Solarium
+2 Quarterstaff, Legendary (requires attunement by a wizard)
The head of this staff is emblazoned with the unfurled wings of a majestic bird shining in golden radiance. A single ruby adorns its eye while the exterior is carved with magical runes that occasionally glow with magical energy. While holding this staff, your skin feels a calming warmth over it like standing in the sun. This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While you hold it, you gain a +2 bonus to spell attack rolls.
This staff has 30 charges for use with the following properties. It regains 2d6+4 expended charges daily at dawn.
Radiance. You can use one action to expend one charge causing the staff to shed bright sunlight in a 30 foot radius and dim sunlight for an additional 30 feet. The light persists for 10 hours or until you dismiss it. Hostile creatures that take fire or radiant damage while in this staff’s light take an additional 3d6+3 damage of that same type.
Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: burning hands (6th-level, 6 charges), fireball (8th-level, 8 charges), fire shield (4 charges), flaming sphere (5th-level, 5 charges), scorching ray (3rd-level, 3 charges), shield (1 charge), sunbeam (6 charges), wall of fire (4 charges)
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Solarium
Channel the power of the daystar itself with this staff that will light the way to glory. It's our latest D&D magic item for your campaigns. Check us out on Patreon where we have over 300 releases waiting for you. patreon.com/join/abyssalbrews