Monty hall problem: you're most likely to pick the wrong door, when the other wrong door is opened, switch to the right door
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In my head you input the code into the normal stratagem orb and then maybe hitting reload is the trigger to load it into the pistol (single shot). I kinda wanted it to be clunky because it’s quite powerful.
I just realised that means you could pre-load a stratagem and use it instantly later.
I think you'd want to it to work either way, otherwise what if you already had it equipped?
Love your concepts! I've had an idea in my head for a while for a secondary pistol that launches strategems twice as for as you can throw them.
Mother, I do not care for your leaves I am an obligate carnivore no it is not a phase.
Are you planning to sell this? I love it!
I like the fries monster
Where do I buy?
I've just realised that The Walking Dead is just a reskinned version of The Animals of Farthing Wood.
If you're using a JSX based framework, would you prefer:
Camel case for readability:
<button autoFocus formAction="/foo">Click</button>
Lowercase for familiarity with plain HTML:
<button autofocus formaction="/foo">Click</button>
This is giving me Vangers vibes, love it!
I just did a test script with node, and on Windows you can totally just log all keyboard/mouse events with any program. On Mac it request permissions, but its pretty vague.
In general I think people should be more sceptical of ALL software, particularly on less secure platforms like Windows.
How buy? 😍
Saw this trend, so... ranking all the single digit decimal numbers:
1. 3
2. 9
3. 6
4. 0
5. 2
6. 7
7. 4
8. 1
9. 8
10. 5
I saw them as prints, and I don’t remember where 😔. Can’t find on google. Maybe it was a dream?
I just learned Typescript added variadic tuple types (generics). This is so good for library maintainers! 😍
I love this, it reminds me of some traditional Japanese paintings where scale is inverted with perspective (things closer look smaller)
So… if I found a forgot password form that allows you to reveal any registered user’s full name and email, where would I report this?
Finally published my Mei ability trainer Overwatch workshop: TRY4H.
Only thing that I'm not happy with is that you can't seem to block Mercy res, may be some kind of issue with the bots 🤔
Woah! 😍
Oh yeah, upscaling works really well 🤦♀️
Thanks!
So my current (new) approach is to take a gradient image and draw that to the screen repeatedly (which will get me the grayscale version) then I need to figure out how to colourise it efficiently
@benfoxall.bsky.social I've just started working on an animated background which combines sine waves to make a 2d gradient. Here's a basic implementation, but I need much better performance: jsbin.com/kofibosayu/e...
Any ideas?
Yeah!! I had a lot of fun. It’s still kind of like magic that it works.
On this website I'm really enjoying that you would need to scroll ten thousand billion billion billion pages to move the scrollbar by one pixel: everyuuid.com
Ok this is cool but I don't have a clue what it means. I might need to chat to you about this!
@benfoxall.bsky.social just had a look at your MKGN talk. I have some code somewhere I wrote to do Fourier analysis on game audio to try and determine audio direction. Might be useful for you!
I'll see if I can dig it out.
Finally finished making my Overwatch aim trainer (workshop code: 12621). I felt like the standard one (VAXTA) wasn't realistic/challenging enough, was missing some features and newer heroes.
Has been a lot of fun and a lot of work!
I love how some of these show more or less of the audience because they were taken closer or further away. This is basically simulating the near clipping plane of a viewing frustum
This is what I was thinking, nice!