Hey all, I was unfortunately laid off from my job of 3 years working as an environment concept artist @ clockwork labs last week. It was a fun stretch - but now I am seeking a new role! I'll be posting some of my favorite concepts I did during my time there.
Posts by Joel
Dishonored 2 (2016, Multiplatform)
(1/2)
Today's beautiful shots are brought to you by the amazing @videogamebeach.bsky.social !
Brick wharf warehouse with loading wooden doors and hoist crane
Wapping High Street, London E1W
Brick wharf warehouse with loading wooden doors and hoist crane
#reference #materialreference #buildingreference
A person walking around the tomb doors on either side of the.
A panoramic view on crypt entrances.
Stairs leading down to the tomb door. Trees in the background.
Circle of Lebanon
Highgate cemetery
London
#Referenceimages
#Environmentreferences
panel from Dark Knight Returns, Batman breaking a rifle in half, AI ART superimposed on the break: "this is the weapon of the enemy - we do not need it. We will not use it."
tapping the sign again
mola pot 3d model with handpainted textures
your sign to say "good enough" and finish that thing you started 8 months ago
Fresco - a first and second person action-adventure where the frescoes come to life in an ancient Egyptian temple! store.steampowered.com/app/4373620/...
by #gamedev Kelonia Games #indiedev #indiegame #gaming
Back doors of a supermarket used for loading and unloading vans/lorries. The signs and writing on the door read; 'EGG STORES LTD NO PA NOTICE PLEASE RING BELL ILLEGALLY PARKED CARS WILL BE CLAMPED NO PARKING NO PARKING AT ANY TIME NO PARKING'
Doors I used to walk past regularly and admire when I lived in Stamford Hill.
A stylized hand saw with a wide metal blade and a wooden handle wrapped in red grip, dark background.
Not glamorous. Just honest.
www.artstation.com/artwork/gRBzq8
#LowPoly #Handpainted #Propsybrush
screenshot of a simple gothic window frame in the 3d editor Plasticity. there is a curve profile underneath the frame. that profile has been extruded along a curve with sharp corners and smooth curves mathematically perfectly.
oh. OH. curves in plasticity just fucking work at sharp angles. we are so back.
esoteric ebb is a very, very special video game
Recently I got invited to join the new Godot UX team. When I have time I will be helping testing editor PRs and make Godot more usable for everyone.
What are some of the most annoying things about Godot UI/UX that you think need attention?
A New Selection of Artworks by Martin Biffaud - Discover his profile on IAMAG Community : https://itsartm.ag/45yrKE2
Fantasy sketch art of a giant fighting 2 people. One is on top of the giant and the other is running to slash their legs.
Fight for Survival. sketch art From my 7 Ancients world.
Lately, I've been busy with client work, so I've decided to start doing these kind of sketches.
A painting of a character chasing three murderers in a dark alley. The mood is eery and greenish.
A painting of a forest scene, a wood wagon is in the center, a family is sit inside. A character is driving the wagon in the front by carrying it. A bright golden light is coming from the center, the forest there change to eery to magical,peaceful. Tombs are in the foreground and middleground of the painting.
A painting of a cemetery in an ominous cave. A man and his child are the main focus of the composition, he is holding a lamp and a shovel. The colors are greenish and more orange is the area of the lamp.
A digital painting of a city above the sea, looking like industrials buildings. Some sea mine are here and there, in the middle of the painting 2 characters are in a small boat discovering the area. Some inhabitants can be seen on the silhouettes of the huge buildings. A sentiment of dread come when looking at the picture, something is about to happen to the folks on the small boat. The mood is greenish and atmospheric.
Green
Here the full process mixing handpainting in Photoshop and Substance Designer
As someone who has arachnophobia this is nightmare fuel 😦
Stone arched windows with columns
The Natural History Museum, London SW7
Stone arched windows with columns
#reference #materialreference #buildingreference
Micklegate Bar in c1853. This sketch is based on a photograph dated 1853. It shows the Bar surrounded by buildings all long altered or replaced; some look like they may have dated from the 16th or 17th centuries. This includes the Jolly Bacchus public house to the right of the Bar, pulled down for street improvements in 1873. A tavern to the left, the Barefoot Inn, closed in 1928.
Micklegate Bar, York c1853. Based on a photograph 1853. The Bar surrounded by buildings all long replaced; some may be from the 16th-17th centuries. This includes the Jolly Bacchus public house to the right of the Bar, pulled down in 1873. A tavern to the left, the Barefoot Inn, closed in 1928.
v0.3.9 for #ConjureSDF is out now!
This is the third experimental release for Blender 4.5-5.1 and MacOS! It adds new primitives, operations and more!
Available on Gumroad and Blendermarket below👇 #blender3d #b3d #blender #3dart #3dmodeling
The fantastic appearance of this helmet, with its visor shaped like a griffin's head and the comb of the bowl raised into the form of a serpent's body, indicates that it was part of an elaborate pageant armor. Made in Italy, Milan or Brescia, around 1550.
This cool griffin shaped helmet
Kroniskt Sår
Digital painting, a ship defies gravity hovering above three figures in a bleak landscape
Mileships outtake
This is my most recent personal project, which took me months to complete. It was during an extremely difficult time in my life, just last year.
I'm proud of how far it went, and it was satisfying to create something complex that wasn't tucked behind an NDA. Here's a quick Before and After :)
👁️
Wrapped up this project!
www.artstation.com/artwork/3EJlEJ
Doodles 🌷
This was entirely done in #Blender. Sculpting and Rendering. Composed in DaVinci Resolve
My participation to The Club's yearly Rock Challenge
www.youtube.com/watch?v=HPpy...