Sniping aircraft with the stanchion in my mod turns out is INCREDIBLY satisfying.
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It's been a while since I've had time to work on my project but I've recently gotten a few things done:
www.youtube.com/watch?v=mSgz...
I now have a ko-fi. If you like the stuff I do, consider donating. It will give me more freedom to keep making cool things!
ko-fi.com/skaboodlydoo...
Like Halo Wars? I'm working on a game that will let you play it in first person.
www.youtube.com/watch?v=4CDf...
Obviously a lot of the assets are incomplete and will need polish, but again, most of that work is just fixing up which tags belong where. Pretty straightforward.
Transferring from Reach to H4 is going surprisingly smoothly. Most assets I can just drag/drop into the H4 file structure and after fixing some dependencies they work just fine.
www.youtube.com/watch?v=aM_z...
You may have heard some murmurs about members of the Halo Digsite team going their separate ways. For the record, I am in Digsite myself and I'm still going strong. I can't speak for the rest of the team but I myself have plans for future works. Namely restoring Reach+ content. Lots to be done!
So linkedin is a bit kerfuffled thesedays. For the record I’m currently looking for work in the Game Industry in addition to my side projects. 12 years experience (formerly worked on Halo Infinite)My primary skillset is hard-surface 3D modeling and character cosmetics. If you know or are someone hmu
Switching to Halo 4 engine. This project will be a COMPLETE overhaul of visuals, mechanics, animations. Practically a new game by the time we're done with it. It's a looooong road ahead but the road is so much smoother now. Hard to describe how easy this basic map was to make compared to Reach
The Locust lives! And this time... it will have all 4 legs will fully functional IK AND actually be fully playable.
First post on Bluesky. I'm making the decision to switch my Halo Wars project to the Halo 4 engine. I'm finding it vastly easier, faster, and more powerful than Reach, plus it has virtually all the same functionality as Reach and then some. Things can get done way more reliably now. Stay tuned.