Congrats to dconn on the release of RUBATO! Get it today for Steam via dconn, and/or on Switch and/or PS5, where we're proud to have this game as Headcannon's first console publication!
store.steampowered.com/app/2244030/...
www.nintendo.com/us/store/pro...
store.playstation.com/en-gb/concep...
Posts by Headcannon
Eat your browns.
(Prepare for Rubato in only one more week! A demo is available for Steam, Switch, and PS5, and pre-orders are open for Switch and PS5. Bon appetit!) store.steampowered.com/app/2244030/... www.nintendo.com/us/store/pro... store.playstation.com/en-us/concep...
7 DAYS UNTIL RUBATO RELEASES! #indiedev #indiegame #gamedev #rubatogame
We're all adults here, right? ...right...?
(Rubato releases in two weeks! Demo available now for Steam, Switch, and PS5, and pre-orders open for Switch and PS5. What are you waiting for?)
store.steampowered.com/app/2244030/...
www.nintendo.com/us/store/pro...
store.playstation.com/en-us/concep...
Rubato for Nintendo Switch is now available for pre-order! Jump onto the eShop and grab it up before March 20th to begin playing immediately upon launch. Don't forget to check out the trailer, and try the free demo for a taste of the gameplay!
www.nintendo.com/us/store/pro...
Rubato is now available for preorder on Sony's Playstation Store! Hop on over and nab that chap before March 20th to begin playing immediately upon launch
(PS Plus users get a 15% discount on preorder)
store.playstation.com/en-us/concep...
Administrative tasks are the dullest, most tedious part of running dev teams and publishing. Fortunately, we're nearly done with all of that for Rubato (except for Xbox backend issues...), with launch just over a month away. Are you keeping up with the countdown at @rubato.world?
RUBATO is coming March 20th, and the demo is available now for Steam, Switch, and PS5! Xbox version TBA
store.steampowered.com/app/2244030/...
www.nintendo.com/us/store/pro...
store.playstation.com/en-gb/concep...
youtu.be/wwq801AUU68
What can I say? Holy crap
www.youtube.com/watch?v=ZGqx...
We're still at it. Cross-post from Patreon -
www.patreon.com/posts/status...
While we're using Methyl internally, we're also working toward an eventual public release- We want to make the engine and tools available to everyone!
If you'd like to support this project, our games, and our efforts to help indies, we now have a Patreon:
www.patreon.com/c/Headcannon
At last month's @socalgamingexpo, our booth had a tv showing footage of our upcoming games along with some first-look footage of the integrated editing tools in our Methyl game engine.
The video is now available to view on youtube, so check it out!
www.youtube.com/watch?v=Fh9z...
Prepping for and attending SoCal Gaming Expo was exhausting, but fun and well-worth it. A lot of people stopped by the booth (thank you!), and our panel had a pretty sizeable audience and was well-received. Hopefully we'll have the opportunity to do this again!
It's #RWX24 week! Starting this Friday, stop by our booth at
@RetroWorldExpo to try out three of our upcoming games:
Sondro Gomez- Cellar Chateaux & Headcannon
Rubato- dconn, console ports by Headcannon
Teabat- Phantasma Digital, console ports by Headcannon
Simon "Stealth" Thomley will be hosting a panel titled "From Headcanon to Headcannon : Game Dev for Fun and Profit" at #RWX24, which will cover his journey from hobbyist to head of his own game development business! It's scheduled for Sunday Aug 25th at 2pm in panel room A
We'll be hosting a booth and panel at this year's Retro World Expo! Stop by on any day during #RWX24 to meet @hcstealth.bsky.social and @mrpoe.bsky.social and try out 3 upcoming games developed and/or soon-to-be published by Headcannon. Panel hosted by Stealth, TBA. More details coming soon!