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Posts by John - Cloverboyโ˜˜๏ธ๐Ÿž

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The cheese is structural. Can't travel without it.
#gamedev #indiegame #unrealengine #UE5

1 month ago 23 6 1 0
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How about a Tetris style cart inventory?
#gamedev #indiegame #unrealengine #UE5

1 month ago 11 4 0 0
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WIPs of some of the villages and castle vistas!
#gamedev #indiegame #unrealengine #UE5

2 months ago 13 3 1 0
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First pass of the landscape material is complete. It need more work, but for now it's back to landscape scultpting!!
#gamedev #indiegame #unrealengine #UE5

2 months ago 19 5 0 0
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This is the final result for tonight.

2 months ago 2 0 0 0
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Landscape painting in Unreal Engine 5. This plus some good folk music = best late nights ever.
#gamedev #indiegame #unrealengine #UE5

2 months ago 28 5 1 0
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Starting off this landscape with just 4 biomes (out of 8). Needs more work, but I'm liking this as a starting point!!~
#gamedev #indiegame #unrealengine #UE5

2 months ago 11 4 0 0
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Landscape painting my beloved. I love when Unreal Engine's technical systems are finally ready for art!!!
#gamedev #indiegame #unrealengine #UE5

2 months ago 13 5 0 0
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Some tree chopping action, why not?
#gamedev #indiegame #unrealengine #UE5

3 months ago 13 3 1 0
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Anyone else love level planning in MS Paint? Now lets see what it'll look like in Unreal next!
#gamedev #indiegame #unrealengine #UE5

3 months ago 17 3 0 0
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WIP of the level blockout. This part of game development is one of my favourites!
#gamedev #indiegame #unrealengine #UE5

4 months ago 9 3 0 0

Do you remove the item during the drag and drop from the inventory? Or do you have a "hand" slot that you temporarily move it into? Or just keep it in place and hide it temporarily.

I'm currently doing the latter option and I'm experiencing some limitations.

5 months ago 1 0 2 0

Hey! I'm working on something very similar. Are you planning on drag and drop?

5 months ago 1 0 1 0
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Needs some visual improvement but it's enough to prototype some gameplay. TETRIS INVENTORY.
#gamedev #indiegame #unrealengine #UE5

6 months ago 10 3 0 0
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Top 10 feelings in gamedev: organised node graphs.
#gamedev #indiegame #unrealengine #UE5

6 months ago 15 5 0 0
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Congrats @tianipixel.bsky.social for an amazing demo at sxsw sydney!!
Wishlist the game or else!
store.steampowered.com/app/2872300/...

6 months ago 78 9 2 1
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Who's ready to smelt some alloys??
#gamedev #indiegame #unrealengine #UE5

6 months ago 9 2 0 0
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Programmer art is never pretty, but when the tech works, its so darn beautiful.
#gamedev #indiegame #unrealengine #UE5

6 months ago 12 3 0 0
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Guys, Steven doesn't seem too happy. I think cart physics has become more difficult than he thought. #gamedev #indiegame #unrealengine #UE5 #pridemonth

10 months ago 22 3 1 0
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For context, this is the target structure that I'm set dressing for. The Northern Keep, accessed from the inner bailey.

1 year ago 2 0 0 0
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THE RUBBLE WORKFLOW IS GROWING!!
#gamedev #indiegame #unrealengine #UE5

1 year ago 14 6 1 0

Thanks! Once I dress the scene then we can critique the layout design for what it is.

1 year ago 2 0 0 0

Not too bad honestly, especially for a first attempt. What do you think can be improved?
#gamedev #indiegame #unrealengine #UE5

1 year ago 14 4 1 0
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How do you guys handle "rubble" 3d assets? Do you use scatter algorithms? Or simulations?
#gamedev #indiegame #unrealengine #UE5

1 year ago 14 5 2 1
The Vaults

The Vaults

Starting Corridor

Starting Corridor

Commander's Tower

Commander's Tower

Brick by brick, the low poly graybox is underway!
I'm finding this step really helpful in solving the design problems that a blockout wouldn't have highlighted.
#gamedev #indiegame #unrealengine #UE5

1 year ago 26 3 0 0
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Whitebox is done! Time for modelling and dressing!
#gamedev #indiegame #unrealengine #UE5

1 year ago 34 3 0 0

I'm already redesigning this. Design is an iterative process!

1 year ago 1 0 0 0

Sorry to report, grouping has no effect. But if you select the objects, go to Modelling->Misc->Pivot Actor, it parents the objects to an actor and then the scaling will work!

1 year ago 1 0 0 0

KING!! THIS IS AMAZING!!

1 year ago 3 0 0 0
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Would be amazing to save them as Packed Level Actors.

1 year ago 2 0 0 0