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Posts by Sindi Breshani

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PLAY PRAXIS - LONDON GAMES FESTIVAL OFFICIAL SIDE EVENT ยท Luma What happens when game designers meet philosophers? When scientists sit with storytellers? When the people making interactive culture stop performing and startโ€ฆ

If you're coming to London Games Festival, we'd love for you to come to Play Praxis, an intimate event that explores meaningful play. We will showcase some incredible game demos and Game Poems Magazine. You'll also be able to join roundtables and make your own game! luma.com/xbp718ti

4 weeks ago 6 1 1 1
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You found this. Good!

I wonโ€™t explain where I am, or ask you to look for me. I think youโ€™ll understand that some endings are meant to be quiet.

#indiegame #gamedev #cozygame #indiegamedev

1 month ago 13 4 0 0
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Today, I shared with patrons the Diplomat's Land. Figuring an end to the game, a sense that everything you have found or accomplished is leading you somewhere, is a great inquiry for us.

If you'd like to receive biweekly devlogs join us ๐Ÿ’Œ

www.patreon.com/posts/introd...

#indiegames #gamedev

5 months ago 9 4 0 0
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The Games of London Film Festival got me thinking: what do we call these games? game reviews & how the medium has outgrown our language for it

I think games are evolving faster than the language we have for it.

Partly review of the games featured at London Film Festival, and partly my reflection as a developer/player of games that will move me.

Read it here ๐Ÿ’Œ episod.substack.com/p/the-games-...

#games #indiegames #gamereviews

6 months ago 4 0 0 0
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Huizinga argued in Homo Ludens that the very foundations of law, art, and ritual emerge from playful acts, where rules and imagination combine to shape meaning. To him, play wasnโ€™t a distraction from culture, but the generative force at its core.

#play #design

6 months ago 1 0 0 0
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resistance in video games how true stories transform survival into resistance

I loved writing this piece. It let me dive into the psychological difference between survival (instinctual) and resistance (choice). I look at some games and how they evoke the feeling of resistance in players.

Read here๐Ÿ‘‡
open.substack.com/pub/episod/p...

#indiegames #gamedev #gamereview #writing

6 months ago 10 4 0 0

Beautiful!!

6 months ago 1 0 0 0

beyond excited to be a part of this kickass anthology, please check it out ๐Ÿ”ฅ

6 months ago 15 3 1 0
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Resistance differs from survival because it is conscious, not instinctual. You are not reacting to survive, you are choosing to push back. It often goes beyond ourselves, into the collective. If survival is driven by fear, resistance is driven by meaning.

6 months ago 1 0 0 0

It's in Battersea!! Inside a church. You should come with me!!!

6 months ago 1 0 0 0
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Concept: all the objects that you find in the popup book connect to one another to open up stuff ๐Ÿšข๐Ÿ“–

#gamedev #indiegames #demo

6 months ago 9 2 0 0

Thank you! We have someone already ๐Ÿ™

6 months ago 0 0 0 0
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I want the game to feel like a road trip through the Arctic, but also like flipping through the scrapbook of someone who collected every fragment they could. Some elements literally pop up.

#indiegame #gamedev #demo #gamedemo

6 months ago 18 4 1 0
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Feminism x Serial Killers x Food ๐Ÿงˆ

So far, my fav read of the year

#books

6 months ago 0 0 0 0

Still not enough for some people (me) โœŒ๏ธ๐Ÿ™‚โœŒ๏ธ

6 months ago 1 0 0 0
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It is not fair that I love Hades more than any game ever and I suck at it. There should be like a walking around and listening to music version of it please @supergiantgames.bsky.social #hades

7 months ago 3 0 1 0
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Writing (as) the Diplomat How do you make a distant, complex story feel relevant and interesting?

Given that 'Race for the Arctic' relies heavily on a narrative that resonates with players, I examine how we are creating different entry points into the story based on the unique needs of various players.

episod.substack.com/p/writing-as...

#game #narrativedesign #writing #indiegames

10 months ago 6 1 0 0
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UI of the Collectibles Menu in our indie game in development

๐Ÿ“ธ๐Ÿ“ธ๐Ÿ“ธ

#indiegame #gamedev

10 months ago 9 1 0 0

Beautiful! Canโ€™t wait to play ๐ŸŒฑ

10 months ago 4 0 1 0
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Testing the transition of the opening screen of our indie game ๐ŸŽฅ๐ŸŽฌ๐ŸŽž๏ธ

#indiegame #gamedev

10 months ago 6 3 0 0

Ohh what is your game about?

10 months ago 0 0 1 0

Woow!!! It looks beautiful ๐Ÿ˜

10 months ago 1 0 1 0
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What inspired our indie game &&
What our indie game looks like

๐Ÿ‘€๐Ÿ”ญโ˜๏ธ

#indiegame #gamedev

10 months ago 35 5 2 0
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๐Ÿซถ

10 months ago 0 0 0 0

Yess! And thatโ€™s important to us! :)

10 months ago 0 0 0 0

Or one of our players ๐Ÿ‘€

10 months ago 1 0 0 0
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The โ€œAstronomy Levelโ€ in our indie game Race for the Arctic is created in collaboration with a scientist from Eureka Weather Station, one of the northern most research bases on Earth. The notice board in the game is designed by him!

#gamedev #indiegame #indiedev

10 months ago 28 6 1 0

Yess, inspired by a real portrait. This is the original work of our Art Director, just for one character. We might bring a character artist to draw all the characters :)

10 months ago 0 0 1 0
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Participatory Design: How we co-create characters Designing with, not just about the people who live and work in the Arctic

One of the most unique features of our game is that all characters are based on real people who live & work in the Arctic. In this post, I share how we apply Participatory Design to bring their stories to life.

๐Ÿ’Œ open.substack.com/pub/episod/p...

#indiegame #gamedev #indiedev #writer #narrative

10 months ago 9 4 1 0

supposedly yess.. but atm theyโ€™re a bit confusing too so working on it ๐Ÿค“โœ๏ธ

11 months ago 1 0 0 0