water, ducks, boats
Posts by Raviiiiiiiiiiiioli
this episode: columbo has dementia
oomamasuemay
i dont want no confusion
i found the more surreal areas the most interesting, but both the 'regular' school areas and the weird dingy areas are also really cool.
tomaro was my favourite character overall :]
you should play studio system: guardian angel its so fucking good
nobody let me play valorant i am so unlucky
also i kinda am terrible
i have absorbed too much information about what the division stats mean in hoi4
i kinda think that no matter what people will persevere and find a way to thrive no matter the situation
kinda tired of people saying stuff like "humanity was a mistake" or "haha can asteroid wipe us out lol"
i feel like people could stand to be less nihilistic in their outlook wether or not they feel its 'justified'
no greater joy in life than submitting a bug report
the modern equivalent of the campfire
TOBOR, a robot character from mysims kingdom. his head, feet, pelvis, and forearms are made of white metal with blue detailing while the rest of him is made from gray metal. his face is a green lcd dot matrix display with a cheerful ^_^ face. he has two green lumps on the top of his head. he is standing with arms out from his sides in a way that kind of looks like offering a hug (i'm not sure exactly how to describe it)
I LOVW YOU TOBOR!!!1!!1
havent collected all the notes yet so i gotta do that but i find a lot of the story threads very interesting
finally finished reciever 2 and i gotta say its a very interesting game
every now and then i am jumpscared by something from hit game rabbids go home
this looks really cool!
i just think its really funky and the way the strings soar is just so fucking good man
the de blob 1 and 2 soundtracks are so incredibly good john guscott did some really really good work on those
just so well composed and they match so well to each of the levels they were made for
(the colorist agenda is the best track imo)
i would recommend everyone play electric highways
i just watched one, that's insane how far you can go without touching the ground. you're right its incredible as a speed game
i've also decided i really like the way the buildings are broken up, it makes them feel a bit more alive if that makes sense
also i really love the way things in the distance come into view from bottom to top so they sort of 'grow' out of the landscape
i really like the non z-jump wall jumping but i still wish it was a bit easier to stick to walls and not launch off in a random direction
also i both like and dislike the fact that buildings are more broken up
finally getting round to replaying de blob (the first one)
am i noticing a slightly more in-depth movement system or am i losing it?
i swear wall jumping feels more useful than in de blob 2
camera is being a bit annoying but i think thats just because im playing with kbm rather than on controller
unironically i love watching columbo
actual peak
whenever i play master difficulty in hitman i always get caught because im impatient and end up running directly behind someone who immeadiately turns around
anyway de blob 2 is game of the century no contest
oh wowie i am here now as well