-"...but that is nothing next to the joy, of observing others..." (would be wrong).
It's an interesting experiment to see what can cause a pause in a speech. As for my comment above, I was talking about the pause that avoids ambiguity as to not put enumerated items into the same group.
Posts by Romain Macré
I didn't know it was called that way. But the same question arises in French (and I'm sure in many languages).
For me, if in speech you do pause to avoid ambiguity, as to not put the enumerated words into the same group, it makes sense to reflect that with a comma in writing.
- Guitarist playing harmonics: “Check this out”.
- Other guitarist: “So cool!”
- Regular person: “Why does it sound weird? Can you play normal please?”
I'll go with DOS games:
Quarantine (1994)
Inferno (1994)
I have been under the impression that the verb 'to choose' and all its forms had some weird spelling quirk where the 'OO' sound was sometimes written with one 'O'. So I was sometimes spelling it 'chose' even when pronounced 'choose'.
But I guess I was wrong, you always spell it as pronounced.
Like giving away a tiny percentage of your wealth is more scary than not having any wealth in the first place like the vast majority of people, who still have to survive… something doesn’t add up.
Your periodic reminder that LLMs are incapable of "understanding" anything and that it is all a function of "self working card trick" of language probabilities; it just generates likely sounding bullshit. Sometimes that likely sounding bullshit is accurate because likely sounding things often are.
Comparing vibe coding vs writing code is generally flawed because people see creating ANYTHING with LLM prompt as the end result, but there's no value in creating SOMETHING. You have requirements, and the code needs to do 100% what is required. Writing code is much better suited than human language.
Some kind of snake and ladders on a building facade, with scaffolding and ladders.
This hits hard. Perfect design.
I loved their music in my youth, safe in the knowledge that they were fighting for justice (even though I didn't really try to understand the words).
In recent years I've gone back to listen to the Oils, it gives me comfort.
A truly unique band.
French biggest fan of Midnight Oil here.
I've heard 'ragebait'.
At least I would know what to expect.
As you say, the dog might not even have a huge problem, I don't know, I'm quite scared of dogs.
But even this amount of intrusion should have made them at least show a firm attitude to the dog (so the dog knows it's bad), and give more than a half hearted sorry (while already walking away).
If you are walking a dog who suddenly comes facing me, one meter away, with its mouth open, like I don't know if it's smiling or about to bite me. What do you say? Do you say that he's friendly? Do you laugh? A half-hearted sorry?
I've had all of the above. Never a genuine sorry for disturbing you.
You can have different contexts (groups of objects), and decide which contexts have their objects call their update function or not. For example the game is paused, but not the UI.
That's if you write code to manage update events yourself. Unity doesn't do that out of the box.
In the UK people still hang on to their brolly. But Gen Z have broken away from it.
A bearded middle-aged man with sunglasses and a cigarette.
Experimenting with looseness a little bit
I don't really suffer from this because for me art is really hard to create, so I put it off, return to it later and iterate, until it becomes acceptable. If I had to have the art done early, I would never make anything, I would feel blocked.
But I feel envious of being able to do that somehow.
I feel that for parentheses. I feel that I use too many of them, and it detracts from the point I want to make.
I think that aspect of space games is something that players have always used their imagination for, like some kind of make believe, even when games had very little graphics. So it applies to so many games, and depends on your own experience.
For me I would say Elite on Atari ST.
Tbh once in a while I check on Twitter and it's horrible just to spend 5 minutes there. I can imagine if someone HAS to use Twitter for business, it must be really taxing for your mental health.
I miss my 44k twitter followers, but that place became a cesspool.
Only thing is, I used to be mutuals with all the studios and art directors, and never had trouble finding work.
Right now it's hard to even pay rent, because out of sight means out of mind
It's not a universal language (like actual languages aren't because obviously you need to be a native or have learned the language to understand). I would say that it is a universal form of expression, but it's quite a different idea.
Unfortunately for kids there is this platform called Roblox, which single-handedly competes against all the other games in the world together.
I pointed to my son that he plays very sloppy games and doesn't mind graphical glitches all over, but with my own games he will spot the most insignificant bug or inconsistency.
He replied that when a game is "full of things that are wrong", he doesn't care anymore. Pretty good answer.
#gamedev
I'd go for either divided by 6 and 8, as they are both 16/9 ratio which is more usable for whatever platform you have in mind (or want to port to later, even if it's not the plan now).
Unless you want the "you're playing an actual Game Boy game" to be super important.
It happens with online chess.
I know I suck, but apparently you suck even more than me.
I highly recommend this game, made by a very talented solo indie dev (with a great soundtrack by various artists).
Action/arcade racing with missions, the underworld, you know, good stuff.