Spain made me think Scopely.
A great team there if so!
Posts by Steve Bromley
Great talk, including showing the impact of research studies to help inspire and inform decisions throughout iterative development!
Anubis weighing a heart against a feather
Bast games
Amazon book options Paperback ÂŁ7.98 Hardcover ÂŁ1309
Iâll probably go for the paperback versionâŚ
A version of the coyote Meme. My neighbour told me the paintress keeps eating his expeditions, so i asked how many expeditioners he has and he said he just goes to Lumiere and gets a new expedition afterwards so i said it sounds like he's just feeing expeditions to the paintress and then his daughter started crying.
Finished Expedition 33, a while after everyone else.
Not normally my genre, but I was hooked by the mystery of the prologue, and couldn't put it down.
âMost hardestâ⌠đ
Games are complex systems, requiring multiple disciplines to go in the same direction often without a clear map of where we are going- itâs why team alignment is one of the most hardest parts of game development: www.eurogamer.net/new-report-c...
You could partner the official lego set with this custom build from @jordandevries.com rebrickable.com/mocs/MOC-256...
A translation screen. I've written "i'm a games user researcher". It answers "I watch people play video games and write reports about why they're frustrated, which the developers will inevitably ignore."
This LinkedIn -> English converter hurts.
A picture of Passwordâs menu screen. It says Parseword, a tricky wordplay game. With buttons for Todayâs puzzle and settings
Enjoying Parseword this week, from @josh.powerlanguage.co.uk
It feels like Iâm learning a skill (how to do cryptic crosswords), creating an incentive to stick with it each day.
It's Tuesday: #EnduringPlay day! We move from last week's research of games on the market to very practical playtesting of individual #videogames while they're in production with @stevebromley.bsky.social, author of How to Be A Games User Researcher, with something for all. #gamedev #uxresearch
Sorry to hear that, itâs a big shame after all the great work you did with the team.
I suspect youâll need some time to rest and reset, but flagging this remote Scopely role if youâre jumping straight into looking for the next thing: job-boards.greenhouse.io/scopely/jobs...
A floppy disk. Ram Doubler - double your ram with just one click
The ancient arts that were lost, now found.
The service they offer just looks to be preying on early-stage developers who have heard they should be doing playtesting, but not been exposed to why they should playtest or how to get value from the process.
Two circles One is âwhat we think weâre makingâ One is âwhat weâre actually makingâ The gap between them is marked âuser researchâ with an arrow saying âdiscover this gapâ
Well put - Thatâs the core concept that I find helps explain what the purpose of playtesting is. Hereâs the pic I use to explain this concept in my book/talks:
Agreed. Preying on teams who are new to this and donât have a professional understanding of what the purpose of playtesting or user research is.
Excellent thread from @maxnichols.bsky.social
I see this frequently when working live service & mobile teams who are lucky enough to have an active Discord - they represent *some*of your players, & have a big sway on vocal opinions, but donât represent the vast majority of your playerâs behaviour.
Itâs been a while since I last ghostrode the whip.
Congratulations David, a big milestone!
Great point, I think youâre right that it will make people continue to think a survey is the âeasyâ option.
âSurveys are bad because people donât know the rulesâ
Yes, but I donât think better question design is actually why surveys are bad.
More common if youâre defaulting to a survey is because teams havenât thought enough about what they need to know, or what they will do with the info.
gotta remind myself that other devs know the score and understand when I say that -
I've been in the industry for 5 years, and tomorrow is the first time a game with a significant amount of my work is gonna be played by the public...
I'm so nervous!! and proud!! please play the Denshattack demo!!
My lukewarm take
Spamming LinkedIn requests is not networking. Stop advising people trying to break into the games industry to do this
Networking isn't a game you can min/max, it's about actual personal connections. Shitposting on Bluesky is a better networking tool than blind LinkedIn connections
A excellent piece on why 'Design by Reddit' is a terrible replacement for actual user research.
Keeping a finger on the pulse of social media sentiment can be an important *complement* to understanding your users (and even add context to your research responses), but can't replace #GamesUR
Xbox Research is looking for feedback on accessibility options in video games!
I am currently trying to balance a tilting ship⌠have recommended to friends!
My understanding is that books on KU are free, and authors are paid by the number of pages read. So you donât need to convince people to purchase, and getting thousands of people to read just a few pages until they abandon it will add up.
The IGDA GURSIG is happy to announce the #gamesUR Summit 2026 in Helsinki, Finland this May 2026.
We look forward to connecting our community again!
Keep an eye on our website for details. www.gamesur.com/coming-soon-...
#GamesUR #UserResearch #GameDev
Lived through this in an in-house role, and it took me much too long to realise no-one cared about the question of âdoes this workâ?
This is the core issue with tools promising to automate playtest/UR data analysis.
We run studies to find new answers. Hallucinations create plausible sounding answers.
Thereâs no way to identify what the hallucinations are without doing the same analysis yourself.