Dance of the Sky Carver character models in-game
My problematic faves...
Modelled & textured by me, rigged & animated by
@plum.itch.io
music by @calvinjee.bsky.social
engineering by @lunafok.bsky.social
Posts by TeamSkyCarver
The Sky Carver OST by @calvinjee.bsky.social is available for streaming here!We’ll be at #GDC #altctrlGDC, come say hi!!
#gamedev #indiedev #indiegame #gameaudio #vgm #gamemusic
on.soundcloud.com/duvMS1a1o4RG...
Final reference sheet for @teamskycarver.bsky.social playable characters. Black Tortoise and Vermillion Bird - ex-dragons, trouble-makers.
Designing them to be distinguishable from a distance, while using the same core mesh and rig, was surprisingly hard!
#altctrlGDC #GDC2025
@shuuura.bsky.social at it again!! Come play this lovable dude at #altctrlGDC #GDC2025!!!!
#gameart #gamedev #indiegame #indiegames #indiedev #characterart
It’s coming along (artist @shuuura.bsky.social)! Vermillion Bird gets some color!!
#gameart #gamedev #GDC2025 #altctrlGDC #indiedev #indiegame #indiegames
(On top) Wise kirby-like ancient dragon design -- bipedal with head. (On bottom) Fierce kirby-like bird character design -- bipedal with head.
Amazing character concept art from @shuuura.bsky.social. Are you TEAM TOP or TEAM BOTTOM???
#GDC2025 #altctrlGDC #gamedev #indiegame #indiegames #gameart #conceptart
Screenshot from 3D printing software. In it is four objects laid next to each other. They are two sets of centering mechanisms, one that receives the board and one that fits inside the other. One uses a ring based design and the other uses a divot based design.
Prototyping auto-centering mechanisms for our controller
If you’re going to #GDC2025, be sure to come by and game with us at our #altctrlGDC booth and follow our development on the team’s Bluesky!
youtu.be/kYjf8OcqRd0?...
#gamedev #indiegame #indiedev #indie
Hi everyone, we hope to see you at alt.ctrl.GDC 2025 to try out our game! Follow us to get updates on the game and where we are at GDC!
youtu.be/kYjf8OcqRd0
We are:
Calvin Jee (@calvinjee.bsky.social)
Luna Fok (@lunafok.bsky.social)
Shura Pavlov (@shuuura.bsky.social)
Plum (@plum.itch.io)
track segment + array modifiers + bezier curves = hand drawn track geometry?