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Posts by Randy Linden

Thanks for your support, Dan!

Yes, the cartridge itself (without the shell) is compatible with PAL and NTSC!

Or you could run it with your SuperNT ... it's up to you!

6 days ago 1 0 1 0

People are receiving their copies of DOOM SNES 2025 and I wanted to shout out to everyone making videos!

What's really extra-impressive is that so many of the videos are running the game on OG hardware with CRT monitors! Absolutely amazing!

A massive "Thank you!" to all the fans and supporters!

1 week ago 18 5 2 0

That's very strange... My account should be open to DMs, but I've Emailed you directly.

Thanks!

1 week ago 9 0 0 0

Thanks for bringing this to my attention.

Please DM/send your contact information so I can follow up with you directly.

1 week ago 25 0 0 0
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Zophar Interviews Randy Linden - RetroRGB https://youtu.be/RCw6LpHx9wM Zophar has just posted an interview with Randy Linden, the creator of Bleem and the Doom SNES port. And while I've had the pleasure of interviewing both of these legends, ...

if you think emulation is cool, watch this interview with @randallinden.bsky.social about bleem

retrorgb.com/zophar-inter...

2 weeks ago 9 1 0 0
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Doom Video Games: How One Doomed Space Marine Changed Gaming Forever Doom Video Games: How One Doomed Space Marine Changed Gaming Forever [Bradley-Tschirgi, Mat] on Amazon.com. *FREE* shipping on qualifying offers. Doom Video Games: How One Doomed Space Marine Changed Gaming Forever

What do @thattomhall.bsky.social , @randallinden.bsky.social, and @gregorpunchatz.bsky.social have in common?

They are some of many interviews featured in my new book Doom Video Games!

Pre-order today: a.co/d/0d55i2Ci

2 weeks ago 12 6 0 0

VOD of the stream is live! Was lucky enough to have SNES Doom developer @randallinden.bsky.social drop by chat to answer all sorts of questions. Very, very fun!

Watch: youtu.be/CRK97AslDp4

1 month ago 12 4 0 0
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Meet The Guy Who's Saving Doom On The SNES Turns out, it's the same guy who made it in the first place

I'm over on @kotaku.com with a feature on @randallinden.bsky.social and his 30 year journey to make a good version of DOOM on the Super NES.

“'I had to go back and reverse-engineer my own code from 30 years ago,' Linden laughed. 'I was like, wow, I used to be very smart.'”

1 month ago 163 46 6 10
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Thanks, Kev!
You’re too kind!!

1 month ago 2 0 0 0
bleem! – The PlayStation Emulator That Ran on a Pentium 166 | Creator Interview
bleem! – The PlayStation Emulator That Ran on a Pentium 166 | Creator Interview YouTube video by Zophar

See you all tonight at 7:00PM for the live premiere of my interview with the man behind bleem! and bleemcast!, @randallinden.bsky.social !

www.youtube.com/watch?v=RCw6...

1 month ago 23 9 0 0
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Read Only Memo Videogame emulation news and exclusive interviews, from the aesthetics of razor sharp scanlines to the wild technical challenges of making yesterday's games run on tomorrow's hardware.

It seems like a while since I've recommended @wes.readonlymemo.com 's awesome blog/newsletter, so it's time to do so:

"Read.Only.Memo." is top-notch emulation info that's free and has no ads ... it arrives every two weeks in your inbox directly!

readonlymemo.com

1 month ago 6 0 1 0

Thank you for your kind words and kudos... I appreciate it! :-)

2 months ago 1 0 0 0

We actually use Haxe for the preprocessing stage of the pipeline which converts the SuperFX GSU code into C/C++ which is then compiled with the Raspberry Pi Pico SDK.

However, there are too many SNES-specific dependencies to run the code on something other than actual SNES hardware or an emulator.

3 months ago 2 0 1 0

I look forward to tonight's stream and getting some feedback on the update ... get it? Rumble? Feedback... ha ha.

Ok, I'll stick to programming.

5 months ago 4 0 1 0
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Today has been busy day for #SNES #romhacks
Especially if you're a fan of the newly developed haptic rumble tech by @randallinden.bsky.social

The newest rumble supported game is
Super Castlevania IV
by "Bogaa"

You can download the patch here
romhackplaza.org/romhacks/sup...
#romhack #retro #gaming

6 months ago 8 3 0 0
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This just in!
@kandowontu.bsky.social is ready with his newest #SNES release
in what I've dubbed, his

" #Retro Rumble #Romhack" series

Final Fantasy III
can now be played with the rumble
developed @randallinden.bsky.social

For Patrons for now
Available for everyone, this Friday
#romhacks #gaming

6 months ago 11 6 1 0

I played the beta and it's amazing!

6 months ago 2 0 1 0
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It's finally here!
@kandowontu.bsky.social is ready with v1.0 of
"Super Mario World Rumbled"
for Patreon supporters.
With the public release next week.

As the name implies, this #romhack implements the exciting new #SNES rumble feature. developed by
@randallinden.bsky.social

#retro #romhacks

6 months ago 12 7 2 0
a prototype Super Nintendo game cartridge and prototype Super Nintendo gamepad held in front of a Seattle street intersection

a prototype Super Nintendo game cartridge and prototype Super Nintendo gamepad held in front of a Seattle street intersection

What a lovely day-before-PAX pickup from @randallinden.bsky.social and his @limitedrungames.com team. I'll be at @officialpax.bsky.social all weekend (when I'm not sneaking over to Bumbershoot), so plz find me and say hello!

7 months ago 7 1 1 0
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Looks like @limitedrungames.com and @randallinden.bsky.social read your comments and now #Doom on #SNES has a new preview build with new logic, game speed changes, animation speed improvements and more! A much more accurate Doom youtu.be/6WTBX3qSkHc #gaming #gamingnews #gaming_news

8 months ago 16 3 0 0

Thanks, Sam!

Nice to hear from you!!!

8 months ago 1 0 1 0

My pleasure -- thanks for watching!

8 months ago 1 0 0 0
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Today at 2:30pm EST (8:30pm European) I'll be livestreaming with @dark1x.bsky.social and @pc98audi.bsky.social to talk about the new DOOM SNES 2025, play the latest build and ask me anything... Today's the last day to pick up a copy!

limitedrungames.com/collections/...

8 months ago 6 1 2 0
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Tonight at 8:30 Europe time or 2:30 EST, we’re firing up the ol’ livestream machine again. @randallinden.bsky.social will be joining @pc98audi.bsky.social and I to talk about the new version of Doom SNES - and there have been major improvements made since the first round of previews went out too.

8 months ago 131 8 2 3
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Happy to release my SNES port of Castlevania! This native SNES port features:

3 Difficulty Levels
14 palette options
6 MSU-1 Soundtrack options
Use A or X to throw subweapons
Swap between 2 subweapons
Rumble support

Available here:
mega.nz/folder/Ukgjm...

or here:
archive.org/details/cast...

9 months ago 411 118 25 7
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A rumble controller. For the SNES. For Castlevania.

What a day to be alive. Shoutouts to @randallinden.bsky.social and @limitedrungames.com !

9 months ago 29 2 1 0
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Fun tip for Geekfest Everett attendees: @limitedrungames.com's updated version of SNES Doom, which doesn't come out for almost a year, is sitting at the @castlemaniagames.bsky.social booth, set to free play. With the brand-new rumble gamepad! Cc its creator @randallinden.bsky.social

9 months ago 19 2 1 0
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I just got a copy of @randallinden.bsky.social's new SNES-version of Doom and a controller with force feedback: There are more levels and difficulty-modes and, this is the big one: much, much better performance! Absolutely stunning work! You can still order this at @limitedrungames.com!

9 months ago 7 2 0 0
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Here's a blog post you won't want to miss! Digital Foundry's John Linneman @dark1x.bsky.social had the opportunity to interview our very own Randal Linden @randallinden.bsky.social to discuss DOOM, the SNES, and more in this part 1 of 2 discussion!

buff.ly/d34aGf3

9 months ago 25 7 1 1

Thanks for the kind words and suggestion -- I've been asked a few times to do videos or a blog or write a book ... I'm thinking about it for sure!

9 months ago 1 0 1 0