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Dev Log Week 10: Finished! This was a great class and shows an old dog can learn new tricks. Had to trim the last bit of this vid to fit here so lost citations, but the door model, animations and sequencer are me, environment, sfx, music are asset packs.

5 months ago 2 0 0 0
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Dev Log Week 9: Project is finished but spending this last week polishing camera work based on feedback. I can see the finish line!

5 months ago 4 0 1 0

Thank you!๐Ÿ™๐Ÿป

5 months ago 0 0 0 0
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Dev Log Week 8: Added another door event, the spinning pentagram, after feedback. Working on getting the blood to stop flowing during sequence event, then rough camera shots.

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Dev log week 7: I feel very behind. Spent a good chunk on the door model. I wish I had more time for the textures, but it will have to do. Now to get it into UE and figure out how it opens haha.

5 months ago 4 0 1 0
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6 months ago 3 0 1 0
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Dev Log Week 6: I really have no good ideas about what to do for my "epic door" assignment. SO I am going with predictable hell scape, Doom inspired door. Haven't quite figured out the opening mechanic yet, but I started work on the door using ZBrush.

6 months ago 3 0 1 0
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Dev Log Week 5: for last week, but posting anyways. My finished animation. The toaster was a prop I made previously.

6 months ago 0 0 1 0
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Dev Log Week 4: Found a really cool stylized kitchen for my next project: Interactive Asset. Brought the assets into our mouse control setup. I need to work with the lighting as the original used baked.

6 months ago 1 0 1 0
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6 months ago 2 0 1 0
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Dev log Week 3: Finished. Added all the final assets, sound fx, post process, particles, a different starting character.

6 months ago 1 0 1 0
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Dev log Week 2: Added some assets and trying out some different terrain textures. Added cave block out starting point.

7 months ago 1 0 2 0
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7 months ago 2 0 1 0
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Ref mood board and a walkthrough

7 months ago 2 0 1 0
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Week 1 - blocking out my world building concept for an Assassin's Creed style Middle Eastern bazaar. Starting in a cave and walking towards an outside the city bazaar. Terrain textures are not right for the region yet. Hopefully I can find all the assets I need.

7 months ago 4 0 1 0