Some very early code for a motorboat-like vehicle.
#gamedev #GodotEngine
Posts by 🍞ProtoToast🍞 // Dabbling into 3D gamedev✨
Some classic levers and locked doors!
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True! Sounds like switching to 4 was not difficult for you. I heard that a lot of node types and the way tweens work was changed...
I heard that 3 still has some advantages when it comes to html and portings, which is really cool. Makes me wonder why 4 does not have it yet...
So cool to know, and I'm glad I'm not the only one! Briefly switching to 4 just to see every piece of code break is such a scary experience...
Anyone else still using Godot 3?
I kind of missed out on switching to 4 a few years ago when I was still learning Godot, and by now 3 just feels so cozy and perfect to work with for me. Knowing that it will also still be supported in the future is cool too
#gamedev #GodotEngine
YES
Just found out about shape keys in Blender and how I could use them for switching between facial expressions!
Can't wait to go crazy with these during cutscenes!
#gamedev #Blender #GodotEngine
Just found out about shape keys in Blender and how I could use them for switching between facial expressions!
Can't wait to go crazy with these during cutscenes!
#gamedev #Blender #GodotEngine
Just practicing Blender a bit by modeling a generic low poly toon fox with a fun hairdo
Thank you!
Just practicing Blender a bit by modeling a generic low poly toon fox with a fun hairdo
Channeling all my love for Tonic Trouble and Rayman 2 into this prototype
#gamedev #GodotEngine
Channeling all my love for Tonic Trouble and Rayman 2 into this prototype
#gamedev #GodotEngine
Applied a PS1 shader onto one of my newer test levels just for fun. I'm not even nostalgic for it, but it does have something special about it.
#gamedev #GodotEngine
I made so much progress with my little prototype during the last few weeks! Most of the new content still looks really rough and does not really deserve a post here, but I can't wait to record some footage once everything finally comes together in a more visually pleasing way! c:
Applied a PS1 shader onto one of my newer test levels just for fun. I'm not even nostalgic for it, but it does have something special about it.
#gamedev #GodotEngine
I've been busy moving my game from Unreal to Godot. It's been a LOT of work, but I'm sure that it will be worth it in the end. I prefer how it feels to work with Godot and I am getting stuff done much quicker now. Also, my laptop can run it, so I can work on the go :'D
#indiedev #godot
Experimenting with a Rayman 3 style combat system.
#GodotEngine #gamedev
Mainly because I use Rayman textures as placeholders for now c:
Experimenting with a Rayman 3 style combat system.
#GodotEngine #gamedev
Thank you so much! I think I started this project sometime in last October.
Some early swinging mechanics in the style of Rayman 2, with the same sound effects and all - though just as a placeholder for now.
It REALLY makes traversing the areas much more fun!
#gamedev #GodotEngine
Some early swinging mechanics in the style of Rayman 2, with the same sound effects and all - though just as a placeholder for now.
It REALLY makes traversing the areas much more fun!
#gamedev #GodotEngine
Thanks so much! Oh I actually never played Wind Waker, but it does look similiar! I just tried to create a generic lock on combat camera like in Dark Souls c:
Thx, I'm really happy with it so far!
Thank you!
A smol foxxo indeed :3
Thank you!
Some classic sword particles for whenever you hit something. Simple, but it already makes quite a difference!
#gamedev #GodotEngine