Streamed for 7 Hours today!
Made a lot of progress on this #animation and it's almost ready for polishing! ๐
Thank you everyone for stopping by my stream and chatting. I'll live again tomorrow to work on more on this animation. ๐๐๐
Posts by Aran James ๐ด๓ ง๓ ข๓ ท๓ ฌ๓ ณ๓ ฟ
I'm late to the #Zelda40th anniversary posting, but here's a repost of my Ganon animation
2DFX: @theycallmesal.bsky.social
Game animation is design in motion.
Another week, another wicked animation.
A Dragon fly kick designed to evade and attack in one move.
Great combat isnโt just about cool motion, itโs about layered mechanics.
#GameDev #Animation #combat
Concept arts by Yun Ling for "Blue Eye Samurai" (Season 1).
www.lingy000.com
It's been 3 years working on No Rest for the Wicked with Moon Studios. ๐
With the latest co-op update out and all the great feedback coming from players, it felt like a good moment to share a small reel of the project.
Letโs go. Another year, another Wicked Animations ! ๐
#animation #gamedev
Threw together a collection of gameplay animations of our bird companion, Twig. Thanks @doublefine.com and @leepetty.bsky.social for giving me this opportunity to work with such cool character designed by @leviryken.bsky.social.
#animation
Tyty! Fantastic rigs!
All the Turtles together! Free rigs available at www.3dfiggins.com/Store! Great work @animskater.bsky.social !
๐ฅ๐After 3 weeks of grinding, it's finally here.
My latest short introducing my new free mannequins rigs. Hope you'll like it!
You can see it in full HD on my Youtube channel.
๐ youtu.be/epALd30DeiU
#Blender #B3D #anime #animation #rigging #art #p2design
11.2 is out- Heres part 1 of some of the animation work I did this patch! I got to do the Directed Spell tier for the new Ethereals, and I got to do the Skyriding suite for the new Void Flyers. Cant wait to share some more soon!..
๐
#Warcraft #animation #gamedev
FINALLY finished this personal animation I've been working on! It's been a big learning process for me! Glad I stuck with it and got it finished! Most I've animated in a while!
TMNT Rigs by @kielfiggins.bsky.social
#animation #animate #animated #CGI #CG #TMNT #TeenageMutantNinjaTurtles
Iโm so happy with this sketch!
Today I visited my local library and took my iPad to do some drawing there. It was sooo nice to switch off and sketch.
The Year of the Dragon ๐ฃ
#spyrothedragon
Had to come back to the Rayman anims, Thought I'd take a crack at the classic Wind Up Punch! #Rayman
Here's a small compilation of Rayman animations I was working on. I tried to replicate the animations seen in Rayman Legends and Origins and bring them into 3D, Would love to jump back into this someday! #Rayman #Rayman3D
Open to non-animation roles as well that are remote! If you know of anything please reach out โค๏ธ
Fight scene im working on! Ive been wanting to create an animation on 2's for years. Very refreshing and interesting challenge so far. Really pushes you to sculpt the silhouette on every frame! Thx BuiltByColossus @kielfiggins.bsky.social y.social for rigs!
#animation #3danimation #practice #fight
youtu.be/atMhXimViJI?...
Found this recording on YT, pretty neat to see the reference, animation and overall process :)
#animation #disney
Small demo of how I animate viewmodel CAMERA!
youtu.be/9jIsk4HQt1E?...
Haven't animated just for fun in a long time. Here's an RKO I made tonight!
By Azura, by Azura, by Azura! ๐ฑ๐ฅ
This was put on the back burner for a little bit, but I collaborated with
@theycallmesal.bsky.social oRPG97
for him to add some 2DFX on this Ganondorf animation I made awhile back and the result came out amazing. Please be sure to check Sal's work guys!
Rig by
@stoff.bsky.social
youtube.com/watch?v=JA5T... So awesome to be able to share this! I worked on all the early anims you see and created the rigs! Iโve never really done rigging so it was my first proper go at that too!!
done messing around via email with these jokers
โญ๏ธMy kfMixamoTransfer tool is now Free! โญ๏ธ
3dfiggins.com/Store/
Now you can stitch together clips to your hearts content!
I've also done a video tutorial (along with written and web versions). If you find that sort of long form explanation useful, do let me know.
Had a blast diving into the animation process behind Prince of Persia! ๐ฅ
Hereโs a breakdown of one of the combat sequences from my Gnomon Talk.
Massive thanks to everyone who tuned in, and to Gnomon for the invite!
--> Link to the full Talk:
www.youtube.com/live/wCbrnnV...
#animation #gamedev
Big thanks to Gnomon for the opportunity to talk about Game Combat Animation!
Had a great time sharing insightsโcheck the link below for the full talk :
www.youtube.com/live/wCbrnnV...
#animation #gamedev #game #3d