Advertisement · 728 × 90

Posts by El Corvo

Video

Miyazaki right now.

1 year ago 304 28 8 2

Hideo was right

1 year ago 1 0 0 0
Video

ABYSS X ZERO work-in-progress:

In between dungeons, you'll explore large open fields, with roaming giant creatures, like this one!

I'm now working on the procedural animation system that allows it to walk on any type of terrain elevation, react to the player, etc

#gamedev #lowpoly #indiegame #AXZ

1 year ago 3342 816 85 48

The Internet Archive is suddenly a lot more important than it was just two weeks ago.

1 year ago 133 20 4 3
Post image

As a father of five kids, I totally agree with this evergreen post.

1 year ago 46053 9235 585 266

Also lists are great too. I was seeing so many trolls a few days ago that I started a list and looks like they all got listed before I could add too many.

1 year ago 11 0 0 0

Always wondered who did the character portraits with this style for tekken 8. Ran into their bsky by chance, give them some love.

1 year ago 4 0 0 0
Post image

Lidia Sobieska_TEKKEN8

1 year ago 114 29 0 0
Advertisement
Post image

This is how you do it...

1 year ago 60364 13950 996 671
Preview
Hundreds of Subreddits Are Considering Banning All Links to X Dozens of big subreddits have already banned all Twitter links, and posts about potential bans are some of the most popular on the site.

New from 404 Media: hundreds of subreddits, including some of the most popular, are considering banning all links/content/screenshots from X/Twitter. r/NFL, r/hockey, r/baseball, r/nba, r/formula1, r/ComicBookMovies, r/MadeMeSmile, so many more. Some already have. www.404media.co/hundreds-of-...

1 year ago 70931 8556 2193 870
Post image
1 year ago 130002 31658 1783 2058

Just don't feed this troll. Block and move on

1 year ago 0 0 0 0

if there is one funny thing about yesterday’s blitzkrieg of executive orders is that it makes the “democratic opposition went too far last time” crowd look like total dipshits

1 year ago 41101 4920 570 127

I will keep saying it @valvesoftware.com improving the developer follower system into something that allows devs to establish a usable following across games and rewards support and community is 100% the solution to the discoveryability problem.

1 year ago 169 19 6 6
Post image

No relation to recent events

1 year ago 6668 1013 37 19
Post image
1 year ago 17266 15936 90 342

School vouchers was a main campaign talk point for Javier Milei in Argentina. Argentina was a testing ground for what is going to happen in the us. Look at the "protocolo anti piquete" and prepare to adapt the counter fight tactics.

1 year ago 22 0 2 0
Advertisement
Hi there,
 
We're reaching out because members of the YouTube Community, including fellow creators, viewers, or staff, have expressed concern for your safety or wellbeing after coming across content you posted with topics related to suicide or self-harm:
 
Video: Silent Hill: The Sh*t Message (The Jimquisition)
 
If you or someone you know is experiencing suicidal thinking or self-harming, know there is help and you’re not alone. It’s not uncommon to turn to suicidal thinking and self-harm as ways to cope with painful emotions. Talking to someone can help you process these emotions, as well as get support through a difficult time.
 
We encourage you to use the resources listed in our Help Center if you need support. These include organizations specific to your location. You can also visit findahelpline.com to look for local mental health care providers.
 
We care about you. You are not alone and help is available.
 
Please take care,
The YouTube team

Hi there, We're reaching out because members of the YouTube Community, including fellow creators, viewers, or staff, have expressed concern for your safety or wellbeing after coming across content you posted with topics related to suicide or self-harm: Video: Silent Hill: The Sh*t Message (The Jimquisition) If you or someone you know is experiencing suicidal thinking or self-harming, know there is help and you’re not alone. It’s not uncommon to turn to suicidal thinking and self-harm as ways to cope with painful emotions. Talking to someone can help you process these emotions, as well as get support through a difficult time. We encourage you to use the resources listed in our Help Center if you need support. These include organizations specific to your location. You can also visit findahelpline.com to look for local mental health care providers. We care about you. You are not alone and help is available. Please take care, The YouTube team

YouTube outdid themselves today.

They emailed me because they’re “concerned” I’m self harming. This is due to a video where I dared to talk about mental health representation.

Minutes before I got this email, they restricted said video because they treat mental health as a taboo subject.

1 year ago 2163 621 66 28

The times I've gotten myself into changes this big I've gotten overwhelmed more times than I can count.

Use source control as much as you can so you can return to a working version when this happens and try again. I also keep copies of the "broken" classes to use as guides for retries

1 year ago 1 0 1 0

That is the hard part 🥲.

When making architecture changes you'll run into prior decisions that seemed innocuous but now are in your way.

This big a change should take at least a few weeks to finish, keep it small at first and migrate in small steps to avoid getting overwhelmed.

1 year ago 1 0 1 0
Video

Intro time! I'm making Sigil of Kings, a roguelike where you can:

🌍 Explore a huge procedural world in vibrant 16-bit pixel art
⚔️ Conquer deadly dungeons with might, magic & cunning
👑 Ascend guild ranks, shape city fates
💀 Make your mark in a living, breathing world. Or perish!
👉 Wishlist on Steam

1 year ago 79 13 3 1
Video

📣 I've added Hanna Barbera sounds to my game to test. It's hilarious 😆

We need more of this. I would be happy to see your game with these, lol

#gamedev #godotEngine #screenshotsaturday #zelda

1 year ago 166 33 18 3

Separating code into projects will result in better build times, you'll also have an easier time fixing bugs and adding new features

I am very much an architecture purist, and I also know how tempting it can be to start working on that next feature but tech debt can't be avoided for ever on big gam

1 year ago 1 0 1 0

Check out the other thread, I'll continue there

1 year ago 1 0 0 0

Once you have done that to some extent. You can start moving classes to a different project. You'll have to be mindful because you can't have back and forth referencing.

I recommend looking a bit into SOLID and Clean Code while you're doing this. You'll probably run into other improvements!

1 year ago 1 0 1 0

Then you'll be happy to hear DI is not as hard as it sounds.

All you need is some piece of code that provides your classes with their dependencies when they are constructed. That way your class can have a field referencing that dependency through an interface.

1 year ago 1 0 2 0
Advertisement

I doubt a tool is getting you out of this. Especially this far in, but let's try to work on it.
What kind of project are you building?
Are you using interfaces and some form of dependency injection?
On another note, why are you focusing on this? Are you having too many side effects after changes?

1 year ago 1 0 1 0
two images of my forearms each displaying the corner screen UI elements from Metal Gear Solid.

Left Arm: the item menu displaying “1/9 Diazepam and a pill”

Right Arm: the weapon menu displaying “25/26 and the PSG1”

both item and weapon are used during the Sniper Wolf boss fight encounter.

two images of my forearms each displaying the corner screen UI elements from Metal Gear Solid. Left Arm: the item menu displaying “1/9 Diazepam and a pill” Right Arm: the weapon menu displaying “25/26 and the PSG1” both item and weapon are used during the Sniper Wolf boss fight encounter.

okay bsky needs to see my arm tats

1 year ago 1156 139 73 4
Video

The hunt begins on Bluesky! Spread the news, hunters!

To kick things off, allow us to sneak in this reminder of the reveal of a returning monster that was first shown at New York Comic Con!

The iconic Queen of the Land, Rathian, is back in all her majesty in Monster Hunter Wilds!

1 year ago 5361 1335 121 170