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Posts by loog

idk

1 week ago 2 0 0 0

mario movie was lit, might make some art based off it

2 weeks ago 1 0 0 0

i call this series "what if they just Kept Going"

2 weeks ago 629 167 14 0

he looks so good!!!!

3 weeks ago 0 0 1 0
Wing Cap Mario from Super Mario 64

Wing Cap Mario from Super Mario 64

Winged Mario bc why not #SuperMario64 #art #fanart #Nintendo #SuperMario

3 weeks ago 186 65 3 1
bomberman about to throw a bomb

bomberman about to throw a bomb

bomberman shocked and or scared of something

bomberman shocked and or scared of something

bomberman t-pose

bomberman t-pose

old bomberman renders #bomberman #art #fanart #3d #cgi #blender #b3d #blender3d

3 months ago 100 34 1 0

i dont like this other one heulp

4 weeks ago 297 47 10 2
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now you tlak to the green animal (this is important)

now you tlak to the green animal (this is important)

1 month ago 1256 522 5 3
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finally got around to reanimating a little bit of promo show today lol

1 month ago 302 106 10 1
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smash bros if they had any fucking clue what they were doing while making sonic #ssbu

1 year ago 1335 545 18 12
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pattern recognition

3 months ago 135 21 4 0
[CMYK] Nintendo 64 box art for a nonexistent Mario spin-off titled 'MARIO HOCKEY'. It depicts Mario & friends on a hockey rink. Mario is about to shoot a goal, which Donkey Kong is guarding. Peach is following closely behind. In the background, Wario tackles Luigi.

[CMYK] Nintendo 64 box art for a nonexistent Mario spin-off titled 'MARIO HOCKEY'. It depicts Mario & friends on a hockey rink. Mario is about to shoot a goal, which Donkey Kong is guarding. Peach is following closely behind. In the background, Wario tackles Luigi.

[CMYK] Identical, but without formatting.

[CMYK] Identical, but without formatting.

I'm surprised this little gem rarely comes up in Mario spin-off conversation... I guess it was a pretty late release ๐Ÿซค

1 month ago 1406 472 40 6

rig by @_strawberiie_ on twitter and @pictochats.bsky.social

1 month ago 0 0 0 0
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Fastest Thing Alive.
#3dart #SonicTheHedgehog

1 month ago 7 1 1 0

i gotta try this

2 months ago 2 0 0 0
Cover page for TetraCG, a retro computer graphics package for Blender 5.0. It is made up of several negative greyscale 3D renders in the style of 90s CG, laid out like comic panels.

Cover page for TetraCG, a retro computer graphics package for Blender 5.0. It is made up of several negative greyscale 3D renders in the style of 90s CG, laid out like comic panels.

TetraPHONG

A simple, but versatile nodegroup combining diffuse and specular shading with full support for Cycles and EEVEE.

The Cycles version of TetraPhong supports anisotropic highlights for surfaces such as metal, hair or satin, and it also supports full, proper raytracing.

While the EEVEE version lacks these features, it does include an optional coat for screenspace raytracing. Its diffuse and specular components will also render perfectly fine in Cycles.

TetraPHONG A simple, but versatile nodegroup combining diffuse and specular shading with full support for Cycles and EEVEE. The Cycles version of TetraPhong supports anisotropic highlights for surfaces such as metal, hair or satin, and it also supports full, proper raytracing. While the EEVEE version lacks these features, it does include an optional coat for screenspace raytracing. Its diffuse and specular components will also render perfectly fine in Cycles.

TetraGEN

A noisy volume nodegroup that aims to replicate PowerAnimator's flashy particles.

Particularly useful for fire, smoke or dust FX. Adjust scale, distortion, frequency and emission accordingly.

Renders in EEVEE and Cycles.

TetraGEN A noisy volume nodegroup that aims to replicate PowerAnimator's flashy particles. Particularly useful for fire, smoke or dust FX. Adjust scale, distortion, frequency and emission accordingly. Renders in EEVEE and Cycles.

TetraSKY

A world background nodegroup with the express purpose of filling up the void.

Use with an environment texture, or generate a sky with various gradient, cloud and star settings at your disposal.

Disable diffuse and glossy rays in world properties to prevent unintentional ambient lighting (Cycles only).

TetraSKY A world background nodegroup with the express purpose of filling up the void. Use with an environment texture, or generate a sky with various gradient, cloud and star settings at your disposal. Disable diffuse and glossy rays in world properties to prevent unintentional ambient lighting (Cycles only).

Relaunching my retro CG setup as TetraCG: an assortment of nifty nodegroups and render settings to provide an easier entryway into a style that I adore ^^

mega.nz/file/ZidCmLw...

2 months ago 629 207 11 3
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THIS MIGHT BE EXTRMELY USEFUL WAIT

2 months ago 3 0 1 0
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2 months ago 332 104 5 2
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Junior Hero

#KingdomHearts #SmashBros #Art #Blender3D

2 months ago 50 20 0 0
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#sonic #knuckles #pixelart

2 months ago 68 11 1 0

seagulls got em distracted ๐Ÿ’”

2 months ago 9 0 0 0

oh i did oops

2 months ago 0 0 0 0

poyo

2 months ago 19 8 0 0

kinda surprised i haven't shown my kirby model here, but i'll most likely revamp or redo the model because kirbys like 5 circles lmao

2 months ago 0 0 1 1
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but fr i'd actually like to see this with your new style

2 months ago 1 0 0 0

cool,,, too cool.,

2 months ago 1 0 1 0
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Low quality Wartin

2 months ago 57 7 1 1
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Model release! Fin Fin.

drive.google.com/drive/folder...

2 months ago 21 9 1 0
Promo image for a set of UI assets made to easily create UI Assets in the style of Super Mario 64 with Documentation on GitHub. Image shows examples of what can be made with the templates, and has other information, like how there is no affiliation with Nintendo.

Promo image for a set of UI assets made to easily create UI Assets in the style of Super Mario 64 with Documentation on GitHub. Image shows examples of what can be made with the templates, and has other information, like how there is no affiliation with Nintendo.

Templates for UI in the style of SM64! These are for Blender 4.5+ and Photoshop.

Ko-Fi Link: ko-fi.com/s/b3711350fa

GitHub Documentation: github.com/Squishy6094/...

These assets are free to use! I just ask that you credit Mike Selcouth if you use them in your public mods.

2 months ago 213 81 4 0