Advertisement · 728 × 90

Posts by Jonas Kjellberg 🎵🧪

This was really stupid wasn't it

2 months ago 0 0 0 0

Sorry for late reply. Added just now! Super cool game you got cooking!

1 year ago 0 0 0 0

Place on top of fresh sheet. Poke holes with Fork.

1 year ago 1 0 0 0

Write date and message on piece of tape.

1 year ago 1 0 1 0
Video

I added "legato" style section switching to #Reactional
Now you can easily switch parts while keeping the internal timing, just like in Ableton, but inside your game!
#gameaudio #proceduralmusic

1 year ago 2 0 0 0
Post image

#synthsky

1 year ago 211 43 6 1
Video

🍆 Happy Holidays 🍆

1 year ago 1 0 0 1
Advertisement
Video

working on an unreal fest submission—any interest in seeing a lil’ procedural music score whipped up from scratch? think i could live demo this in 45 mins (🎵🔊)

#gameaudio #UnrealEngine #metasounds

1 year ago 31 5 4 0

I told you to stop drawing my kids ffs

1 year ago 0 0 1 0

At GameSoundCon this year we had a booth. First hour four people came up and asked if we did AI music because backdrop said ”composable generative music”. I got big piece of paper and wrote ”procedural” instead and taped it over.

1 year ago 3 0 1 0

I remember when I got the first Oculus Quest dev kit, called Santa Rosa I think(?). There was obviously nothing to play except the oculus menus, so I had to make my own game just to play something. Almost a year later the first games could be bought :)

1 year ago 1 0 1 0

Bless! 🙏

1 year ago 1 0 0 0
The Generative Groove Box That DOESN'T Use AI
The Generative Groove Box That DOESN'T Use AI YouTube video by Tim Exile

Scapeshift is a generative groovebox that DOESN'T use AI.

This has been my recovery project and the beginning of an exciting world of possibility which I hope to devote my efforts to going forward.

Available now on my new Patreon

www.patreon.com/c/TimExile/s...

1 year ago 94 18 15 8

This is super cool Tim! Love how you have structured the UI.

1 year ago 1 0 0 0

Alec, can I be on the list of cool people you reckon?

1 year ago 1 0 1 0

We created a system for *composable generative music* as our booth backdrop said. First hour four people asked if it was AI. Had to tape that word over to say ”procedural” instead. I hate how Big AI have stolen that word.

1 year ago 1 0 0 0
Reactional Music - Full System Overview
Reactional Music - Full System Overview YouTube video by Reactional Music

Yo DAWg, I heard you like music, so we put a daw in your game so your music can be interactive while you game.
#gameaudio #vgm #unity #unreal

1 year ago 17 4 3 1
Advertisement

It’s a great philosophy I think. I started working out a year ago for the first time in my life. Mostly because I wanted to be able to keep tossing my kids around and at 8 and 6 they are getting Heavy! Goal is to keep getting stronger so I can do it into their teens.

1 year ago 1 0 0 0

I’d pay for the reverse. Load up a finished scene and have all foley and music converted to you humming and chewing.

1 year ago 0 0 1 0

Oh cmon you guys

1 year ago 1 0 0 0
A scented candle with the fragrance ”white musk”

A scented candle with the fragrance ”white musk”

Whenever I miss the old site I light this scented candle

1 year ago 5 0 2 0

😠

1 year ago 1 0 1 0

My dear friend @pkirn.bsky.social has put together this Starter Pack which is worthy of a “Follow All”…

go.bsky.app/JwEMgBH

1 year ago 6 2 1 0
Video

Graphics are great but draw distance is terrible!

1 year ago 4 1 0 0

So a big big big game incentivises people to be "stuck" in said game. Pair that with micro transactions, and DLC and you've got a stew going.

1 year ago 0 0 0 0

I think it's two-fold. The time investment to create all the systems needed for AAA games is huge. Once assets are done also, the time needed to create 20 more hours of side quests is small in comparison. Which brings in the second point; games today don't compete for your wallet but for your time.

1 year ago 0 0 1 0
Advertisement

The music tracks are auto-analysed for tempo, bars and beats as well as key and chords which means any track can be hotswapped and game would still work.

1 year ago 3 0 0 0

For me it’s how you become blind to how complex it becomes. Like, after hearing the thing loop for 40 times, ”I need ANOTHER counter melody” and then it repeats. And when you listen to it the day after you just get confused because there’s 10 things introduced at once

1 year ago 2 0 0 0

😱

1 year ago 1 0 1 0

I just created a Starter Pack for Music Game Devs.
That is, developers working on music/rhythm games and/or making tools for music game development.
If you are one of these people please reach out and I will add you!
go.bsky.app/5nuABTY
#gameaudio #gamedev #unreal #unity #godot

1 year ago 17 6 7 0