Congratulations!
Posts by poly
Happy birthday to the greatest videogame ever made 🩵🧡
I'm weak and I won't survive without a debugger. :'/
There's also the fact many development environments relied on now-defunct 3rd-party companies whose software is lost to time. Licensing would also be a problem, I imagine.
Don't get me wrong, I'd love it if they went for it but it's something that is too good to be true...
Development on retail machines is not ideal (forget about debuggers in most cases), they'd have to begin producing those kits that went for thousands, which likely won't benefit none of both sides.
Guess I'll see you from the other side. What does that extension do that makes you unable to switch sides?
I have since moved to Kate. To me, it has (surprisingly) easily replaced everything I used from VSCode, and with a mostly similar UI too-- couldn't ask for anything more!
I need someone to explain to me why CMake is hated that much, it can't be that bad, right?
Why did Chiitan like this
Models have a separate mesh that acts as a silhouette. The model's old position is saved, and the silhouette mesh is extruded to the new position.
I'm getting a table big enough so everyone can sit
I hope all goes well for you
Comic. [Comment section on a video. 564 comments, including posts from three different avatars: “Who else is here in 2023?” “Is anyone else watching this in 2017?” “Anyone else here in 2025?”] [caption] For some reason, confused time travelers always try to find each other using YouTube comments.
Anyone Else Here
xkcd.com/3188/
Sunny Day
'Vib Ribbon'
PlayStation
Laugh & Peace
Fixed 🙂
I'd love some Astro Bot merch. (And I'd kill for Patapon merch as well)
I'm unable to access the site (Access Denied error). Is that happening to anyone else?
It says 'do not leak' so it must be real
Granted, both of these happened with very old versions of GCC, but in my opinion, this was nothing compared to... other compilers at the time.
If your compiler's codegen isn't consistent, you have a bad bad compiler in your hands.
I'd like to think that those times are (hopefully) long gone now.
Another one of these rare cases, I didn't experience it myself, but it was surprising to hear what seemed to be a compiler bug, where codegen changed considerably depending on the variable's name. I personally think that's much worse than the previous case, I don't think it could get any worse.
The loop's contents were reordered depending on whether the blocks happened in a single line or not, and this only happened in one single function out of the other hundreds of functions.
In other words:
This: "if (foo) continue;"
and this: "
if (foo)
continue;
"
Produced different code.
When these happen, it's hard to forget them, mostly because they're very infuriating (from a reverse engineer's perspective).
I was hitting my head for days with this function, until I made a very annoying discovery.
I'm very thankful for GCC's consistency when it comes to codegen, really. Which is why I'm quite surprised on the rare cases where this consistency disappears and codegen changes considerably. 🧵
I really hate how GT5 has great tunes from the previous games (notably Prologue) that are just disabled everywhere by default for no apparent reason. Thankfully you can change that, unlike GTS where you're stuck with the Transmission mode playlist and no way to individually play each song. Why?
New video on the YouTube channel: How 3D Cutscenes work in GioGio PS2
youtu.be/cK6E8pVb78A
Hm? How big is the port team?
Current progress is now 70% (~48% for matched bytes)--great progress was made in two weeks!
PaRappa
From: PaRappa the Rapper
#PaRappatheRapper #Playstation #Sony #VideoGames #Gaming #Artwork #Minimalism #PopArt #ArtistsofBluesky