Lack of physics was a dealbreaker for me
Posts by LC-Tools
The Everseeker's gathering coat without the jacket is basically the top part of one of the outfits in Tsar’s Skintight Collection. The same one used for Skintight x Jeans. All that stuff has already been upscaled its really just a matter of mashing them all together I suppose.
I imagine that’s going to take a while. Just moving over the 6 that I had took most of an afternoon
Late Allagan Suit of Maiming
Not a super exciting mod but if you are looking for a vanilla upscale of the Late Allagan Suit of Maiming, done!
www.xivmodarchive.com/modid/156029
heliosphere.app/mod/y5a7w9jr...
I added the mods that I have on Mod Archive to Heliosphere
heliosphere.app/user/872snax...
I consider you to be a pillar of the XIV mod community. Your work has inspired countless others and I am not sure where we would be without you
There is an easy way to fix this in blender. Start by selecting the edge of the mesh and create a vertex group, you use this group as a filter so it only applies to the edge. Then you can use the Data Transfer modifier. I think I usually check vertex and edge data
Update to Skyworker's Singlet (TBSE-Z)
Notable Changes:
- Added TBSE-Zs version
- Updated weights for TBSE-Z physics changes
www.xivmodarchive.com/modid/118392...
Summer Sunset Set upscaled to TBSE-Q
New update for the Summer Sunset Set
Changes:
- Added Highlander support
- Added TBSE-Q Cover-up
- Added TBSE-Zs Cover-up
- Added piercing support
- Updated chest physics for the TBSE-Z version
www.xivmodarchive.com/modid/115609
I did a minor update for the compression shirt, should look a bit better now around the material zones. There was also a minor issue with the weights on the Q versions that has been resolved
www.xivmodarchive.com/modid/141192
I see the same issue here. I am guessing its because there is a separate mdl for Miqo'te (c0701e0052_dwn)
If I decided to only release mods until I had "the skill," then I never would've started modding. I only improved because I kept releasing things, and noticing errors, then going back to fix them. Hell, I STILL make a ton of errors. But, if there's one thing I've learned, people are happier for it.
I feel like I learn new tricks every mod I work on. I learned at least two new tricks working on the shirt I just posted. Can't say I started with 0 Blender knowledge, its one of those things that I had installed off and on for years but couldn't figure out how to use it.
Raykie's Compression Shirt in a TBSE-Z fit
The conversion for Raykie's Compression Shirt to TBSE-Z and TBSE-Q is complete. I did include a TBSE-Z(s) version this time as well.
www.xivmodarchive.com/modid/141192
TBSE-Z conversion of Raykie's wonderful Compression Shirt
Decided to try to convert Raykie's Compression Shirt to TBSE-Z on a whim yesterday. Results look good so far. Still need to do the highlander version, and I wanted to do a TBSE-Q version as well. Here is a preview of what it looks like so far
New update for Model A Tactical Top + Revealing mod
Added piercing support, updated the physics for the Z versions, and did some bug fixes
www.xivmodarchive.com/modid/114578
Talismans for TBSE-X
Talismans for TBSE-Z Is now available:
www.xivmodarchive.com/modid/140440
Model A Tactical Top has been updated again, now includes Highlander versions for both TBSE-Z and TBSE-Q: https://xivmodarchive.com/modid/114578
Skyworker's Singlet for TBSE-Z Is now available:
https://www.xivmodarchive.com/modid/118392
Blacksmith's Apron for TBSE-Q, TBSE-X, & TBSE-Z is now available:
https://www.xivmodarchive.com/modid/117976
New update for Model A Tactical Top + Revealing, now includes TBSE-Q tops:
https://www.xivmodarchive.com/modid/114578
Summer Sunset Set (TBSE-Z) is now available: https://www.xivmodarchive.com/modid/115609
Model A Tactical Top + Revealing (TBSE-Z) has been updated. Now includes Tactical Bottoms and physics options: https://www.xivmodarchive.com/modid/114578
Well my first mod is up:
https://www.xivmodarchive.com/modid/114578
Thanks @Zman3000 for coming up with TBSE-Z