Black & white view of an industrial sci-fi environment. The camera looks down into an artificial chasm measuring over a kilometer, flanked by enormous walls. A spiral staircase without railings descends into the chasm.
Black & white view of an industrial sci-fi environment. The camera looks up into a cylindrical shaft. A spiral staircase without railings winds upward, throwing a shadow onto the walls.
Black & white view of an industrial sci-fi environment. The camera looks forward, with the viewer situated on walkway encircling a vast cylindrical chamber. Concrete walls and floors are chipped and covered in dust. Square liner plates break up the outer wall, making the environment reminiscent of a train tunnel turned upright.
Black & white view of an industrial sci-fi environment. The camera looks up at an enormous artificial cliff covering most of the sky. The part closest to the camera consists of columnar concrete shapes extending up for over 500m. Tiny staircases can be seen on the cliff in the distance. The concrete cliff continues upward for over a kilometer and goes from a positive slope to a vertical surface, then to a negative angle further into the distance, leaning over the scene.
An old project inspired by "Blame!". I was interested in replicating the stark B&W aesthetic and the vast hostile architecture from that manga in a playable vertical slice. Had a decent prototype working in 2017 with an endless procedurally generated env. using 50+ modules.
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