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Posts by Sentirix - The Sentinel

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Experimenting with some ideas for level geometry. I went in thinking "wizard junkyard" but I'm definitely leaning more towards "psychedelic swamp" now. #indiegame #solodev #gamedev

1 day ago 43 7 1 0
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Going a bit psychedelic swamp with this one. #gamedev #indiedev #solodev

3 days ago 7 1 0 0
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Added ziplines and low poly assets to second level. #solodev #gamedev #indiegame

5 days ago 5 2 0 0
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Let's do some coding. Want to add a zipline ala Earthworm Jim / Sonic 2. All the movement is currently based on the player controller following a spline path. I want to swap it around for this mechanic. I want to set the player position from the zipline pulley. #unreal #solodev #cpp

1 week ago 5 0 0 0
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It's been a weird, soul crushing week and not a lot of time for side projects. Tried to think of something funny and bouncy. This is what I came up with: a pile of dead goblin babies. #solodev #gamedev #indiedev

1 week ago 9 2 0 0
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Messing around with environment colors. #indiedev #solodev #gamedev

2 weeks ago 9 4 0 0

OK. I'm gonna be RoboCop for the rest of the evening. Get these citizens back in line.

2 weeks ago 0 0 0 0
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This one is gonna lean heavy into New Junk City from Earthworm Jim, and also Chemical Plant and Hill Top from Sonic 2. Some of my fav levels ever. #solodev #indiedev #gamedev

2 weeks ago 20 6 0 0
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Grayboxing a new level. Got some ideas I want to play test and some ideas for environment. #solodev #gamedev #indiedev

3 weeks ago 9 4 0 0
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Not much new today - you know, life. Tweaked some visuals and dropped in a couple of new environment assets. #gamedev #solodev #indiegame

3 weeks ago 10 3 0 0
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Butts, farts, noxious fumes and other particle systems. #indiedev #solodev #gamedev

3 weeks ago 13 5 0 0

Obviously you also need to ensure that the renderer's facing direction has been set to face the velocity direction. But you already knew that <3

3 weeks ago 0 0 0 0
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It took a bit of clicking around to get the sprites facing the orbit direction. If this saved anybody time: you need a "Calculate Accurate Velocity" module *after* "Rotate Around Point" and then bind this to the velocity in the renderer. Like so:

3 weeks ago 0 0 1 0
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Messing around with Niagara today. Gave the Crow Boss some orbiting minions. Oh, and the bouncy mushrooms got replaced by fume releasing bouncy butts. My game, I can do what I want. #indiegame #solodev #unreal

3 weeks ago 2 2 0 0
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3 weeks ago 1 0 0 0
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Goodies you can find inside enemies. #gamedev #solodev #indiegames

3 weeks ago 7 5 0 0
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The original concept, profiles and Blender model for the Crow Boss. #solodev #indiegame #gamedev #blender

3 weeks ago 8 4 0 0
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Got bunnies and gore in the mix. #indiegame #unreal #solodev #gamedev

3 weeks ago 8 4 0 0
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Prototyping a boss fight. It's all crows. #indiegame #solodev #gamedev

3 weeks ago 9 3 0 0

Absolutely stunning work!

4 weeks ago 0 0 0 0
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Another enemy idea I'm working on. This is a troll. Sentirix doesn't like them. Like, at all. Bastards always nicks his stuff, they smell bad and are relentless bullies. #gamedev #indiegame

4 weeks ago 12 4 0 0
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Added some more environmental assets and new particles to the first level. #indiedev #gamedev #games

4 weeks ago 8 3 0 0

That looks ace!

4 weeks ago 1 0 1 0
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Working on a concept for a new enemy. Not sure what to call this thing yet. #gamedev #indiegame

4 weeks ago 6 3 0 0
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Some more Warhoggery. Adding new particles and tweaked mesh a little. #gamedev #indiegame #unreal #steam

4 weeks ago 9 2 0 0
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Some light Warhog action.

4 weeks ago 0 0 0 0
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Warhog has arrived in the engine. Got some blueprints ready, so hopefully can just make 'em fly. #gamedev #indiegame

4 weeks ago 4 1 0 0
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Warhog side profile. Don't want to add too much detail. Not been doing 3D models for very long. So trying to keep it basic. #indiedev #gamedev

4 weeks ago 6 1 0 0
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Today's mission is to get the Warhog in the game. Jump on his back and plough through waves of enemies. Don't worry, Warhog loves it. He lives for war! #indiegame #gamedev #steam #retro

4 weeks ago 10 2 0 0
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Resurrect the god, save the world.

This is the mission Sentirix has undertaken. "It's a fools errand!", the lunatic Hare-Hag told him. He's been called a fool his entire life. So he's the right Sentinel for the job.

Now... why is she still rattling on about bunnies and eternal life?

#indiegame

4 weeks ago 6 2 0 0