My personal project hours went in a direction that’s been a long time coming, but we’re certainly looking at humble beginnings. There’s swell stuff coming down the pipeline, and I’m looking forward to sharing how it all shapes up! 🟧 #TogglTime
Posts by Ryan Schmidt
Oh hey, did you hear we spun up a 3rd Chapter..!?
Checkout the inaugural Kitchener & Waterloo Show & Chill next month, April 1st (first Wednesday of the month)
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And if you're a Kitchener / Waterloo dev you should join our discord (link in bio) and find your new favourite community!
🍕🦖
February was bogged down by the aftermath of a procedure, but I kept the train on the rails with a hearty bundle of uploads. I’m glad to see that, despite the fact the month had less days, my personal project hours managed to keep pace, too! 👟 #TogglTime
I noticed with my latest video that YouTube added quizzes to the upload flow. They've had them on the Community tab for ages, but not directly as an element before. In any case, I'm keen to check this feature out! ✅
January saw excellent momentum, folks. I’ve been engaging my community, drafting scripts and editing up a storm behind the scenes. My personal project hours have been funneled in a swell direction, and I’m looking forward to seeing the fruits of those labours! 🍎 #TogglTime
The intro for my next video uses a clip from the Treasure Hoard of Pikmin 4 mixed with some genuine GBA SP sound effects. It's brief and basic, but I'm pretty pleased with the sequence! 🎬
// OTTAWA // FRIENDS // DEVS //
COME CELEBRATE 16 YEARS OF 'TANGLIN' IN THE CAPITAL
// LOCAL GAMES n LOCAL VIBES //
// JANUARY 21st // 8PM // @avantgardebar.bsky.social
2025 end art summary!! I think it's by far the best art I've ever done. I pray I can keep it up in 2026 😭🙏
This is exactly the sort of crew I wanted to see usher in the new year. Good stuff! 😂🎉
2025 has come to a close, and while my personal project hours took a nosedive, that was a consequence of me finding my footing and digging my heels in. The year ahead is one where I’ll be striving for balance, and I’m hoping the content of my time will reflect that! 🪞 #TogglTime
The holiday season proved light for personal project hours, totalling just over a full day’s worth of time. That window largely involved a number of streams, a few lightweight edits, and a hearty bit of planning. Not too shabby! 👍 #TogglTime
That's the ticket. Good hustle! 🥳
Introducing Comix Cleric, a web framework that makes it easier than ever to make and host your webcomic YOUR way! Crafted BY comic creators FOR comic creators and jam packed with features, you can learn more by checking out the Kickstarter NOW!
#comic #webcomic #webcomics #kickstarter
The trend of light personal project hours continued in November, but there were a few pockets of scriptwriting and editing to be found within its weeks. A few modest productions saw the light of day, too! 🔆 #TogglTime
October was a brutal month for personal project hours, but it was definitely productive on a different clock. With December being historically light, I’d really love to see more time in November to give the homestretch of the year a good, hearty sendoff! 🤞 #TogglTime
I daresay, I went even further beyond this holiday. Happy Halloween! 🎃
The workload behind my personal project hours in September was largely lightweight to keep the marathon alive, and I suspect that’ll be a trend for the remaining months of this calendar year. There’s a lot I’d like to do, but now’s not the time to sprint recklessly! 👟 #TogglTime
Big news everyone... We officially have a release window for Revertices! Revertices will be releasing on Steam and Itch in *Q4 2026*!!
Please see the latest trailer below!
www.youtube.com/watch?v=PkCj...
You could say I'm something of a digital hoarder. I'd deny it, but you could definitely make the claim! 💾
Do you want to learn the art of visual storytelling? Well, our upcoming Intro to Screenwriting: Writing the Short workshop is where you can learn the process of producing short film scripts! 🎬
August was a particularly consequential month for me, folks, but it looks like I’m still in business and my personal project hours reflect that. I managed to get a Stream Machine together and plot some plans despite all the juggling on my plate! 🍽️ #TogglTime
My tripod goes through a lot in the pursuit of snapping the perfect shot™️. What madness would demand such a dynamic and graceful pose? What lessons were learned in its execution? Well, all I'll confirm is that the framing worked, but... it wasn't as cool as I thought it'd be! 😂
I think I'm in love with Donkey Kong Bananza and needed to talk about it for a minute
youtu.be/wdiLVlK5GNU
July kicked off with a beefy break, but my personal project hours ramped back up as I dove into Davinci Resolve. I ended up being more ambitious with my first crack at it than originally planned, and I’m pleased with the results! Surely we’ll see more ahead, right? 📽️ #TogglTime
After the eighth game, the developers of Mario Kart World held a pretty common consideration: where do you go from there? Well, let me tell you, folks: I’ve thoroughly enjoyed exploring their answer to the question! 🏁 youtu.be/yALsuEppp74
My latest upload was edited with Davinci Resolve after a decade of working in Premiere Pro, so getting that one across the finish line definitely feels like a victory. There were a lot of twists and turns along the way, let me tell you! 😂🏁
I put together a 2025 Bingo Card for myself, and one of its squares is for reaching 1,000 personal project hours. It's still a lofty target, but its interesting to see that halfway through the year, I'm technically on track! 🥳