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Posts by mantis

The New Yorker, "Wondering why people are pining for old technologies - CD players, VCRs, Walkmans. What's behind our longing for inconvenience?"

The New Yorker, "Wondering why people are pining for old technologies - CD players, VCRs, Walkmans. What's behind our longing for inconvenience?"

Inconvenience? I just had to dig seven pages deep to find the unsubscribe for one of the four TV subscriptions I need, I'm measured & optimized against in my supermarket, lamps, music, games, and travel. Every service I love gets enshittified to buy billionaires yachts worth 100 times my house.

4 days ago 1626 500 39 18
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While not yet completed, the #pico8 arcade cabinet v1 is slowly coming together. Prints took forever, but the two most impotant panels (controls and the screen bracket connecting four 64x64 LED panels together) are finished!

1 week ago 21 1 0 0
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a man with a beard and hat is saying i have no memory of this place ALT: a man with a beard and hat is saying i have no memory of this place

Since I'm waiting 10 hours for 3D print to finish, I figured I might as well do some coding for my kaiju game (that I haven't touched since last year).

It turns out that I have no idea how anything works. Why don't the enemies move? How does the spawn system work? How does ANYTHING work?

#indiedev

1 week ago 10 1 0 0
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After some prototyping test prints, the panels for LED screens and input seem to be properly dimensioned. Now it's time for 10 hours of 3d printing and crossing our fingers in hopes that the print won't crash.

Let's go.

1 week ago 2 0 0 0
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Ok, the alpha version of Pico-8 LED based arcade cabinet project is ready for prints. For now keeping everything as open as possible to allow easy access to electronics for test setup.

FreeCAD feels about as complicated as Blender - plenty of power but easy enough for basic uses for newbies.

1 week ago 1 0 0 0

I used to walk in Vans in high school, then switched to Adidas for the majority of my adult life, but about 2 years ago changed back after noticing more and more discomfort when walking in Adidas shoes.

1 week ago 1 0 0 0
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The gaps for cabling and heat exchange were particularly annoying to make, but with everything fully parametrised, even if I screwed something up, I should be able to re-model on the fly.

1 week ago 0 0 0 0
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Learning FreeCAD to make the case for my Pico-8 arcade cabinet. Takes time but I think I'm ready for the first test prints of LED panel holding frame

1 week ago 3 0 1 0
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Preparing my 128x128 LED Pico-8 machine, currently testing at 64x64, screen mirroring is looking fine.

2 weeks ago 0 0 0 0
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There is no ethical consumption of HBO’s Harry Potter series You can’t without supporting Rowling’s transphobic bigotry.

There is no ethical consumption of HBO’s Harry Potter series

3 weeks ago 12454 4771 179 515

wouldn't it be funny if EVERYONE blocked this Attie AI account @ bsky.app/profile/atti... before they could do anything with it

3 weeks ago 15297 12723 543 418

Hah, I watched this episode yesterday and couldn't get the 'She totally looks like Gendo here' out of my head.

3 weeks ago 0 0 0 0
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Spent the weekend experimenting with 32x32 LED matrix panel, controlling it with ESP32. The goal is have a 1bit 32x32 bitmap (with a dropdown shadow) displayed on hue-cycling background, so that I can display icon or some text.

The graphic system is set up, now to create data uploader.

1 month ago 2 0 0 0
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Found this little gem on discord.

2 months ago 2 0 0 0

I have only one windows machine left at home and I'm going to convert it to purely linux machine whenever I'll have a free weekend. Fuck windows, fuck ms, I'm so done with this bullshit.

3 months ago 1 0 0 0
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I have decided to make a hot sauce out of my very first home grown carolina reaper.

3 months ago 4 0 1 0
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Seems like the camera system is doing the camera system things like I wanted it to. Good. Belt scrolling unlocked.

3 months ago 2 1 0 0
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After taking my xmas rest and returning to Godot I was staring at this line and couldn't figure out why the engine was shouting at me. After some time I realized that I goofed with the variables in function definition.

Guess 30+ years of C-based programming is a hard habit to shake.

3 months ago 2 0 0 0
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Ok, the festive resting period finished, time to return to making the game. Next items on the menu: general level progression.

3 months ago 1 0 0 0
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Drillers got second attack, a spike from below. They are now straight up bullies :D

4 months ago 3 0 1 0
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To create full variety of enemies for a beat'em'up, I'll need certain amount of attacks:

IN
-regular
-jump
-charge

TO BE DONE
-spawned entity (damage/DOT/CC)
-shot
-weapon/item throw
-grenade
-shield/defend
-extending hitbox
-active multihit
-grapple/stun
-throw

Time for the spawned entity type.

4 months ago 2 0 0 0
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Star Spark is a roguelite, tactical turn-based fighting game in which you battle your way through a survival tournament.

👊 You can punch the wishlist button here:
💥 store.steampowered.com/app/3639950

#WishlistWednesday #StarSpark #IndieGames #GameDev

4 months ago 20 8 1 1

This has vibes of the old GB/SNES Dragonball Z RPGs. I love it!

4 months ago 1 0 1 0
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The solution? Have players' box separated into multiple colliders, and make sure that each attack can hit particular opponent only once.

As far as multiple hit attacks go, I'll have the flag reset over course of the animation.

4 months ago 1 0 0 0

Charge attack gave me a unique problem. As opposed to any regular attacks in the beat em up, which come in from the side, this one can hit you from any point on screen, including above.

That meant that I could have hitbox collide with hurtbox outside of Z-check. Another 2D beat em up quirk.

4 months ago 2 0 1 0
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Sketched a quick temp art for the second enemy to test out new attack types. First one is in: charge.

4 months ago 1 0 0 1
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Sometimes you spend couple days refactoring and you end up with code that isn't exactly yet at the point it was before refactor

I now have a bug with Octis sliding when entering idle state that wasn't there earlier, but the new architecture is way more customizable and less spaghettified. Good shit

4 months ago 1 0 0 0
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It's pierogosaurus time!

4 months ago 1 0 1 0

Don't get me wrong, it's still fugly and I'm still refactoring it. But I got my leverage in and I can at the very least wrap my head around it.

4 months ago 0 0 0 0
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Ever had that moment when you want to add a feature, take a look at your month old code and you want to rewrite it from the start because nothing makes sense any more?

So I wrote it down as a UML to wrap my head around it and did a tiny bit of refactoring. Now looking at it pains my soul bit less.

4 months ago 1 0 1 0