since I have to reduce the complexity a lot to get low poly models, there is always geometry to fix manually. For 90% or so Blender does an awesome job.
Posts by Werner Ziegelwanger
I finally added my first fully AI generated 3d model to my game and this is awesome! No need for 3d artists anymore.
#gamedev #ai
From 2D AI generated image to AI generated high poly 3D model in minutes. Not bad artwork for a developer ๐
#gamedev #blender #ai
I added some rivers today. Fertile land for establishing new cities. ๐๐
#gamedev #hexagon #onemoreturn
Where should Vienna build the Hunter building?
(yes I know there are only placeholder for now)
#gamedev #hexagon
First try to use Blender MCP to generate 3D objects for my AI generated 2D assets....well....๐ค
#gamedev #ai #blender
Some stone age settlements with random low poly house models. I think this is a nice place to build my empire.
#gamedev #onemoreturn #hexagon
I created my first 3d city today. Currently only from one building model (more will follow). From above it lools like rabbit droppings ๐คฃ
#gamedev #hexagon #onemoreturn
Fixed my tree issue, now the map looks quite nice.
Forests, Jungles, Desert. Cities are next!
#gamedev #hexagons #onemoreturn
If the content department is not yet ready, simply insert placeholders as a developer.
#gamedev #hexagon #4x
First test of 3D map. Basics work. Quite good, but there is obviously potential for improvement.
#gamedev #hexagon
Working on a low poly heightmap on a hexagon. Yes, you are right: I on the move to switch my game into 3rd dimension ๐ช๐ป
#gamedev #hex #hexagon #4x
2 weeks vacation and I have new ideas for my game. I'm planning new features.
#gamedev #onemoreturn
Switched from Photoshop to Gimp and I have never regretted it. Works fine for me and is better suited for my hobby project. #gamedev
I'm doomed ๐คฃ maybe too much random in this map... #gamedev #onemoreturn
Since I'm finalising save/load methods for my upcoming game, I also enjoy top down views of different maps. This is my world, and I'm it's god ๐ช๐ป #gamedev #hex #onemoreturn
First draft of new game menu. it is now possible to set all values for player and map generator that currently exists. #gamedev
First draft of the main menu of my game...added awesome music and ken burns effect. What do you think? Do you want to click on 'New Game'??? #gamedev #4x #onemoreturn
Friday night and I'm working on my hobby project again. This time adding Save and Load.
#gamedev
This week I added city population to my 4x game. There will be different improvements to them and they are influenced by availability of goods (like in Anno). This example shows a happy Pioneer and an angry Merchant. Class is indicated with different houses.
A month without news? Sorry, my 4X game project is not dead...it is alive, but I'm working with my coworker on economy basics, there is nothing visually to show. #gamedev #cats
Current progression of combat computation. This is what I do...place some units, test combat on different terrains, tweak and repeat ๐คฃ I hope the final game makes as much fun
This video is double speed
the terrain tiles are not final, there will also be an update
I recently updated some graphics. You can see that a fisher's hut can be built and a city can build houses (different images, the one with obelisk defines the capital city).
#gamedev #hexagon #civ
yes ๐ช๐ป