Hi. I'm still looking for work! I'm a games generalist programmer that has done tons of different things over the past 15 years:
- game design & engine development
- audio programming for music games & board games
- graphics programming & tools engineering
- ui work
someone must have a lead for me?
Posts by Michael Brough
when you finally catch the plague the kids have had for the last week or so and realise OH THIS REALLY IS TERRIBLE I SHOULD HAVE BEEN WAY MORE PATIENT WITH THEM
All Systems Brough - Zaga-33
We're joined by @docky.games, @plante.bsky.social, and Rand Hall to discuss the 4th game in our yearlong coverage of @smestorp.bsky.social's work.
secretlives.games/all-systems-...
This month's Finji News is out & it's filled with cool stuff! Learn how we're making Usual June feel realistically midwestern, why we love 868-BACK so much, & more!
open.substack.com/pub/finjico/...
I'm home and I've written a bit on my blog about post-GDC feelings:
meredithgran.com/gdc-thoughts...
A machine is more blameless, more sinless even than any animal. It has no intentions whatsoever but our own.
👾‼️ Play the highly anticipated 868-BACK demo in Steam Next Fest - AVAILABLE NOW!
Your mission: dismantle capitalism one computer server at a time.
All Systems Brough - Kompendium
Doug is joined by @droqen.bsky.social, @ellaguro.bsky.social, and @leeshanglun.com to discuss the 3rd game in our yearlong coverage of @smestorp.bsky.social's work.
A compendium of 9(??) 1v1 games!
secretlives.games/all-systems-...
👾 ANNOUNCING 868-BACK!
Dismantle capitalism one server at a time in this computer-hacking strategy roguelike game by Michael Brough!
Play the free demo in Steam Next Fest on Feb. 23rd!
Wishlist on Steam: store.steampowered.com/app/3304110/...
*rings dinner bell* yall come eat
Can't wait till you read the non social headline
In prep for the podcast, I just played @smestorp.bsky.social's KOMPENDIUM again for the first time in ~13 years.
omfg it's sooooooo good. Sorry roguelikers, but I'm convinced that this is Michael's best game.
Must-play collection of 9+ 1v1 games.
mightyvision.blogspot.com/2012/06/komp...
All Systems Brough - Vertex Dispenser
Rob and Andy are joined by @droqen.bsky.social, @tinysubversions.bsky.social, and Tara Macalister to discuss the second game in our yearlong coverage of @smestorp.bsky.social's work.
secretlives.games/all-systems-...
Listening to the 868-HACK episode of @secretlivesofgames.bsky.social where Doug recommends the 2015 release trailer which I’d never seen and oh wow 🤣❤️ youtu.be/PRTSoVxxElQ?... @smestorp.bsky.social 👏👏👏
oh man i can try again, i do not understand why it isn’t there now i did all the things
it‘s absolutely 3d, you have to line up from the side view and the top view to shoot a target and it’s super confusing moving on 3 axes in 2 different views
it's "internet meme language" for reminisce about a thing from your childhood
JUST WHEN YOU THOUGHT IT WAS SAFE FLIGHTMARE: THE ULTIMATE EXPEDITION INTO HORROR STARRING PETER ADAMS COPYRIGHT 1984 PRESS THE SPACE BAR TO BEGIN
LINED UP WITH MOTORCYCLE
GET THOSE SLIME FACED HALF WITS
DOCK WITH BLIMP
post a game you remember playing that nobody else remembers
One thing you will never think after reading a great book or listening to a great album or seeing a great piece of art is, “I’m really glad this person remained cautious while they were making this and guarded against being perceived as weird.”
point is reducing interface complexity by not having too many controls, so no (but maybe they have aoe attacks or something that can affect diagonal tiles without extra inputs)
enemies don't have inputs so they can do whatever
enemies move freely on diagonals, player orthogonal-only
i miss those libraries of aotearoa, they're pretty very good
ATTENTION BSKY: in celebration of Cinco Paus Day's Eve, please message me if you'd like a free copy of the best game ever made. :)
smestorp.itch.io/cinco-paus
Also TSLOG are doing an amazing series of podcasts on Michael's games:
eggplant.show
PLEASE REPOST! OR RE-SKEET! WHATEVER IT'S CALLED!! :)
Two panel image Top panel is a door, the hero, an enemy, and a chest right next to each other. This is labeled "GAME" Bottom panel is the same except large empty spaces have been placed between the hero, the enemy, and the chest. This is labeled "GAME (open world)"
White sweatshirt with 50 magic sigils from the game cinco paus drawn on it
White sweatshirt with 50 magic sigils from the game cinco paus drawn on it
Drawing in progress of White sweatshirt with 50 magic sigils from the game cinco paus
I made myself a Cinco Paus shirt. Fifty magic sigils 🤘🤘
All Systems Brough - 868-HACK
Nick, Doug, Rob, Sarah, and Andy are joined by @shawndoublea.bsky.social, @colewehrle.bsky.social, and @wehrlegig.games to discuss the first game in our yearlong series covering @smestorp.bsky.social's work.
secretlives.games/all-systems-...
right?
* get clippy to fill in ten thousand generic npc barks to make a game, incidentally destroy a swathe of land
* get michael to make a game that doesn’t even need that shit
oh no i can’t choose
how are guys saying it costs hundreds of millions to make a game, in broad daylight, largely unchallenged. eeeeeverything is cheaper to do than it's ever been. these dipshits who happen to have $300m they're too dumb to spend well would be annihilated overnight if indies could ever access a mil
we’re indie game dads and that’s what counts
Caves of Qud update: poured warm static on my dog, it turned into a dromad trader that comes with guards and items. They are all my dog, the whole trade party and merchandise. I convinced my dog to sell me my dog for free while my dog, my dog, my dog and my dog were standing guard.
professional is for when they're paying you :)