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Posts by Thomas Pilgaard

โ˜ ๏ธ you got this

5 months ago 1 0 1 0

Better that than one overconfident person that is consistently wrong ๐Ÿคก

5 months ago 1 0 0 0

The arguing with yourself is always the best part ๐Ÿ˜‚

5 months ago 1 0 1 0

Seems like you could take the ground plane dimensions from the aabb and decide on a static height yourself. In some cases a model might stick out the top of the frustum, but as long as all robot activities in in a single plane, a static value could be good enough ๐Ÿคท๐Ÿผโ€โ™‚๏ธ

5 months ago 2 0 0 0

If you really wanted to animate something 3d you could make an old dented version of the robot with a beard and animate that, as the experienced robot who is training the new ones so they know what to do ๐Ÿ˜Š but as you said, 2d has its own strengths and that would work really well too I think.

5 months ago 1 0 0 0

I was thinking of some sentient computer screen with attached keyboard or something like that anthropomorphized rather than a bio character. Seems like it would fit the vibe ๐Ÿค–๐Ÿ“บ or clippy. Clippy is fine. I am sure nobody will mind that ๐Ÿ™ˆ๐Ÿ˜‚

5 months ago 2 0 1 0

Yeah, leaning the edge color towards the neighboring color definitely makes it less intrusive while still letting the object stand out visually.
What I also notice often is that the "object group" outline is made thicker than that of individual objects. Maybe signaling scene depth differences ๐Ÿคท๐Ÿผโ€โ™‚๏ธ

5 months ago 3 0 0 0

If you want something that moves, maybe a little bat fluttering around could do the trick ๐Ÿง›๐Ÿปโ€โ™‚๏ธ๐Ÿฆ‡

5 months ago 1 0 1 0

Getting real spooky here ๐ŸŽƒ๐Ÿ‘ป๐Ÿ’€

5 months ago 1 0 1 0
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I gathered the color gradient from a photo I took of a foggy autumn sunrise. I really like how the muted color tones contrast the dynamism of the shapes. I made a tool to render the gradient, value field, colored value field, and colored pattern to preview new variations.

6 months ago 3 0 0 0
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The pattern consists of a background with large shapes and a foreground with many smaller shapes. The larger shapes are relatively simple with high regularity, whereas the smaller shapes have more edges, sharper angles, and are more elongated.

6 months ago 9 3 1 0
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This is 10_1_35_131_249_1_1 from a series of works that I made ๐ŸŽจ at @galeriedervilla from late 2024 to mid 2025. My goal for these works was to expand my practice around using the tools I have been programming. #geometricart

6 months ago 9 2 1 0
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It feels so rewarding to look back and see my practice developing. I focus so much on the future that I don't notice all the changes I have gone through.

6 months ago 2 0 0 0
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One of my works in the group exhibition was a composition of 7 40x40 cm prints. It was super interesting to experiment with splitting a pattern up in shapes, thereby adding another dimension of geometry to the work. I love ๐Ÿ’™๐Ÿ’› how the colors came out.

6 months ago 11 2 1 0
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I just realised I never posted about an exhibition I was in with Galerie der Villa at HyperCulturalPassengers in Veddel, Hamburg earlier this year from February 20th to March 2nd. I have really not been keeping my socials up to date lately ๐Ÿ˜‚ Is this what freedom tastes like? ๐Ÿ˜‹ #geometricart

6 months ago 3 0 1 0

Brain says no ๐Ÿ˜‚๐Ÿ‘ well done!

6 months ago 1 0 0 0
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The mushroom ๐Ÿ„ that provided the colors for this work was such a great find. I love how bright the red and orange colors โค๏ธ๐Ÿงก burn in the yellow light from the low sun. I can't get over the diversity of plants, mushrooms, and bugs ๐Ÿ€๐Ÿ„โ€๐Ÿชฒ I keep on finding around me since I started looking for them.

6 months ago 2 0 0 0
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This is the last work in the series ๐ŸŽจ I feel excited about moving on to posting about other projects โœจ

6 months ago 6 1 1 0
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This is 9_14_1_126_201_1_8 from a series I created during autumn 2024. For these works I combined a pattern of flowing shapes, with color gradients developed from photos of trees, leaves, and insects. #geometricart #abstractart #concreteart

6 months ago 5 1 1 0
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Time to code a generator I guess ๐Ÿ™ˆ

7 months ago 1 0 1 0

You have been working so hard on this. It is really great that it is coming together in the way you envisioned! ๐Ÿฅณ

7 months ago 1 0 1 0

I mean, if you say I am right, who am I to argue against that ๐Ÿ˜‚

7 months ago 1 0 0 0

And now players need to be able to zoom in closer to see all the care you took while crafting these objects ๐Ÿ˜‚

7 months ago 1 0 2 0

Can the producer/consumers be colored like what crates they make?

7 months ago 2 0 1 0

I imagine a counter on each consumer and a connection to a producer that light up when the required amount has been consumed. Producer requiring all incoming connections to light up before creating output ๐ŸŸฅ๐ŸŸง๐ŸŸจ๐ŸŸฉ๐ŸŸฆ๐ŸŸช

7 months ago 1 0 0 0

Are you saying that it is helpful to select rabbit holes carefully before diving in? ๐Ÿ˜‚ yeah, sounds reasonable

8 months ago 1 0 1 0

Tooling time ๐Ÿ› ๏ธ๐Ÿฅฝ maybe something that brings the parts together in a single view, automates the handling it the resource files, and allows you to copy/paste stuff around as needed when inserting new or modifying existing content?

8 months ago 1 0 1 0

I like the almost 3d quality of the layered colors. Find it visually really interesting ๐Ÿคฉโœจ very cool

8 months ago 1 0 1 0

Something about the almost-symmetry really caught my eye. And when I began looking closer and zooming I had a moment of wondering if it was pen plotter art before coming back around ๐Ÿ˜‚ what a rollercoaster. Great work! ๐Ÿฅณ

8 months ago 1 0 1 0
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It is easy to get distracted ๐Ÿ˜† but I don't complain when it leads to interesting outcomes โœจ

8 months ago 1 0 0 0