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Posts by Travis Saul

Thanks! The object is transformed to look correct for one camera at a time. There’s a source camera and a target camera that transforms any input geometry.

11 months ago 2 1 0 0
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Fun little sketch. Worked out some VEX to transform an object so it will look exactly the same relative to two completely different cameras. The cameras can be still or animated. And it works with imported cameras as well as imported cameras. #houdini #sidefx #vex #squab

11 months ago 6 0 1 0
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I wish Smudge would somehow let me know when he wants some attention.

1 year ago 5 0 0 0

First Severance free Friday in a while… I do NOT like this!

1 year ago 1 0 0 0
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🐙

Had to give the AF Watercolor @procreate.com Brushes a go. Loving these brushes. #procreate #illustration #watercolor

1 year ago 13 0 0 1
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Smudge loves his hat.

1 year ago 8 0 0 0
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Smudge makes it impossible to get any work done.

1 year ago 8 1 0 0

Thank you!

1 year ago 0 0 0 0
Audio Reactive Sim ... WIP
Audio Reactive Sim ... WIP YouTube video by Travis Saul

Another material / lighting / simulation exploration for a person project. The generation, color, and glow intensity of the particles is driven by music. #houdini #sidefx #karma #apex

youtu.be/R_MzL57kwK8

1 year ago 9 1 1 0
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Twinkle Twinkle ... WIP
Twinkle Twinkle ... WIP YouTube video by Travis Saul

Twinkle Twinkle! ... Another material / lighting / simulation exploration for a personal animation I'm currently developing. #houdini #sidefx #karma #apex

youtu.be/LJnU99RO3kY

1 year ago 4 0 0 0

I judge you to be pretty fuckin’ cool. 🤖 Love the robot!

1 year ago 0 0 0 0

They are black for me too.

1 year ago 1 0 0 0
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Feeling pretty happy with how the particle sim is behaving. The simulation is driven by music. Frequencies are assigned to regions of the surface and source volume drives the speed and density of the particles emitted. #sidefx #houdini #simulation

1 year ago 11 1 0 0
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Some material and lighting explorations for a personal short animation. I'm giving Karma a go this time and I am really impressed. The enormous VDB ~135 million points load and start rendering on the GPU in about 1 to 2 seconds. #houdini #sidefx #karma #solaris #APEX #usd 2of2

1 year ago 13 1 1 0
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Some material and lighting explorations for a personal short animation. I'm giving Karma a go this time and I am really impressed. The enormous VDB ~135 million points load and start rendering on the GPU in about 1 to 2 seconds. #houdini #sidefx #karma #solaris #APEX #usd 1of2

1 year ago 13 1 0 0

I am going to have some fun working my way through this starter pack. If anyone else has any music starter packs please share! I'd love to find some new music/bands/artists. go.bsky.app/L1PCVhT

1 year ago 3 0 0 0

This project/exercise has sent me down so many rabbit holes, checking references, and double checking that that really is what our skeleton does. I absolutely love projects that require you to learn truly interesting facts/details that normally don’t notice or understand.

1 year ago 4 0 0 0
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Video

More APEX rigging in Houdini: this is another example where rigging has helped me realize there's a lot more going on in our forearms than I had previously realized. Coming up with a rigging solution to get the proper radius rotation working was actually kind of fun. #houdini #sidefx #APEX #rigging

1 year ago 47 9 1 0
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All - Bluesky Directory A curated collection of all things relating to the Blue Sky social media platform.

Bluesky Starter packs , all of them, just here!
Gonna take some time to rgo through😄

blueskydirectory.com/starter-pack...

1 year ago 82 23 2 0
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This custom APEX rig setup allows you to control each side of the rib cage as well as the sternum separately. You can also add secondary breathing motion with a dedicated control. #houdini #sidefx #APEX #rigging

1 year ago 3 0 0 0
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Deep breaths... I had no idea how much our ribs move and are not rigidly fixed to our spine. Rigging the rib cage was much harder than I initially thought but I'm liking where it has landed. #houdini #sidefx #APEX #rigging

1 year ago 28 4 1 0

I'm loving your technique for adding color to your illustrations. Super simple but very effective.

1 year ago 0 0 0 0

Phenomenal linework and color.

1 year ago 1 0 1 0

We created a #SideFX #Houdini #3D @bsky.app account back in Feb, but it's been dormant since then. Time to change that – let's GO!

1 year ago 129 12 8 2
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Nice seeing the custom APEX spine tools working with an actual head on that spine. #houdini #sidefx #APEX #rigging

1 year ago 10 1 0 0
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I've made a little more progress with APEX rigging in Houdini. The jaw rig tool will handle setting up the blending between pivots and creation of the controls. Nothing fancy but I do like how APEX lets me save this to disc as geo and now I have a reusable tool. #houdini #sidefx #APEX #rigging

1 year ago 0 0 0 0

Thank you @tobigalle.bsky.social! I think with this animation I really figured out how I like to construct shots and loose (vague?) narratives.

1 year ago 1 0 1 0
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a color coded image by Freya, comparing the summation and capital pi notation in math, to their equivalent in code using for-loops. The summation notation sums a set of elements, while the product notation multiplies a set of elements. 

Note that Freya is keenly aware that neither the math notation nor for-loops are fully explained by this image, and that this is only a subset of the use cases, so luckily you don't have to explain that to her, in case you were considering doing that!

a color coded image by Freya, comparing the summation and capital pi notation in math, to their equivalent in code using for-loops. The summation notation sums a set of elements, while the product notation multiplies a set of elements. Note that Freya is keenly aware that neither the math notation nor for-loops are fully explained by this image, and that this is only a subset of the use cases, so luckily you don't have to explain that to her, in case you were considering doing that!

btw these large scary math symbols are just for-loops

1 year ago 2057 279 70 30
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Controls are automatically created and placed by giving a list of names of joints. In this instance this setup works a bit better than the spine/spline autorigcomponents as they introduced a lot of drift between the joints #houdini #sidefx #APEX #rigging 2/2

1 year ago 4 0 0 0
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I've been diving in and learning APEX rigging in Houdini for a personal project. I wanted to rig a spine and allow myself to pick an arbitrary number of controls positioned at specific joints and blend rotations for the between joints. #houdini #sidefx #APEX #rigging 1/2

1 year ago 14 0 1 0