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Posts by Frank Zhiyang Dou

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TrackingWorld: World-centric Monocular 3D Tracking of Almost All Pixels

Jiahao Lu, Weitao Xiong, Jiacheng Deng, Peng Li, Tianyu Huang, @frankzydou.bsky.social, Cheng Lin, Sai-Kit Yeung, Yuan Liu

arxiv.org/abs/2512.08358

4 months ago 1 1 1 0

Submitting a paper is just a snapshot of ongoing work. The final stretch often uncovers overlooked details, and true clarity usually comes after the deadline—making post-deadline improvements even more efficient. But before that, don’t forget to enjoy a well-earned rest! 😄

10 months ago 0 0 0 0

😄

11 months ago 1 0 0 0
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Hi, 🇸🇬! At #ICLR2025, I’ll be presenting our work 🎲DICE!
With DICE, one can explore hand-face interactions 📷 — this feedforward method simultaneously estimates hand and face poses, contact points, and deformations from a single image.
📍 Hall 3+Hall 2B #130 Poster Session 6
🕒 Sat 26 Apr, 3–5:30 p.m.

11 months ago 2 0 0 0
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Can Video Diffusion Model Reconstruct 4D Geometry?

Jinjie Mai, Wenxuan Zhu, Haozhe Liu, Bing Li, Cheng Zheng, Jürgen Schmidhuber, Bernard Ghanem

tl;dr: pretrained video VAE->finetune pointmap VAE; finetune Open-Sora within latent space of video&pointmap

arxiv.org/abs/2503.21082

1 year ago 7 3 0 0
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AI4CC 2025

The AI for Content Creation workshop #CVPR2025 is accepting paper submissions. ai4cc.net Deadline March 21st 2025 midnight PST. 4 page extended abstracts, 8 pagers, and previously published work (ECCV, NeurIPS, even CVPR)! Many topics 📷📹🎬🎲✒️📃🖼️👗👔🏢 - come spend the day with us!

1 year ago 10 5 1 0
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Hmmmmm...... I like it black

1 year ago 14 1 1 0

Libraries and museums are integral to scientific advancement and to our core mission of #scienceforall. Stand Up for Science stands with @amlibraryassoc.bsky.social!

Please call your representatives and let them know you STRONGLY oppose this attack on access to knowledge.

#standupforscience

1 year ago 286 120 5 4
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Grad Admissions Impact Survey It is grad admissions season and many postbacs are feeling the chilling impacts of the Trump administration's recent executive orders freezing and slashing research funding. Dozens of graduate program...

If you are aware of grad program reduction due to cuts in science funding in the USA -- please help catalog it! docs.google.com/forms/d/e/1F... 🧪🌿🐸

1 year ago 36 27 1 0
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Happy Pi Day!

1 year ago 27 4 1 0

The submission deadline for the 4D Vision Workshop is in two weeks on March 28.

Both 4-page and 8-page submissions are welcome. Check the website for more detail: 4dvisionworkshop.github.io

Hope to see many of you at CVPR! @cvprconference.bsky.social

1 year ago 4 2 0 0

#CVPR2025 Area Chairs (ACs) identified a number of highly irresponsible reviewers, those who either abandoned the review process entirely or submitted egregiously low-quality reviews, including some generated by large language models (LLMs).

1/2

1 year ago 13 1 1 2

Applications due in less than a week!

1 year ago 11 6 0 0
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Excited to bring the 5th CV4Animals Workshop to #CVPR2025

We welcome submissions in 2 tracks:
1) unpublished work up to 4 pages
2) papers published within last 2 years

Submit by Mar 28 & join us with amazing speakers in Nashville:
www.cv4animals.com
🦒🪼🐬🐿️🦩🐢🦘🦜🦥🦋

@cvprconference.bsky.social

1 year ago 10 4 0 3
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DICE 🎲was accepted by #ICLR2025.
With DICE, one can learn more about hand-face interactions 👤👋. This end-to-end method also enables better scalability to learn and model hand-face interaction. Congrats to our amazing intern Peter QingXuan Wu!

Project page: frank-zy-dou.github.io/projects/DIC...

1 year ago 2 0 0 0
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You don't want edges on shadows in your beautiful #Blender #SIGGRAPH paper figures. An easy way to get rid of them is to go to the compositing tab, check the box 'Use Nodes' and add a 'Map Range' node on the alpha channel. Then set 'From Min' to a low value👌

1 year ago 19 2 0 0
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🤦

1 year ago 42 3 1 1
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Oh Hi!

1 year ago 1 0 0 0
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Nvidia CEO: PC games will never be entirely rendered by AI A day after launching the GeForce 50-series family of GPUs, Nvidia chief executive Jensen Huang was asked about whether AI would take over the entire 3D rendering process.

I think a lot of technical people (me included) always felt this was the case, that ML image generation approaches, untethered from some interpretable, controllable model of the world (like a game engine) would never work. It's cool to see that Jensen agrees.

www.pcworld.com/article/2570...

1 year ago 7 1 0 0
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GitHub - zhouxian/genesis-speed-benchmark Contribute to zhouxian/genesis-speed-benchmark development by creating an account on GitHub.

Genesis has now released an official speed benchmarking report, community channels, and a new version 0.2.1, which features faster kernel loading, smoke simulation, more RL training modules, etc.
github.com/zhouxian/gen...

#Genesis #Robotics #Simulation

1 year ago 2 0 0 0

✨It sets the SOTA in self-supervised methods—outperforming even supervised ones on several benchmarks—and excels in occlusion, low-feature areas, and challenging scenarios! 💡🔗

1 year ago 1 0 0 0

🚀 ProTracker delivers accurate and robust Tracking Any Point (TAP) with a Kalman filter-inspired Probabilistic approach, seamlessly fusing optical flow and semantic cues for smoother, more accurate trajectories!

Project page: michaelszj.github.io/protracker/
Paper: arxiv.org/abs/2501.03220

1 year ago 3 1 1 0
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ProTracker: Probabilistic Integration for Robust and Accurate Point Tracking

Tingyang Zhang, @cwchenwang.bsky.social, @frankzydou.bsky.social, Qingzhe Gao, Jiahui Lei, Baoquan Chen, @lingjieliu.bsky.social

arxiv.org/abs/2501.03220

1 year ago 4 2 1 0
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Announcing SGI 2025! Undergrads and MS students: Apply for 6 weeks of paid summer geometry processing research. No experience needed: 1 week tutorials + 5 weeks of projects. Mentors are top researchers in this emerging branch of graphics/computing/math. sgi.mit.edu

1 year ago 71 33 3 8
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You are welcome!:)

1 year ago 1 0 0 0

Yes. But this is a preview of Genesis features. They haven't been released yet, and we will make them available later.

1 year ago 1 0 1 0

Good point! The ultimate goal of Genesis is to achieve generation for various assets. Yet, currently, assets are typically retrieved and using preset physical parameters. :) It would be the future steps to generate different articulated objects and shapes with different physical properties.

1 year ago 1 0 1 0

Physics simulation serves as a foundational platform, but simulation alone is insufficient—we need various assets for simulation. This is why Genesis not only offers a versatile simulation platform but also integrates a model to create assets essential for simulation.

1 year ago 1 0 1 0
Home | Zhou Xian I am Zhou Xian, a PhD student in the Robotics Institute at Carnegie Mellon University.

This excellent team is led by Xian Zhou www.zhou-xian.com

1 year ago 1 0 1 0