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Posts by Scott Fine
FUCK YEAH, SPREADSHEETS!!!
For subscriptions we don’t know the terms. Xbox for example goes on a case by case basis.
Some small dev might be on game pass for only $100k
And even then, how many players are they going to get to play their game? It’s a very tough market to get gamer’s attention.
Let’s assume your game goes viral. Most F2P games have sub 5% of users as spenders.
So you can have a massive player base, but make very little money if you’re not sure how to monetize players.
In which case you would pay unity $0 because you don’t hit both qualifiers.
So here’s the thing.
It’s 200k users for lifetime
AND
$200k in the last 12 months
Most F2P games arnt making that kind of money. Outside of the Netmarbles and such.
I’m just gonna nope in the opposite direction.
F2P will be fine since the studios that have the massive player bases and make over 200k a year to sink themselves also have war chests to fight unity. Or get sweet heart deals.
Little guys don’t typically have that massive of a player base or that amount of money a year. And they need both.
Their decision about redownload is the lynchpin that breaks this for the exact reasons you put forward.
I agree devs who are in a contract to keep their games in subscriptions/streaming may get hit harder depending on the downloads and terms of their deal.
But we don’t know those details.
Allegedly no.
Unity claims they have some tech that can tell.
Yeah, it looks like. They’re trying to force everyone to integrate the full unity ecosystem.
At the very least the big players.
Q: If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs?
A: Yes. The creator will need to pay for all future installs. The reason is that Unity doesn’t receive end-player information, just aggregate data.
You got me there. This is ass.
I can see an argument for F2P games getting screwed. Mostly because only 1-5% of users are usually spending and they have massive player bases.
But the vast majority of indie devs or non big budget titles are going to be fine under the new model.
It’s still a shit model. But the sky isn’t falling.
I don’t love it.
But we’re gonna be okay.
Don’t cancel your game.
We’re gonna be okay.
Unity completely botched their new pricing delivery. But it’s an AND not an OR. Much of the community thinks it is OR, myself 10 min ago included
You need to have a large # of downloads AND make a ton of money a year before you start getting dinged.
I don’t think it’s going to bankrupt anyone.
Their marketing is a mess and they completely botched the delivery.
But contrary to what I also initially thought, I don’t think it’s going to sink anyone.
So I made the same mistake. It’s not 200k OR 200 lifetime installs. It’s AND so
-if the game is free, you pay nothing
-if you make over $200k a year but have less than 200k installs, you pay nothing
-if you have over 200k installs but make less than $200k a year you pay nothing.
His face says it all lol
Let’s goooo! Aeldari are still a problem, but now they’re the only problem. 😂🤣😅
I love warhammer lol
“The Traveler getting sick and tired of getting harassed at the tower goes on vacation with its favorite guardians.”
I need to get outside and stop playing destiny 2….
This one got me. 😂😅🤣
Website looks nice and it’s easy to navigate!
If you decide to start blogging more about narrative design, please let me know! I’d love to read it.
How dare you…. **looks at notes** … be happy! 😅
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It’s a whole new game!
I’m excited. 😁
So Aeldari lost the fire prism.
But for the most part… I think they’re gonna be okay.
Time to debate my list changes. 😌
Good thing I have 8 unopened boxes of corsairs, it’s finally their time to shine!
I’m late to the party, but happy belated birthday! 🥳
Gamedev, 40k, puppies?
Back in my college days, I tried to do early morning classes a few times.
Parking was great, but I just couldn’t get up that early.
God speed!