Took me 2.5 years of learning quite an array of 3d programs, but I finally got my look dev the way I wanted. Here is a snippet of the look dev reel.
#blender #UE5 #animation #gamedev
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Locked in the art direction. Hereβs a first look at the main menu Iβve been cooking up and yep, the title is finally out in the open.
ASCEND THE CHOIR
Commit the first blasphemy
Super early WIP, but Iβm excited to share where this is heading.
#gamedev #indiegame
That means alot. I'm super glad that the game art is looking good. π
Thank you. Quite proud on how this turned out. β€οΈ
Developing the next area for the game. Been fun to have this world come alive.
#gamedev
I think i finished the enviroment for this game area entrance scene. Might fidget more with the lighting, but im leaning towards the "eh, its good enough" territory. PROGRESS!!!
#gamedev
I finally got a break from life. Started on modelling my indie game's enviroment. I always loved the abandoned industrial look.
#gamedev
Wrapped up texturing the other character and dropped them into UE5 for a quick check before full rig.
Somehow, the Look Dev pass turned into a possible character select screen. Whoops?
#GameDev #IndieDev
The moment she came to life in Unreal Engine was nothing short of magical for me. All the frustrations with getting all the software to work together finally paid off.
#gamedev
Been trying to get back into the art routine. I had a random urge to uproot my art style and go down a semi-stylized route instead. I really like how the hair came out on this one.
#gamedev
I began my journey as an anime 3D modeller, then expanded my skills to realistic lighting, and eventually transitioned to realism before finding my niche in semi-realistic art. Mastering these three styles has been incredibly fulfilling.
#3d #b3d
#indiegame update. Revisiting a concept I created 2-3 years ago. After gaining much needed skills, I feel confident to produce it now. Welcome to my stealth game.
#gamedev
My journey into the world of realistic 3d modelling continues. Doing the hair cards was super fun.
#b3d #gamedev
Gunna be honest, I have no idea how to create or model hair cards. So enjoy my first attempt at it.
#b3d #gamedev #anime
My art director just did an awesome write-up of our game Junk-o-Tron!
Texturing and sculpting progress of Winmythe in the semi-realism anime shader style.
#indiegamedev #gamedev #b3d
Finished up texturing Winnie. Doing a quick environment and character check in #UE5 to see if it all blends well.
Environment: Leartes Studio
#indiegame #gamedev #anime
Have you seen the trailer for my game yet? It has a star wipe. Everyone loves star wipes, right? #indiegamedev #scifi
We designed our game's mascot creature on an otter mixed with a rabbit. Still need to come up with a name for the species...!
Yes, you can pet it. π
#gamedev #indiegame #cute
More game dev production. Danika texturing is done. I love the semi-realistic anime shader with UE5 lighting.
#indiegame #indiegamedev
Quickly making an iteration of Ami due to the art style change. 3d anime model and 3d anime shader/cartoon shader is still in progress. About to start adding the 3rd level of detail. This is for my indie video game.
#indiegame #bnpr #anime
Although I liked my previous art direction, I didn't quite like how the previous style would blend with a grittier story. So I made a new shader, which i like a lot.
#indiegame #indiedev #3dcg