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Posts by Seba

Video

Experimenting with music to make the world reactive.
#godot #gamedev #indiedev

2 weeks ago 7 2 0 0
Video

More hovering :)
Still prototyping and tweaking movement.
Terrain is fully procedural now instead of a blender generated mesh.
#godot #gamedev #indiedev

3 weeks ago 46 10 3 0
Preview
a man in a boxing ring with the word mercy on the bottom right ALT: a man in a boxing ring with the word mercy on the bottom right

This is me

4 weeks ago 0 0 0 0

Note to self: change physics backend BEFORE fine-tuning physics calculations and params.

#godot

4 weeks ago 5 0 1 0

No, using default godot 4.6.
The light strip is an emissive material with some bloom in post.

1 month ago 1 0 0 0

Working on a prototype for an action game with this, possibly rhythm based.
Different landscapes and obstacles would work well yeah.

1 month ago 2 0 0 0

Yeah it's 4 corner ray casts. The initial version was a very simple spring force that depended on the compression amount.
But this broke down quite fast with higher speed and bumps.

The current version has damping, stabilization, correction (towards ground up) and impact handling.

1 month ago 3 0 0 0
Video

Experimenting with hover physics in godot.
#godot #gamedev #indiedev

1 month ago 187 18 15 0
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Post image

Just blendering.

2 months ago 4 0 0 0