Clouds done by using CanvasGroup so they don't overlap. Every cloud is square, you have to believe me!
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Posts by waclawi
Keep it up!
Orbital Beam working during pause. I wonder if it should fire immediately or should we just be able to place a marker where to hit and then fire on resume π€
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That noise around us is harmful, or am I the only one? A big reason to starting creative stuff is because that way we can focus on something of our own instead of what others want us to do.
#gamedev #solodev #3dplatformer #cozygame
Upgrading now comes with stats prediction. No more going in blind!
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Biedny Duke :(
Squars v0.2.2 is out and available to play as the Demo - New UI and QoL changes, give it a try and tell me what you think :)
I feel like my game art is improving!
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Thanks! Had no idea about this stuff
Hey! Yeah I totally agree, it's good to take a deep breath and look at the progress :). Let's just say even I grew tired of looking at my "art" every day :D It was time for some change!
I donβt want people to be scared off by my programmer art, so hereβs the new UI for tower selection. What do you think?
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New looks for flamethrower, something a bit more fancy :D
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New design for Click Charges Battery - on top of increasing Click Power and maximum charges it now also shows charges left in the tank.
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Easter Squars update! No eggs, only squares!
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I am quite fond of recent changes. Couple of towers looks yet to be improved but it it coming together nicely!
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I am trying out recording vertical footage of Squars. UI is pretty small but I am not sure if this is a problem or not π€
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Cute! Though I am feeling something's off / missing for the eyes maybe? They look live from a doll and not a living cat π
UX/UI tweaks for Generators:
- Efficiency for potential building spot
- Energy fields colors are no longer multiplying
- Field is not covering unbuildable terrain
- Generator is now PUMPING HARD β½
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Old vs new Command Center! I am in a process of getting rid of some "programmer art" in favor of adding more details while maintaining "only square" requirement.
Any thoughts?
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Play and Wishlist Squars here π
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After taking some time to refill my batteries after releasing the demo, I am back with more Squars news! Come on in and give it a read :)
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This is pretty! Constraints often force us to be more creative :)
Squars puts heavy emphasis on clicking but in a way that doesn't break your fingers! Check out how here!
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Did you know you can play Squars Demo during Steam's Tower Defense Fest?! I bet you won't beat it in 3 runs or less! πͺπ₯π€
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Squars Demo is officially out! π
Can you survive all 20 waves and escape the planet?
Let me know what you think! Your feedback is greatly appreciated! πͺπ₯π€
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Squars are going to get a new capsule image! What do you think? Is it readable? Do you like it? :D
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This is what the early game in Squars looks like! Get ready for the demo coming next week, and wishlist Squars! πͺπ₯π€
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Wishlist Squars here π
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New weekly just dropped! This time I didn't wait till midnight π There's a lot going on!
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There are days where I don't feel like posting fun things. When the world just feels like a bad dream. Today is such a day. But then I think to myself, it's especially in those times, that some fun can help to get you through the day. So here I post #solodev #indiedev #indiegame #gamedev
In preparation for the demo, I added a custom cursor to the game!
Red to kill, green to heal! What do you think? (I still need to make it more square π¦)
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I switched from one, problematic technology web to a separate trees. Easier to maintain, easier (I hope) to understand!
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Play and Wishlist Squars here π
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I like it!
Also I am pretty confident I would win in a competition of who has worse UI :D. Just keep on iterating