Attempting short format social media post making makes me feel older than the universe. But hey, gotta try right?
#RebelCore #indiegame #gamedev #MarketingIsHard
Posts by Atom Dan
Demons Crest was an 11/10 SNES game. The art and music were especially big influences for me.
A new, fully modular HUD is in! Now easier to read and ready for health and energy upgrades that expand it.
#RebelCore #indiegame #gamedev #UI
It's always a good day when you see a friend's game finally get announced!!
#Vaunted #indiegame #scifi
www.youtube.com/watch?v=d_EW...
New HUD UI!
+Simple animations for energy used, HP healed/lost, lives gained/lost.
+Fully modular: Material Health (blue nodes) and Energy (pink nodes), each expandable from 4 nodes to 8 via upgrade system.
#RebelCore #gamedev #indiegame
And now Rebel Core's intro level has a boss fight :)
#RebelCore #indiegame #gamedev #platformer #bossfight
New player death sequence!
It has felt really good to get a bunch of quick(er) improvements and polish items in after spending so long on the intro level boss fight.
#RebelCore #gamedev #indiegames #platformer
Upgrade terminals finally got more love too!
#RebelCore #indiegames #gamedev
I finally added something I've wanted in the game for a long time - making shots that are blocked by Shield-type elements ricochet and bounce off of them!
#RebelCore #IndieGames #GameDev
It's pretty tone deaf to see female-fronted as a pejorative descriptor and not a helpful element of discovery for people who WANT to find female fronted bands in any genre, like my six year old daughter who is elated to find new examples of singers she can directly relate to in "dad's music"
I've been working on the first boss fight for #RebelCore and had fun getting the intro bit together :)
I'm forcing myself to wait until the attack cycles are done before showing the actual fight, but it's been exciting to stretch my technical design skills while making it!
#indiegames #gamedev
Huge thanks to all of the folks who have been signing up and playing Rebel Core for the last 2 weeks as we soft-launched our early-development playtest!!
Jump over to Rebel Core: Awakens on steam to join in!
#indiegames #gamedev #rebelcore #playtest
youtu.be/hwVVVBzS3DY
I started writing a blog covering @magfest.org 2026 and couldn't help but try and cover my 19-year history with the event.
My entire adult life and artistic output has been inextricably linked to MAG, part 2 will detail this years event.
www.patreon.com/posts/blog-j...
Such a great read. I first found out about Armcannon through Dwelling of Duels (Fear Lowering My Coefficient of Friction), leading me to Stemage; then years later saw you as Danimal Cannon on the MagFest expansion tour while out to see Urizen, to meeting you and realizing you were one and the same.
Rebel Core is now open for public Playtesting signups as we continue to work toward our 2-level demo! Pretty neat that in less than 24 hours we're already at 200 playtesters
#indiegames #gamedev #RebelCore steamcommunity.com/games/376312...
Playtests for #RebelCore have been going well, but exposed the need for an Intro Level that can give some soft tutorial'n of gameplay features platformers may not be as familiar with if they didn't grow up with Mega Man X and/or older action platformers. #gamedev #indiegames
youtu.be/muvgPk4RxyY
Every so often I feel the need to jump on a music soap box and shout.
This album is so damn good and too few people know about it!
#folkmetal #indiebands #winterhymn
winterhymn.bandcamp.com/album/blood-...
Thank you!
A full, end-to-end first pass on environment art in the Wastelands level sure feels good to have done!
I meant to post this early, but have been distracted working on an intro level (that doubles as a soft tutorial for the game)...
youtu.be/v5Luc2HZN7I
#indiegames #gamedev #rebelcore
I suddenly remember why I'd been putting off art'ing up this level for so long. I reaaaaaly need to make a more modular, repeatable kit for this.
#RebelCore #environmentart #kitbash #indegames #gamedev
Systems progress? Important...but can be hard to celebrate. Visual progress? Hecks yeah my dude, have a video!
youtu.be/I3BtStF5mcU
#rebelcore #indiegamedev #indegames #platformer
Thanks @heartcoded.bsky.social ! It feels like every time I set up a fresh set of depots and branches is the first time. Must be some kind of Steamworks mind wipe...
It always feels good to finally see that "Play" button in Steam. No more zip files and "what version are you on?" to setup playtests anymore!
#indiegames #gamedev #rebelcore
I've been quiet, but busy cranking away on Rebel Core demo progress with a big ol video showing the new main menu, music, level select + level streaming, new health/lives/checkpoint systems, more of the new WIP level 'Wastelands'...all sorts of stuff!
#gamedev #indiegames
youtu.be/xrhQ7-Q1E8w
Option 1: Be good at posting development updates on social media.
Option 2: be good at making development progress so you have content to post on social media.
#gamedev #indiegames #indiegamedev
When you're usually on the art or tech art side of UI, but you don't want to stop @nukadilucca.bsky.social from the awesome gameplay feature he's working on.
#indiegamedev #indiegames #rebelcore
Check out the full news post on our Steam page here! store.steampowered.com/news/app/376...
#RebelCore #indiegames #indiegamedev
The latest #RebelCore news post is now live on the game's Steam page (link in replies!) with a look into development on the Wastelands level boss, the Seeker!
#indiegames #indiegamedev #platformer
#RebelCore Ambient Machinewaves 04, featuring a glimpse at the Wastelands level that will be fully playable in the game's demo.
youtu.be/9Flspoo0-aA
#indiegames #indiegamedev #gamemusic