Yeah! Also makes a space feel more real if there's a big rock or lake or something that looks like it was there before a structure was built and the builders had to work around it the best they could.
Posts by Chad Cuddigan
Realis Kickstarter: April 1-30, 2026. A squat frog person smokes a cigar in a sci-fi airport while their berserker companion looks at them with bemused disapproval.
Realis—the debut TTRPG by @austinwalker.bsky.social—arrives this Wednesday, April 1 (no foolin') in a Kickstarter campaign that will run til the end of the month! Bookmark the pre-launch page today to get notified when it goes live: www.kickstarter.com/projects/cru... | featured art by @aurahack.ca
this site has a real bad "this post must be about me" problem and it's getting worse
This looks so rad!
ghosts
Ah we can finally say that @jfg.land and I had the real priviledge of working on narrative preproduction for several years on @marathonthegame.bungie.net ; it has an incredible narrative team, and a very special game that takes its narrative very seriously, in a fresh way that honors its unique past
A more interesting example is watching it in action driving this LightComponent around 😀
It can bind a Zig struct, and let Lua interact with its fields and functions:
```
local TestStruct = require("TestStruct")
-- Function binding
local test_binding = TestStruct.new("Hello from Lua!")
test_binding:sayHello()
print("Message: " .. test_binding.message)
```
Been working on some automatic binding of Zig structs to Lua userdata at compile time lately for delve-framework, think I have it all ready to use now! Last bit was expanding it to support automatic boxing / unboxing of pointers.
Missing my first GDC since starting to go over a decade ago, feels weird!
Thankfully been insulated from the "are you agentic or memetic?" thing but that's also annoying. Is it not a meme to be running around telling people how agentic you are?
The only fix was to use the display port output on the GPU, with an active display port -> HDMI adapter, and HDR turned off on the input source for the TV. Not sure why getting audio to play is still such a feat on Linux.
Pieced together a little Steam OS box out of spare PC parts, Bazzite has been so close to being an easy plug and play Linux box but getting that thing to output clean audio without stuttering or dropping out was an odyssey.
The whole end game really kicks things into a higher gear than I thought was there. What a nice treat for getting all the way there
Here's some work on the Shuttle bay for that latest Star Trek shot - it'll be very visible when the Workbees come in to land. Making good progress, trying to not get lost in details we'll never see. :P
Mario would get his ass stoned to death by baboons
live and drink
bsky.app/profile/cave...
I have to say this is definitively not what you want when you're saying you're going to grow exponentially. like... really you don't want this. you don't.
WIP render of the next scene I've been working on for my ST short film. Stupid guy at the end is still skating on the top of the nacelle. :/
Btw, in case y'all missed this on Friday, myself and much of the wanderstop team have been laid off and are looking for work!
This model of world has always made more sense to me than just a flat list of entities with special cases for containers. It seems like it works really well for open world games, where you just need to know a town exists from far away but not anything inside it.
Let's do this.
www.youtube.com/watch?v=KtQ9...
This looks bad, right? But here is the thing... ITS WORSE
This survey only reached a narrow selection of respondents. Notably cut anybody who has been unemployed for too long. Mostly just ppl who can afford to attend GDC. Many laid off before 2025 are still looking!
variety.com/2026/gaming/...
Caves of Qud update: that's a wrap! Things got weird for my True Kin at the end when they had three guns (one floating and two shoulder mounted) and four melee weapons because they sprouted some extra claws. Tinkering up a bunch of Hand-E-Nukes was also very helpful :D
Alrighty - my final update on this shot for now! Tons of revisions and fixes, as well as new Music SFX and VO. Added the welders welding, a few more work bees, the Arges in the background, and some changes to the lighting angle.
4K in the 🧵!
I hope everyone likes it!
Genuinely the only thing keeping me going—but it really is keeping me going—is how good it is to see people link arms and push for this to end.
I cannot stop thinking about how much love people can have for their neighbors, and how much work and money is poured into breaking that love apart.
Ha, I might have overprepared before going to Moon Step. Did not use a single EMP, just melee'd it to death
Qud update: My True Kin is now one with the machine. Saw my first chrome pyramid and bonked it until it exploded.
SHELVED BY GENRE awakens far below the Misty Mountains, and with riddles and talking eagles and exploding pine cones, the hosts continue their discussion of THE HOBBIT! Also, we learn so much about what Tolkien thought of airplanes. rangedtouch.com/2026/01/16/t...
a text mode screenshot of a rectilinear subterranean map with organic cave-ins rendering parts of it difficult to navigate. most of the left side is dotted with foliage.
an extremely caved in and overgrown subterranean map. this is at the current extreme end of the spectrum.
you can see some low foliage i'm experimenting with in the upper left.
some maps will be completely pristine, and others will be somewhere in the spectrum from degraded to extremely cave-in riddled.