Trying to make improvements to the water. #ABrokenTale
#ABrokenTale #indiedev #gamedev #amateurdev #gamedevelopment #gamedeveloper #pixel #retrostyle #devlog #2D #amateur #pixel #pixelart #games #n64 #videogame #npc #nostalgia #water
WIP on the MCโs main scene >.< getting closer to the end!
#NaNoRenO2026 #bg #drawing #art #VisualNovel #sketch #indiedev #devlog #WIP #OC
Watch out! The camera is panning upwards by itself for no reason!!! (W.I.P)
#devlog #gamedev #GBstudio #kopsocks
Mostrando um pouco do processo de concept art do meu jogo, durante a construรงรฃo da arte para uma skill
youtu.be/C3iiQzu_Atw
#indiegame #gamedev #devlog
Mostrando o processo de desenvolvimento da funcionalidade de XP do meu jogo indie
youtu.be/qTTWJWJncD8
#indiegame #gamedev #devlog
Novo video sobre o sistema de skills do jogo e como ele funciona
youtu.be/ygTndmpXH4w
#indiegame #gamedev #devlog
Walls, tile-maps, drawing ordering and wall-impact particle.
Things are going foward
#indiegame #gamedev #devlog
POV your gf after her first sip of morning coffee VS when she goes feral at sunset around 6:01 PM ๐
#devlog #indiedev
Weekly Development Log - March 23-29:
Patches, Difficulty Adjustments and more
#JaBdevlog I #devlog I #TheDarkDelivers I #horror I #IndieGameDev I #gamedev
ICYMI: I released a short MiniGame text adventure this month as part of a self-imposed game jam. Made in 48ish hours, go on the best First Date you can. There's dozens of branches and loads of endings. Check it out if you want to kill 5-10 minutes! #indiedev #gamedev #solodev #indiegame #devlog
Absolutely huge update to the early access for Desktop Ant Farm Simulator. A new ant type, a nutrient system, hunger and age, clickable GUI elements, 9 new Steam achievements and more! Check it out if you want a new idle desktop companion type game #indiegame #indiedev #gamedev #solodev #devlog
Almost forgot #Devlog day. Last week added more new items to the TODO list than I managed to complete, but at least I now have plenty of goals for the near future.
#IndieGameDev #Itch
mobilelast.itch.io/hanaa/devlog...
The journey of "Song of Morus" must go on.
#devlog #indiedev #indiegame
Do your part to keep Bow Wow Town trash free!
What do you think these tokens will be used for?
#clickteam #firefly #madewithfusion #indiedev #gamedev #devlog
aaaaaa it works!!!
#devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #voxel #voxelart #magicavoxel
Could be cool making certain parts of the game 3D. Like the inside of houses or something. This is just a test. #ABrokenTale
#ABrokenTale #indiedev #gamedev #amateurdev #gamedevelopment #gamedeveloper #pixel #retrostyle #devlog #2D #amateur #pixel #pixelart #games #n64 #videogame #npc #nostalgia #3D
If you've not seen my latest video all about the importance of scale in your indie game project - make sure to check it out! ๐
It could actually help save you a lot of time ๐
#gamedev #gamedevelopment #devlog
Going to try to do daily #devlog again now Augmental Puzzles is in early access and we prep for London Games Week #godot #vr
Watch narrative designer turned level designer, Kay, turn this static mist asset into animated fog!
#gamedev #indiedev #gamedevelopment #indiegame #devlog #behindthescenes #gamedesign #psychologicalhorror #gametok #indiegames #unity2d
Revised rules again
1. 9-cell rows, columns, diagonals must contain 1-9 exactly once.
2. 7-cell rows & columns must repeat
rest are the same(overlapping 3x3 boxes, centre of 3x3 boxes etc)
Thanks Frohni for the idea :)
#Starcell #PuzzleSky #IndieGame #IndieDev #Devlog #LogicPuzzle #GameUpdate
Watch me turn this static mist asset into animated fog!
#gamedev #indiedev #gamedevelopment #indiegame #devlog #behindthescenes #gamedesign #psychologicalhorror #indiegames #unity2d
Participation in Continue Your Game Jam 7 - Hex Harmony: Demo
polobuilder.itch.io/hex-harmony/...
#Indiegame #gamedev #devlog
I understood that whenever I use them I accidentally mistake one for another and then it costs me 20 minutes at best to figure it out.
"<" and ">", go to hell >:(
#indiedev #gamedev #indiegame #devlog #unity
I made a customizable map generator for my roguelike game. Now i just need to bind it so when a new level is selected it generates a new map. ๐ฅณ
#devlife #devlog #godot #Godot #gamedevlife #roguelike
Added a CHAINSAW in my roguelike #devlog #indiegame #indiedev
Finally being able to do this sort z-axis animation is ridiculously gratifying. I knew this Should have been possible forever ago but just couldn't get it to work until the other day
#devlog #solodev #madeingodot #Godot #indiegames #indiegamedev #gamedev #indiedev #voxel #voxelart #magicavoxel
Last week was complete chaos. The effective kind, mostly. We replaced a lot of art, moved a lot of things around, and somehow managed not to break everything in the process, which already feels like a small miracle. This week is a bit more focused. Weโre continuing work on characters for the remaining Volumes and random runs. On top of that, weโre preparing a localization update for Simplified Chinese and adding Japanese language support. And yes, bug fixing is still here, as always, quietly cowering in the corner. And somewhere between all of this, I still need to finally update the remaining Volumes to the new format for descriptions and choices. Realistically, that probably means squeezing it in between other tasks or sacrificing part of the weekend to the game instead of making money. Yep, I need money to live and make the game. So yes, this week will be a busy one too. Hot, messy, and full of work. Pretty much like I expect this spring to be.
๐Last week was pure chaos, but somehow we replaced a lot of art without burning everything down ๐
This week is more focused: more characters for the remaining Volumes and random runs, Chinese localization updates, Japanese support, and bug fixes.
More in ALT text.
#gamedev #indiedev #devlog
Devlog #04 for our fantasy point and click game is up now for everyone.
We chat about new notebook content, UI polish, and other small tweaks!
wanderingdoorgames.obviousgain.ca/door-log/202...
#GameDev #IndieGame #GodotEngine #Godot #PixelArt #PointAndClick #Devlog #OpenSource #FOSS #CozyGame
In this week's #devlog Michi talks about the planned changes to the new player experience.
prosperousuniverse.com/blog/2026/03...
#gamedev #browsergame #mmo