trying to balance SOLARFLARE, it was always either too hard for newbies or too easy for veterans. I'm embarrassed that it took me this long to remember the obvious solution: a Difficulty setting.
#roguelike #pixelart #gamedev #indiedev #screenshotsaturday #autobattle
Another new biome: the Tower. I like the blue lines in the background but I'll be honest, I don't actually know what they are. Other towers? An elevator shaft? Extremely slow laser beams?
Art by @fervirgames.bsky.social.
#roguelike #pixelart #gamedev #indiedev #screenshotsaturday #autobattle
Implemented a new biome this week: The Station™™™. The transparent panes of glass, and the scrolling background, were both last-minute additions; do they work for you?
Art assets courtesy of @fervirgames.bsky.social.
#roguelike #pixelart #gamedev #indiedev #screenshotsaturday #autobattle
This week, I made a combat log! See it in the lower-right of the screen. It was surprisingly tricky to get the right scrolling behavior out of #Unity.
#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday
HMM what's that empty space in the middle there?
(also, great work; let's call this today's #screenshotsaturday post)
#autobattle #roguelike #pixelart #gamedev #indiedev
This week, playing around with limiting the number of distinct Upgrades you can buy in a run. As Matt declared, "limitations are the something something of creativity."
#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday
OK no more graphs/spreadsheets, time for more #pixelart. I need a simple icon that can appear inline text, to represent Barrier, a status effect that reduces damage taken. It should probably look a like a shield, right? Two candidates:
#roguelike #gamedev #indiedev #screenshotsaturday #autobattle
More #gamedesign this week! I think I want a LOT of these because scrolling through long lists looking for synergy is joy.
#roguelike #gamedev #indiedev #screenshotsaturday #autobattle
Y'all like pairwise matching #graphs? Here's a pairwise matching graph.
I'm standardizing status effects so they can easily interact in interesting ways, and trying to match each Discipline to a few status effects to strengthen theming.
#roguelike #autobattle #gamedev #gamedesign
haha maybe mentioning "no one won last time" was a bad idea for to maximize engagement, oh well!
Mysterious icon
Happy #ScreenshotSaturday! You guys liked the last round of "Guess what this icon means", even though no one won, so let's do it again. The hypothetical winner gets a very cool sticker (next time you go to an event I print stickers for that is).
#roguelike #autobattle #pixelart #gamedev
No winners so far; this is a very hard game. (I'll probably give you a sticker anyways though)
If you like poring through a bunch of different abilities to find explosive synergies, you probably like ✨filters✨. Me too!
#roguelike #autobattle #pixelart #gamedev #indiedev #screenshotsaturday
oops here's the less distorted version
Happy #ScreenshotSaturday! Let's play a round of "Guess what this icon means"! The winner gets a very cool sticker (next time you go to an event I print stickers for).
#roguelike #autobattle #pixelart #gamedev
Greetings, #PitchYaRogue. Would you like to defend your planet from megacorp bots?
⚙️Combine 20+ (or 80+?) varied upgrades to make a busted build
⚔️Fight through 25 #roguelike levels
🤖Be a #robot or a 🦊 #foxperson or a 🪨 #lithoid
Wishlist SOLARFLARE now! store.steampowered.com/app/3941030/...
I'm playing around with an #autobattle version of SOLARFLARE, and I guess this is why Backpack Battles has Fatigue.
#roguelike #pixelart #gamedev #indiedev #screenshotsaturday
Two people at a table, playing SOLARFLARE. A sign between them says "CO-OP | TURN-BASED | ROGUELIKE".
Showing SOLARFLARE off at #CIGS2025 was validating and all, but the collective effort of 100 playtesters have generated, let's see, about 10000 Trello cards.
Thanks anyways! See you guys at #CIGS2026, and maybe also #CIGS2027 and #CIGS2028, probably.
Bubblegum generously volunteered to be featured on a sticker. Drop by our booth at #CIGS2025 tomorrow, play one run, and take them home with you!
Oh, but Bubblegum says not buy more than 2 ranks of Sniper, that's a rookie mistake.
#axolotl #roguelike #turnbased #coop #pixelart #gamedev
One more week until #CIGS2025! Look, we have a beautiful sign now.
#roguelike #turnbased #coop #pixelart #gamedev #indiedev #screenshotsaturday
Sure, happy to be added!
Mm, yep, voice over by teammates is a solid idea; the trailer for store.steampowered.com/app/3011520/... is a great example of this.
I think it'll also help to put player names above the characters' heads.
It was a long, long checklist, but we're on Steam now!
store.steampowered.com/app/3941030/...
If, like me, you enjoy most #coop #turnbased #roguelikes, I suspect you'll enjoy this too. Wishlist today, and find out!
#pixelart #gamedev #indiedev #screenshotsaturday
Flyer for Chicago Indie Game Showcase, listing all the games and sponsors.
Bubblegum the axolotl is only murderous when they need to be, which is frequently.
If you're wondering why I'm editing a trailer, it's because SOLARFLARE will have a booth at Chicago Indie Game Showcase (CIGS), hosted by @indiecitygames.org, on 9/6!
Stop by, fight robots with a friend, and tell me which character is your favorite (it's Bubblegum) and why (they're an #axolotl).
It's tricky to convey "this game is #co-op" visually, especially when it's #turnbased. I have a white outline that moves to the current player, but think we also need to display the player name above their character's head.
Any other suggestions?
#roguelike #pixelart #gamedev #screenshotsaturday