Posts by youarefrog
Oh, and here's a better version of the first image. Note to self: Don't upload transparent images on bsky.
I'm alternating between a lot of stuff but there's progress on every front at least.
๐ธ
Oh, and here's a better version of the first image. Note to self: Don't upload transparent images on bsky.
new blogpost ๐ซ
How to make ONE master concept to rule them all
charlesboury.fr/articles/fak...
#gamedev #conceptart #3dmodeling
Just calling SetTransform method on ~1500 Node3D is enough to make fps uncomfortable on my machine. I'm not sure if it's C# to #godot overhead or something else. Thankfully, I don't plan to use that many entities.
Sketch and 3D model of the protagonist's gun. I don't want it to be the primary way players deal with problems in my game. However, it's still an option, a tool. A precise shot can open new alternative ways.
#gamedev
Sorry for the lack of updates, but I'm playing dangerous game of not burning out. I'm working on multiple systems and trying to make them work together. #gamedev #godot
Sketch and 3D model of the protagonist's gun. I don't want it to be the primary way players deal with problems in my game. However, it's still an option, a tool. A precise shot can open new alternative ways.
#gamedev
Yes! A simple detail like blinking makes a character ten times more lifelike. Also thanks!
I am learning about animation and blend trees. The results are not perfect, but it's fun to see things moving.
#gamedev
Lol. Reminds me of YAML and "Norway problem".
NPCs in the form of billboards for now.
#indiegamedev
This is the current state of my game. I am working on it slowly in my free time. #indiegamedev
Iconic
hello world #gamedev