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Posts by Luke Van

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a man in a suit and tie is running down a sidewalk with the words let me in written on it . ALT: a man in a suit and tie is running down a sidewalk with the words let me in written on it .
1 year ago 0 0 0 0
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"Ramp-unzel" v1, a popup ramp manager for Houdini 20.5:
- save and load float and color ramps
- buttons to distribute and double ramp knots
- trial option limited to 3 ramps

Try the trial or use code LETDOWNYOURHAIR for $5 off for first 5 customers!

wobblypictures.gumroad.com/l/ramp-unzel

1 year ago 18 0 1 0
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HouPy Wiki The Houdini Python Wiki!

Day 11 - Advanced Parameters: Setting and saving ramps with some more advanced hou.Parm functions. #houpy

www.houpywiki.com/Twelve-Days-of-Python#day-11-advanced-parameters

1 year ago 6 1 0 0
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HouPy Wiki The Houdini Python Wiki!

Day 10 - Python Panels: We learn how to create a custom popup panel from scratch, and how to store preferences for our package on disk and propagate a panel based on our prefs. #houpy

www.houpywiki.com/Twelve-Days-of-Python#day-10-python-panels

1 year ago 5 0 0 0
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HouPy Wiki The Houdini Python Wiki!

Day 9 - The Python SOP: Today we play with creating points from our imported data, and the nuances of creating and setting attributes with python. #houpy

www.houpywiki.com/Twelve-Days-of-Python#day-9-the-python-sop

1 year ago 3 0 0 0
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HouPy Wiki The Houdini Python Wiki!

Day 8 - Attributes and Geometry: Learn how to read information from our geometry and ways in which we can use it for workflow enhancements. #houpy

www.houpywiki.com/Twelve-Days-of-Python#day-8-attributes-and-geometry

1 year ago 4 0 0 0
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HouPy Wiki The Houdini Python Wiki!

Day 7 - Menus: Let's inject some fun into our menus, and learn what information we can get from them. #houpy

www.houpywiki.com/Twelve-Days-of-Python#day-7-menus

1 year ago 4 0 0 0
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HouPy Wiki The Houdini Python Wiki!

Day 6 - Kwargs and HDAs: Let's explore more ways to run our code, and how to get extra info from our scripts relating to the context it was run. #houpy

www.houpywiki.com/Twelve-Days-...

1 year ago 3 0 0 0
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HouPy Wiki The Houdini Python Wiki!

Day 5: Finally getting to the fun of scripted UI, and reading value from popup menus. #houpy

www.houpywiki.com/Twelve-Days-...

1 year ago 3 0 0 0
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HouPy Wiki The Houdini Python Wiki!

Day 4: Setting parameters with values and expressions, plus some quick tricks for relative paths.

www.houpywiki.com/Twelve-Days-...

1 year ago 4 1 0 0
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NEW WORK!
This is an extract of a music visualisation piece I did for Nik Bärtsch and Ronin for the documentary Ingredients For Disaster (OUT NOW!)

Full project: simonfarussell.com/Nik-Bartsch

Made in Houdini and AE @sidefx.bsky.social

1 year ago 29 7 2 1
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HouPy Wiki The Houdini Python Wiki!

Day 3: Looping through nodes and creating some more! #houpy

www.houpywiki.com/Twelve-Days-...

1 year ago 3 0 0 0
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HouPy Wiki The Houdini Python Wiki!

Day 2: Creating your first function and running scripts from you package file. #houpy

www.houpywiki.com/Twelve-Days-...

1 year ago 7 0 0 0

Always appreciate it!

1 year ago 0 0 0 0

Definitely agree on the naming! Was just a little fun one for the end of day one :P

1 year ago 0 0 1 0
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HouPy Wiki The Houdini Python Wiki!

Soft start to Twelve Days of Python:

Get comfy with the terminology, understand why we do things a certain way, and a breakdown of things to come: #houpy

www.houpywiki.com/Twelve-Days-...

1 year ago 13 3 3 0

The complete crossover of our Ulna and Radius is quite mental actually!

1 year ago 2 0 1 0
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🚨 Black Friday sale! Today through 12/1, get a MOPs Plus license for 20% off using the coupon code MOPSFRIDAY2024.

1 year ago 9 6 1 1
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Some progress of AssetBrowser GUI, QPainter is pain though :(

#houdini #houpy #vfx #gamedev #techart #python #dev

1 year ago 20 2 2 0
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Made a quick node sharing drag n' drop panel using the Houdini copy buffer and some renamed zip files

1 year ago 6 0 0 0

Drag and drop in Houdini is stupidly powerful for how simple it is to set up

1 year ago 7 0 1 0

So snappy!

1 year ago 1 0 0 0

Don’t worry! It’s starting at the VERY basics, I think you know this all 😬

1 year ago 0 0 0 0
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a man in a green elf costume is screaming with his mouth open in a room . ALT: a man in a green elf costume is screaming with his mouth open in a room .

To convert more people to the Houdini Python side of life, I will be launching “Twelve Days of Python” on December 1st. 12 days to take you from nothing to something, and start making your own tools and workflow enhancements in Houdini.

Get excited!
www.houpywiki.com/Twelve-Days-...

1 year ago 23 3 2 0

You’re on the list so it shows anyways 😬

1 year ago 2 0 0 0
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Experimenting with QListView which allows to make sort of flow layout and displaying efficiently a lot of items at ones.

#vfx #python #gui #houdini #techart

1 year ago 8 1 1 0
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Maybe I should introduce myself too: I'm Javi, co-founder and director at Verso. I'll mostly post Houdini stuff, software rant (not that much as I quit C4D) and the projects we do at the studio, where we try to mix motion, procedurallity, cinematography and design.

See you around 🎩

1 year ago 12 1 1 0

If you add #houpy to a post it will show in the Houdini Python feed 🤓

1 year ago 7 1 0 1

Working on a feed of all Houdini Python things

bsky.app/profile/did:...

1 year ago 3 0 0 0
Welcome to Houdini Python modules’s documentation! — Houdini Python modules 16.5.496 documentation

Some useful docs for the hidden/lesser known Houdini utils by Juraj Tomori

jtomori.github.io/houdini_addi...

1 year ago 5 0 0 0