For this week's edition, @tommy.aiandgames.com talks about the importance of meaningful governance and policy on AI for games studios - and how we work to make that happen!
Plus, the first talks from 2025 @conference.aiandgames.com are live on YouTube!
www.aiandgames.com/p/the-need-f...
Posts by AI and Games
This week's edition of our newsletter is largely a behind-the-scenes update for premium subscribers. But before that, @tommy.aiandgames.com has a right good rant about the last week's story about Take-Two that none of the games press reported on accurately.
www.aiandgames.com/p/the-take-t...
For this week's newsletter, @tommy.aiandgames.com (finally) shares his thoughts on the whole DLSS5 snafu.
The unspoken agreement in using AI rendering has been broken, and this will prove to be a much bigger issue in the long run for GPU and console manufacturers.
www.aiandgames.com/p/that-dlss5...
📽️ New on YouTube: 📽️
Having spent over a decade sharing good practice on Game AI, @tommy.aiandgames.com fears for its survival. But in order to combat the issue, it needs to be brought into the light.
Let's talk about Game AI's Existential Crisis.
youtu.be/mixkOgBs32s
Oh wow, Anthropic accidentally leaked Claude Code and it’s been cloned and made public github.com/instructkr/c...
Heartbreaking: The Worst Group of People You Know Just Made a Great Point
This week's @aiandgames.com newsletter is the final chapter of my essay on Game AI's Existential Crisis.
I talk about the need to preserve our community as toxic audiences, hiring practices, GDC, global politics, and more threatens this niche of game development.
www.aiandgames.com/p/game-ais-e...
This week's newsletter already feels out of date. 😅
@tommy.aiandgames.com summarises the sentiment surrounding AI at GDC this year from the outside looking in.
It's increasingly clear GDC is not the place for serious AI discourse. As hype avoids reality.
www.aiandgames.com/p/generative...
It's good that we have people like Tommy and @aiandgames.com who are willing to take the conversation beyond purely grandstanding while also being massively empathetic towards the very real concerns of devs
With GDC 2026 proving once again the significant disparity between the hype and reality of generative AI, it's time we regained control of the narrative.
A big thank you to the folks at @gibiz.bsky.social for inviting me to write this op/ed for their AI week.
Is AI supporting and elevating your designer vision? @tommy.aiandgames.com from @aiandgames.com shared the positives and negatives of AI and games Full story gamerepublic.net/features/ai-... #ai #gamedev
Last week the House of Lords published their 4th report on “AI, Copyright and the Creative Industries”.
@tommy.aiandgames.com spent the weekend reading through the full 80+ page report to get their take, and what it means for the games industry.
www.aiandgames.com/p/uk-governm...
Last week we let @tommy.aiandgames.com go outside and attend the @gamescomdev.bsky.social leadership summit as a keynote speaker. He gives a summary of his time there, plus we catch up on all how @videogamercom.bsky.social is now a slop review factory.
www.aiandgames.com/p/ai-slop-in...
COTA is a CS-inspired demo built in Unreal Engine. Dual-layer AI, macro strategy, real-time decisions in under 100ms. No human player data.
@tommy.aiandgames.com
breaks it all down. We went hands-on. Honest take incoming. 🎮
www.youtube.com/watch?v=LpXl...
#GameAI #LLMS #GameBot #COTA #FPS #Bots
Anyone can apply, here's all the key info:
- Deadline: February 22nd 2026 (i.e. this Sunday)
- Program Period: March 23rd to May 2nd 2026.
- Location: At one of Supercell’s AI innovation labs in Helsinki, San Francisco, or Tokyo.
Visit ailab.supercell.com and smash that apply button.
For this week's newsletter, we chat with the team behind Supercell's AI Innovation Lab.
With the deadline to apply closing this week, this 9-week programme will support gamedevs building new AI-driven games at their studios in Helsinki, San Francisco and Tokyo.
www.aiandgames.com/p/supercells...
I give it 6 months before games start having splash screens like this
We made a game! I think it's a pretty good game! You can buy it now, for less than a Hamilton! Or wishlist it for later! Both of those things help! And after you've played it, would you be a dear and leave a review?
store.steampowered.com/app/2781470/...
Well we do have plans for the 2026 retrospective but hey, we're open to doing more (y'know Tommy's the boss so...)
What do you say @ioi.dk? Fancy chatting about 10 years of Hitman AI?
Also fun fact, I found out a couple weeks back that @aiandgames.com is referenced in the Wikipedia article on AI slop (parenthesis positive).
I don't think anything else I've done has ever made it into Wikipedia - no I've never written a page about myself.
en.wikipedia.org/wiki/AI_slop...
In this weeks edition: @tommy.aiandgames.com writes about:
- Roblox’s new AI blatantly ripping off Expedition 33
- Chinese studios are heavily investing in AI start-ups
- Chappell Roan's Fortnite collab rallies against AI slop?
All that plus our BTS update!
www.aiandgames.com/p/chappell-r...
📽️ NEW VIDEO! 📽️
AI and Games is back for 2026 with a deep-dive into Snowca: an AI-powered profiling plugin for @ubisoft.com's Snowdrop engine that predicts GPU performance for consoles without having to run the game on a devkit.
It's a crazy idea but it really works!
Link: youtu.be/3WvHdKY1ZB0
We are also running a follow-up event on 12 March, entirely online, with a more specialist approach to institutional archives - registration and CFP for lighting talks available here: www.digitalscholarship.ox.ac.uk/event/videog...
It's so cool we even spelled it wrong.
It's Snowcap!
CAP!!
Can you tell it's late here in the UK?
bsky.app/profile/aian...
We sent @tommy.aiandgames.com to have a chat with three of the devs involved in the project, and they discussed how it works, how they built it and even shared some demo footage of the tool in action.
Watch the video or read the article at:
www.aiandgames.com/p/snowcap-ub...
📽️ NEW VIDEO! 📽️
AI and Games is back for 2026 with a deep-dive into Snowca: an AI-powered profiling plugin for @ubisoft.com's Snowdrop engine that predicts GPU performance for consoles without having to run the game on a devkit.
It's a crazy idea but it really works!
Link: youtu.be/3WvHdKY1ZB0
This issue is sponsored by Lingotion, who are leading the way on building legal and ethical AI acting in games. You can find out more at: www.lingotion.com
This week on @aiandgames.com we let @tommy.aiandgames.com rant about the news.
Including Nintendo holding off on price increases, Bitmagic’s AI-driven game engine (and Civilisation clone), Sony's AI podcasts, and the ridiculously overblown response to Genie 3.
www.aiandgames.com/p/genie-3-sp...
Striking paper from researchers at Anthropic using a randomised control trial to look at the effects of AI use on skills acquisition.
TL:DR ‘We found that using AI assistance led to a statistically significant decrease in mastery.’
www.anthropic.com/research/AI-...
Today @studioatelico.bsky.social announced 'Bobium Brawlers': an iOS card battler where you design deck of monsters using genAI.
@tommy.aiandgames.com chats with CEO Piero Molino about their mission to prove you can deploy Generative AI ethically in a video game.
www.aiandgames.com/p/bobium-bra...